Related papers: Efficient Streaming Algorithms for Two-Dimensional…
Scene flow estimation is the task to predict the point-wise or pixel-wise 3D displacement vector between two consecutive frames of point clouds or images, which has important application in fields such as service robots and autonomous…
We introduce the {\em certification} of solutions to graph problems when access to the input is restricted. This topic has received a lot of attention in the distributed computing setting, and we introduce it here in the context of…
In many emerging applications, data streams are monitored in a network environment. Due to limited communication bandwidth and other resource constraints, a critical and practical demand is to online compress data streams continuously with…
We study the maximum constraint satisfaction problem, Max-CSP, in the streaming setting. Given $n$ variables, the constraints arrive sequentially in an arbitrary order, with each constraint involving only a small subset of the variables.…
Biclustering, also known as co-clustering or two-way clustering, simultaneously partitions the rows and columns of a data matrix to reveal submatrices with coherent patterns. Incorporating background knowledge into clustering to enhance…
Searching on bipartite graphs serves as a fundamental task for various real-world applications, such as recommendation systems, database retrieval, and document querying. Conventional approaches rely on similarity matching in continuous…
Reconstructing 3D geometry from streaming video requires continuous inference under bounded resources. Recent geometric foundation models achieve impressive reconstruction quality through all-to-all attention, yet their quadratic cost…
While in many graph mining applications it is crucial to handle a stream of updates efficiently in terms of {\em both} time and space, not much was known about achieving such type of algorithm. In this paper we study this issue for a…
We present a streaming algorithm for the vertex connectivity problem in dynamic streams with a (nearly) optimal space bound: for any $n$-vertex graph $G$ and any integer $k \geq 1$, our algorithm with high probability outputs whether or not…
Image space feature detection is the act of selecting points or parts of an image that are easy to distinguish from the surrounding image region. By combining a repeatable point detection with a descriptor, parts of an image can be matched…
In applications involving matching of image sets, the information from multiple images must be effectively exploited to represent each set. State-of-the-art methods use probabilistic distribution or subspace to model a set and use specific…
Given a stream of heterogeneous graphs containing different types of nodes and edges, how can we spot anomalous ones in real-time while consuming bounded memory? This problem is motivated by and generalizes from its application in security…
We show that both clustering and subspace embeddings can be performed in the streaming model with the same asymptotic efficiency as in the central/offline setting. For $(k, z)$-clustering in the streaming model, we achieve a number of words…
Depth estimation is an important step in many computer vision problems such as 3D reconstruction, novel view synthesis, and computational photography. Most existing work focuses on depth estimation from single frames. When applied to…
Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar…
A streaming algorithm to compute the spectral proper orthogonal decomposition (SPOD) of stationary random processes is presented. As new data becomes available, an incremental update of the truncated eigenbasis of the estimated…
Real-time multi-view point cloud reconstruction is a core problem in 3D vision and immersive perception, with wide applications in VR, AR, robotic navigation, digital twins, and computer interaction. Despite advances in multi-camera systems…
We consider streaming algorithms for approximating a product of input probabilities up to multiplicative error of $1-\epsilon$. It is shown that every randomized streaming algorithm for this problem needs space $\Omega(\log n + \log b -…
Prune-and-search is an important paradigm for solving many important geometric problems. We show that the general prune-and-search technique can be implemented where the objects are given in read-only memory. As examples we consider…
Despite advances in feature representation, leveraging geometric relations is crucial for establishing reliable visual correspondences under large variations of images. In this work we introduce a Hough transform perspective on…