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Related papers: LatentAM: Real-Time, Large-Scale Latent Gaussian A…

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Recent advances in 3D Gaussian Splatting (3DGS) have enabled Simultaneous Localization and Mapping (SLAM) systems to build photorealistic maps. However, these maps lack the open-vocabulary semantic understanding required for advanced…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Sibaek Lee , Seongbo Ha , Kyeongsu Kang , Joonyeol Choi , Seungjun Tak , Hyeonwoo Yu

To enable AI agents to interact seamlessly with both humans and 3D environments, they must not only perceive the 3D world accurately but also align human language with 3D spatial representations. While prior work has made significant…

Artificial Intelligence · Computer Science 2025-09-26 Saimouli Katragadda , Cho-Ying Wu , Yuliang Guo , Xinyu Huang , Guoquan Huang , Liu Ren

Modern Gaussian Splatting methods have proven highly effective for real-time photorealistic rendering of 3D scenes. However, integrating semantic information into this representation remains a significant challenge, especially in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Roman Titkov , Egor Zubkov , Dmitry Yudin , Jaafar Mahmoud , Malik Mohrat , Gennady Sidorov

Vision-based autonomous driving has gained much attention due to its low costs and excellent performance. Compared with dense BEV (Bird's Eye View) or sparse query models, Gaussian-centric method is a comprehensive yet sparse representation…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Yiyao Zhu , Ying Xue , Haiming Zhang , Guangfeng Jiang , Wending Zhou , Xu Yan , Jiantao Gao , Yingjie Cai , Bingbing Liu , Zhen Li , Shaojie Shen

In this paper, we propose a RGB-D SLAM system that reconstructs a language-aligned dense feature field while sustaining low-latency tracking and mapping. First, we introduce a Top-K Rendering pipeline, a high-throughput and…

Robotics · Computer Science 2026-02-10 Seongbo Ha , Sibaek Lee , Kyungsu Kang , Joonyeol Choi , Seungjun Tak , Hyeonwoo Yu

Dense simultaneous localization and mapping (SLAM) is crucial for robotics and augmented reality applications. However, current methods are often hampered by the non-volumetric or implicit way they represent a scene. This work introduces…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Nikhil Keetha , Jay Karhade , Krishna Murthy Jatavallabhula , Gengshan Yang , Sebastian Scherer , Deva Ramanan , Jonathon Luiten

This paper introduces a novel method for open-vocabulary 3D scene querying in autonomous driving by combining Language Embedded 3D Gaussians with Large Language Models (LLMs). We propose utilizing LLMs to generate both contextually…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Amirhosein Chahe , Lifeng Zhou

Recently, the multi-modal fusion of RGB, depth, and semantics has shown great potential in dense Simultaneous Localization and Mapping (SLAM). However, a prerequisite for generating consistent semantic maps is the availability of dense,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Linfei Li , Lin Zhang , Zhong Wang , Ying Shen

We present a real-time tracking SLAM system that unifies efficient camera tracking with photorealistic feature-enriched mapping using 3D Gaussian Splatting (3DGS). Our main contribution is integrating dense feature rasterization into the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Christopher Thirgood , Oscar Mendez , Erin Ling , Jon Storey , Simon Hadfield

As multimodal language models advance, their application to 3D scene understanding is a fast-growing frontier, driving the development of 3D Vision-Language Models (VLMs). Current methods show strong dependence on object detectors,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Anna-Maria Halacheva , Jan-Nico Zaech , Xi Wang , Danda Pani Paudel , Luc Van Gool

We present latentSplat, a method to predict semantic Gaussians in a 3D latent space that can be splatted and decoded by a light-weight generative 2D architecture. Existing methods for generalizable 3D reconstruction either do not scale to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Christopher Wewer , Kevin Raj , Eddy Ilg , Bernt Schiele , Jan Eric Lenssen

Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

We propose NEDS-SLAM, a dense semantic SLAM system based on 3D Gaussian representation, that enables robust 3D semantic mapping, accurate camera tracking, and high-quality rendering in real-time. In the system, we propose a Spatially…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Yiming Ji , Yang Liu , Guanghu Xie , Boyu Ma , Zongwu Xie

Object navigation is a core capability of embodied intelligence, enabling an agent to locate target objects in unknown environments. Recent advances in vision-language models (VLMs) have facilitated zero-shot object navigation (ZSON).…

Robotics · Computer Science 2026-02-13 Wancai Zheng , Hao Chen , Xianlong Lu , Linlin Ou , Xinyi Yu

Jointly estimating camera poses and mapping scenes from RGBD images is a fundamental task in simultaneous localization and mapping (SLAM). State-of-the-art methods employ 3D Gaussians to represent a scene, and render these Gaussians through…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Pengchong Hu , Zhizhong Han

In recent years, pre-trained large language models (LLMs) have demonstrated remarkable efficiency in achieving an inference-time few-shot learning capability known as in-context learning. However, existing literature has highlighted the…

Computation and Language · Computer Science 2024-02-14 Xinyi Wang , Wanrong Zhu , Michael Saxon , Mark Steyvers , William Yang Wang

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI applications. However, most existing 3DGS methods operate in isolation, focusing on specific domains.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yueen Ma , Zenglin Xu , Irwin King

Despite the remarkable success of Vision-Language Models (VLMs), their performance on a range of complex visual tasks is often hindered by a "visual processing bottleneck": a propensity to lose grounding in visual evidence and exhibit a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Xinlei Yu , Chengming Xu , Guibin Zhang , Zhangquan Chen , Yudong Zhang , Yongbo He , Peng-Tao Jiang , Jiangning Zhang , Xiaobin Hu , Shuicheng Yan

Remembering where object segments were predicted in the past is useful for improving the accuracy and consistency of class-agnostic video segmentation algorithms. Existing video segmentation algorithms typically use either no object-level…

Current techniques in Visual Simultaneous Localization and Mapping (VSLAM) estimate camera displacement by comparing image features of consecutive scenes. These algorithms depend on scene continuity, hence requires frequent camera inputs.…

Robotics · Computer Science 2024-01-25 Mingyang Li , Yue Ma , Qinru Qiu
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