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Several established parameters and metrics have been used to characterize the acoustics of a room. The most important are the Direct-To-Reverberant Ratio (DRR), the Reverberation Time (T60) and the reflection coefficient. The acoustic…

Sound · Computer Science 2015-10-05 James Eaton , Nikolay D. Gaubitch , Alastair H. Moore , Patrick A. Naylor

Accurate and efficient simulation of room impulse responses is crucial for spatial audio applications. However, existing acoustic ray-tracing tools often operate as black boxes and only output impulse responses (IRs), providing limited…

Sound · Computer Science 2025-03-25 Yongyi Zang , Qiuqiang Kong

Measuring the acoustic characteristics of a space is often done by capturing its impulse response (IR), a representation of how a full-range stimulus sound excites it. This work generates an IR from a single image, which can then be applied…

Sound · Computer Science 2021-08-17 Nikhil Singh , Jeff Mentch , Jerry Ng , Matthew Beveridge , Iddo Drori

We present an indoor acoustic simulation framework that supports both ultrasonic and audible signaling. The framework opens the opportunity for fast indoor acoustic data generation and positioning development. The improved…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-22 Daan Delabie , Chesney Buyle , Bert Cox , Liesbet Van der Perre , Lieven De Strycker

A new impulse response (IR) dataset called "MeshRIR" is introduced. Currently available datasets usually include IRs at an array of microphones from several source positions under various room conditions, which are basically designed for…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-26 Shoichi Koyama , Tomoya Nishida , Keisuke Kimura , Takumi Abe , Natsuki Ueno , Jesper Brunnström

In real-world acoustic scenarios, there often are multiple sound sources present in a room. These sources are situated in various locations and produce sounds that reach the listener from multiple directions. The presence of multiple…

Sound · Computer Science 2023-05-26 Kyungyun Lee , Jeonghun Seo , Keunwoo Choi , Sangmoon Lee , Ben Sangbae Chon

Room acoustics measurements are used in many areas of audio research, from physical acoustics modelling and speech enhancement to virtual reality applications. This paper documents the technical specifications and choices made in the…

Audio and Speech Processing · Electrical Eng. & Systems 2021-11-24 Thomas McKenzie , Leo McCormack , Christoph Hold

The Image Source Method (ISM) is one of the most employed techniques to calculate acoustic Room Impulse Responses (RIRs), however, its computational complexity grows fast with the reverberation time of the room and its computation time can…

Audio and Speech Processing · Electrical Eng. & Systems 2020-10-12 David Diaz-Guerra , Antonio Miguel , Jose R. Beltran

For augmented (AR) and virtual reality (VR) applications, accurate estimates of the acoustic characteristics of a scene are critical for creating a sense of immersion. However, directly estimating Room-impulse Responses (RIRs) from scene…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-20 Ricardo Falcon-Perez , Ruohan Gao , Gregor Mueckl , Sebastia V. Amengual Gari , Ishwarya Ananthabhotla

This paper presents BUT ReverbDB - a dataset of real room impulse responses (RIR), background noises and re-transmitted speech data. The retransmitted data includes LibriSpeech test-clean, 2000 HUB5 English evaluation and part of 2010 NIST…

Audio and Speech Processing · Electrical Eng. & Systems 2019-09-04 Igor Szoke , Miroslav Skacel , Ladislav Mosner , Jakub Paliesek , Jan "Honza" Cernocky

This paper focuses on room fingerprinting, a task involving the analysis of an audio recording to determine the specific volume and shape of the room in which it was captured. While it is relatively straightforward to determine the basic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-06 Jacob Bitterman , Daniel Levi , Hilel Hagai Diamandi , Sharon Gannot , Tal Rosenwein

The generation of room impulse responses (RIRs) using deep neural networks has attracted growing research interest due to its applications in virtual and augmented reality, audio postproduction, and related fields. Most existing approaches…

Sound · Computer Science 2025-07-17 Silvia Arellano , Chunghsin Yeh , Gautam Bhattacharya , Daniel Arteaga

Prediction of room impulse responses (RIRs) is essential for room acoustics, spatial audio, and immersive applications, yet conventional simulations and measurements remain computationally expensive and time-consuming. This work proposes a…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-30 Imran Muhammad , Gerald Schuller

The speech transmission index (STI) and room acoustic parameters (RAPs), which are derived from a room impulse response (RIR), such as reverberation time and early decay time, are essential to assess speech transmission and to predict the…

Audio and Speech Processing · Electrical Eng. & Systems 2022-12-27 Lijun Wang , Suradej Duangpummet , Masashi Unoki

Smart glasses are increasingly recognized as a key medium for augmented reality, offering a hands-free platform with integrated microphones and non-ear-occluding loudspeakers to seamlessly mix virtual sound sources into the real-world…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-24 Thomas Deppisch , Nils Meyer-Kahlen , Sebastià V. Amengual Garí

An environment acoustic model represents how sound is transformed by the physical characteristics of an indoor environment, for any given source/receiver location. Traditional methods for constructing acoustic models involve expensive and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-26 Arjun Somayazulu , Sagnik Majumder , Changan Chen , Kristen Grauman

An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Derong Jin , Ruohan Gao

Room impulse response (RIR), which measures the sound propagation within an environment, is critical for synthesizing high-fidelity audio for a given environment. Some prior work has proposed representing RIR as a neural field function of…

Sound · Computer Science 2023-09-29 Susan Liang , Chao Huang , Yapeng Tian , Anurag Kumar , Chenliang Xu

This paper presents UPV_RIR_DB, a structured database of measured room impulse responses (RIRs) designed to provide acoustic data with explicit spatial metadata and traceable acquisition parameters. The dataset currently contains 166…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-30 Jesús García-Gamborino , Laura Fuster , Daniel de la Prida , Luis A. Azpicueta-Ruiz , Gema Piñero

Acoustic Environment Matching (AEM) is the task of transferring clean audio into a target acoustic environment, enabling engaging applications such as audio dubbing and auditory immersive virtual reality (VR). Recovering similar room…

Sound · Computer Science 2026-04-01 Chenpei Huang , Lingfeng Yao , Kyu In Lee , Lan Emily Zhang , Xun Chen , Miao Pan