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We present EmbodiedHead, a speech-driven talking-head framework that equips LLMs with real-time visual avatars for conversation. A practical embodied avatar must achieve real-time generation, unified listening-speaking behavior, and high…
We present MGAudio, a novel flow-based framework for open-domain video-to-audio generation, which introduces model-guided dual-role alignment as a central design principle. Unlike prior approaches that rely on classifier-based or…
Generating or editing images directly from Neural signals has immense potential at the intersection of neuroscience, vision, and Brain-computer interaction. In this paper, We present Uni-Neur2Img, a unified framework for neural…
We provide a two-way integration for the widely adopted ControlNet by integrating external condition generation algorithms into a single dense prediction method and incorporating its individually trained image generation processes into a…
The Audio Description (AD) task aims to generate descriptions of visual elements for visually impaired individuals to help them access long-form video content, like movies. With video feature, text, character bank and context information as…
The synthesis of synchronized audio-visual content is a key challenge in generative AI, with open-source models facing challenges in robust audio-video alignment. Our analysis reveals that this issue is rooted in three fundamental…
Joint audio-visual reasoning is essential for omnimodal understanding, yet current multimodal large language models (MLLMs) still struggle when reasoning requires fine-grained evidence from both modalities. A central limitation is that…
Audio-driven human animation methods, such as talking head and talking body generation, have made remarkable progress in generating synchronized facial movements and appealing visual quality videos. However, existing methods primarily focus…
In this paper, we present DreaMoving, a diffusion-based controllable video generation framework to produce high-quality customized human videos. Specifically, given target identity and posture sequences, DreaMoving can generate a video of…
Motion, speech, and sound effects are fundamental elements of human-centric videos, yet their heterogeneous temporal characteristics make joint generation highly challenging. Existing audio-video generation models often fail to maintain…
In human-centric scenes, the ability to simultaneously understand visual and auditory information is crucial. While recent omni models can process multiple modalities, they generally lack effectiveness in human-centric scenes due to the…
In recent years, with the realistic generation results and a wide range of personalized applications, diffusion-based generative models gain huge attention in both visual and audio generation areas. Compared to the considerable advancements…
Multimodality-to-Multiaudio (MM2MA) generation faces significant challenges in synthesizing diverse and contextually aligned audio types (e.g., sound effects, speech, music, and songs) from multimodal inputs (e.g., video, text, images),…
Recently, extensive research on image customization (e.g., identity, subject, style, background, etc.) demonstrates strong customization capabilities in large-scale generative models. However, most approaches are designed for specific…
In this work, we study Human-Object Interaction Video Generation (HOIVG), which aims to synthesize high-quality human-object interaction videos conditioned on text, reference images, audio, and pose. This task holds significant practical…
Lip synchronization is the task of aligning a speaker's lip movements in video with corresponding speech audio, and it is essential for creating realistic, expressive video content. However, existing methods often rely on reference frames…
With the advancement of language models, unified multimodal understanding and generation have made significant strides, with model architectures evolving from separated components to unified single-model frameworks. This paper explores an…
Text-guided audio editing aims to modify specific acoustic events while strictly preserving non-target content. Despite recent progress, existing approaches remain fundamentally limited. Training-free methods often suffer from signal…
We present VINO, a unified visual generator that performs image and video generation and editing within a single framework. Instead of relying on task-specific models or independent modules for each modality, VINO uses a shared diffusion…
Generating human videos from a single image while ensuring high visual quality and precise control is a challenging task, especially in complex scenarios involving multiple individuals and interactions with objects. Existing methods, while…