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This paper explores the burgeoning field of 3D content generation within the landscape of Artificial Intelligence Generated Content (AIGC) and large-scale models. It investigates innovative methods like Text-to-3D and Image-to-3D, which…

Graphics · Computer Science 2024-05-27 Ke Zhao , Andreas Larsen

In this work, we present GPDiT, a Generative Pre-trained Autoregressive Diffusion Transformer that unifies the strengths of diffusion and autoregressive modeling for long-range video synthesis, within a continuous latent space. Instead of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Yuan Zhang , Jiacheng Jiang , Guoqing Ma , Zhiying Lu , Haoyang Huang , Jianlong Yuan , Nan Duan , Daxin Jiang

Powerful priors allow us to perform inference with insufficient information. In this paper, we propose an autoregressive prior for 3D shapes to solve multimodal 3D tasks such as shape completion, reconstruction, and generation. We model the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Paritosh Mittal , Yen-Chi Cheng , Maneesh Singh , Shubham Tulsiani

Transformers trained on huge text corpora exhibit a remarkable set of capabilities, e.g., performing basic arithmetic. Given the inherent compositional nature of language, one can expect the model to learn to compose these capabilities,…

Machine Learning · Computer Science 2024-02-07 Rahul Ramesh , Ekdeep Singh Lubana , Mikail Khona , Robert P. Dick , Hidenori Tanaka

Autoregressive transformers have revolutionized generative models in language processing and shown substantial promise in image and video generation. However, these models face significant challenges when extended to 3D generation tasks due…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Jinzhi Zhang , Feng Xiong , Mu Xu

Most recent advances in 3D generative modeling rely on diffusion or flow-matching formulations. We instead explore a fully autoregressive alternative and introduce GaussianGPT, a transformer-based model that directly generates 3D Gaussians…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Nicolas von Lützow , Barbara Rössle , Katharina Schmid , Matthias Nießner

Recent 3D generative models can synthesize high-quality assets, but their outputs are typically static: they lack the skeletal rigs, joint hierarchies, and skinning weights required for animation. This limits their use in games, film,…

Graphics · Computer Science 2026-05-14 Nikitas Chatzis , Marios Loizou , Evangelos Kalogerakis

As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily utilize 2D diffusion methods to synthesize images controlled by…

Graphics · Computer Science 2024-05-15 Wenqi Dong , Bangbang Yang , Lin Ma , Xiao Liu , Liyuan Cui , Hujun Bao , Yuewen Ma , Zhaopeng Cui

Automatic 3D content creation seeks to replace labor-intensive modeling and scanning pipelines with systems that can synthesize or recover 3D assets directly from text or images. Its applications span video games, virtual reality, robotics,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jiahao Li

User Generated Content (UGC) videos are susceptible to complicated and variant degradations and contents, which prevents the existing blind video quality assessment (BVQA) models from good performance since the lack of the adapability of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Yajing Pei , Shiyu Huang , Yiting Lu , Xin Li , Zhibo Chen

Real-world applications often require a large gallery of 3D assets that share a consistent theme. While remarkable advances have been made in general 3D content creation from text or image, synthesizing customized 3D assets following the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Zhenwei Wang , Tengfei Wang , Gerhard Hancke , Ziwei Liu , Rynson W. H. Lau

The ability to synthesize realistic and diverse indoor furniture layouts automatically or based on partial input, unlocks many applications, from better interactive 3D tools to data synthesis for training and simulation. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2021-10-08 Despoina Paschalidou , Amlan Kar , Maria Shugrina , Karsten Kreis , Andreas Geiger , Sanja Fidler

As 3D generation techniques continue to flourish, the demand for generating personalized content is rapidly rising. Users increasingly seek to apply various editing methods to polish generated 3D content, aiming to enhance its color, style,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Weitao Wang , Haoran Xu , Jun Meng , Haoqian Wang

Recent text-to-image models produce high-quality results but still struggle with precise visual control, balancing multimodal inputs, and requiring extensive training for complex multimodal image generation. To address these limitations, we…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Haozhe Zhao , Zefan Cai , Shuzheng Si , Liang Chen , Jiuxiang Gu , Wen Xiao , Minjia Zhang , Junjie Hu

Machine learning models have demonstrated remarkable efficacy and efficiency in a wide range of stock forecasting tasks. However, the inherent challenges of data scarcity, including low signal-to-noise ratio (SNR) and data homogeneity, pose…

Statistical Finance · Quantitative Finance 2024-02-13 Yuan Gao , Haokun Chen , Xiang Wang , Zhicai Wang , Xue Wang , Jinyang Gao , Bolin Ding

Recent advancements in autoregressive and diffusion models have led to strong performance in image generation with short scene text words. However, generating coherent, long-form text in images, such as paragraphs in slides or documents,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Alex Jinpeng Wang , Linjie Li , Zhengyuan Yang , Lijuan Wang , Min Li

Generating expressive conducting gestures from music is a challenging cross-modal motion synthesis problem: the output must follow long-range musical structure, preserve beat-level synchronization, and remain plausible as a fine-grained 3D…

Sound · Computer Science 2026-05-05 Ke Qiu , Yawen Qin , Tianzhi Jia , Xiaole Yang , Kaimin Wang , Kaixing Yang

The increased demand for tools that automate the 3D content creation process led to tremendous progress in deep generative models that can generate diverse 3D objects of high fidelity. In this paper, we present PASTA, an autoregressive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Songlin Li , Despoina Paschalidou , Leonidas Guibas

Diffusion-based text-to-image models ignited immense attention from the vision community, artists, and content creators. Broad adoption of these models is due to significant improvement in the quality of generations and efficient…

Computer Vision and Pattern Recognition · Computer Science 2023-10-19 Tianfu Wang , Menelaos Kanakis , Konrad Schindler , Luc Van Gool , Anton Obukhov

Time series forecasting requires architectures that simultaneously achieve three competing objectives: (1) strict temporal causality for reliable predictions, (2) sub-quadratic complexity for practical scalability, and (3) multi-scale…

Machine Learning · Computer Science 2025-11-25 Qianru Zhang , Honggang Wen , Ming Li , Dong Huang , Siu-Ming Yiu , Christian S. Jensen , Pietro Liò