English
Related papers

Related papers: WorldTree: Towards 4D Dynamic Worlds from Monocula…

200 papers

Decision tree learning is a widely used approach in machine learning, favoured in applications that require concise and interpretable models. Heuristic methods are traditionally used to quickly produce models with reasonably high accuracy.…

Processing graphs with temporal information (the temporal graphs) has become increasingly important in the real world. In this paper, we study efficient solutions to temporal graph applications using new algorithms for Incremental Minimum…

Data Structures and Algorithms · Computer Science 2025-05-13 Xiangyun Ding , Yan Gu , Yihan Sun

We propose a novel architecture UniTransfer, which introduces both spatial and diffusion timestep decomposition in a progressive paradigm, achieving precise and controllable video concept transfer. Specifically, in terms of spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Guojun Lei , Rong Zhang , Chi Wang , Tianhang Liu , Hong Li , Zhiyuan Ma , Weiwei Xu

Given a set of calibrated images of a scene, we present an approach that produces a simple, compact, and actionable 3D world representation by means of 3D primitives. While many approaches focus on recovering high-fidelity 3D scenes, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tom Monnier , Jake Austin , Angjoo Kanazawa , Alexei A. Efros , Mathieu Aubry

The ability of a robot to plan complex behaviors with real-time computation, rather than adhering to predesigned or offline-learned routines, alleviates the need for specialized algorithms or training for each problem instance. Monte Carlo…

Robotics · Computer Science 2024-12-17 Benjamin Riviere , John Lathrop , Soon-Jo Chung

Temporal convolutional networks (TCNs) are a commonly used architecture for temporal video segmentation. TCNs however, tend to suffer from over-segmentation errors and require additional refinement modules to ensure smoothness and temporal…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Dipika Singhania , Rahul Rahaman , Angela Yao

We show that the problem of constructing tree-structured descriptions of data layouts that are optimal with respect to space or other criteria from given sequences of displacements, can be solved in polynomial time. The problem is relevant…

Data Structures and Algorithms · Computer Science 2015-07-01 Robert Ganian , Martin Kalany , Stefan Szeider , Jesper Larsson Träff

Deliberative tree search is a cornerstone of modern Large Language Model (LLM) research, driving the pivot from brute-force scaling toward algorithmic efficiency. This single paradigm unifies two critical frontiers: \textbf{Test-Time…

Molecular phylogenetic techniques do not generally account for such common evolutionary events as site insertions and deletions (known as indels). Instead tree building algorithms and ancestral state inference procedures typically rely on…

Probability · Mathematics 2011-09-07 Alexandr Andoni , Constantinos Daskalakis , Avinatan Hassidim , Sebastien Roch

In deep neural networks, better results can often be obtained by increasing the complexity of previously developed basic models. However, it is unclear whether there is a way to boost performance by decreasing the complexity of such models.…

Machine Learning · Computer Science 2021-09-07 Junran Wu , Jianhao Li , Yicheng Pan , Ke Xu

Spatio-Temporal predictive Learning is a self-supervised learning paradigm that enables models to identify spatial and temporal patterns by predicting future frames based on past frames. Traditional methods, which use recurrent neural…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Andrea Alfarano , Alberto Alfarano , Linda Friso , Andrea Bacciu , Irene Amerini , Fabrizio Silvestri

Decision Trees (DTs) are commonly used for many machine learning tasks due to their high degree of interpretability. However, learning a DT from data is a difficult optimization problem, as it is non-convex and non-differentiable.…

Machine Learning · Computer Science 2024-08-20 Sascha Marton , Stefan Lüdtke , Christian Bartelt , Heiner Stuckenschmidt

Inspired by the emergent behaviors in large language models that generalized human intelligence, the research community is pursuing similar emergent capabilities within world models, with a emphasis on modeling the physical world. Within…

Artificial Intelligence · Computer Science 2026-05-21 Kunqi Xu , Jitao Li , Jianglong Ye , Tianshu Tang , Isabella Liu , Sifei Liu , Xueyan Zou

As reinforcement learning for humanoid robots evolves from single-task to multi-skill paradigms, efficiently expanding new skills while avoiding catastrophic forgetting has become a key challenge in embodied intelligence. Existing…

Robotics · Computer Science 2026-04-15 Yifei Yan , Linqi Ye

Recent retrieval-augmented models enhance basic methods by building a hierarchical structure over retrieved text chunks through recursive embedding, clustering, and summarization. The most relevant information is then retrieved from both…

Computation and Language · Computer Science 2024-10-03 Charbel Chucri , Rami Azouz , Joachim Ott

We present 4RC, a unified feed-forward framework for 4D reconstruction from monocular videos. Unlike existing approaches that typically decouple motion from geometry or produce limited 4D attributes such as sparse trajectories or two-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Yihang Luo , Shangchen Zhou , Yushi Lan , Xingang Pan , Chen Change Loy

Space partitioning methods such as random forests and the Mondrian process are powerful machine learning methods for multi-dimensional and relational data, and are based on recursively cutting a domain. The flexibility of these methods is…

Machine Learning · Statistics 2019-12-03 Shufei Ge , Shijia Wang , Yee Whye Teh , Liangliang Wang , Lloyd T. Elliott

Many computer vision pipelines involve dynamic programming primitives such as finding a shortest path or the minimum energy solution in a tree-shaped probabilistic graphical model. In such cases, extracting not merely the best, but the set…

Computer Vision and Pattern Recognition · Computer Science 2018-03-16 Carsten Haubold , Virginie Uhlmann , Michael Unser , Fred A. Hamprecht

Texture mapping is a common technology in the area of computer graphics, it maps the 3D surface space onto the 2D texture space. However, the loose texture space will reduce the efficiency of data storage and GPU memory addressing in the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wei Chen , Yuxue Ren , Na Lei , Zhongxuan Luo , Xianfeng Gu

In this paper, we propose NeoVerse, a versatile 4D world model that is capable of 4D reconstruction, novel-trajectory video generation, and rich downstream applications. We first identify a common limitation of scalability in current 4D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yuxue Yang , Lue Fan , Ziqi Shi , Junran Peng , Feng Wang , Zhaoxiang Zhang