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This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Wenqiang Sun , Haiyu Zhang , Haoyuan Wang , Junta Wu , Zehan Wang , Zhenwei Wang , Yunhong Wang , Jun Zhang , Tengfei Wang , Chunchao Guo

In online video platforms, accurate watch time prediction has become a fundamental and challenging problem in video recommendation. Previous research has revealed that the accuracy of watch time prediction highly depends on both the…

Information Retrieval · Computer Science 2025-08-26 Xiaokai Chen , Xiao Lin , Changcheng Li , Peng Jiang

Deep learning models have enjoyed great success for image related computer vision tasks like image classification and object detection. For video related tasks like human action recognition, however, the advancements are not as significant…

Computer Vision and Pattern Recognition · Computer Science 2018-09-12 Xiaolin Song , Cuiling Lan , Wenjun Zeng , Junliang Xing , Jingyu Yang , Xiaoyan Sun

The goal of moving object segmentation is separating moving objects from stationary backgrounds in videos. One major challenge in this problem is how to develop a universal model for videos from various natural scenes since previous methods…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Guanfang Dong , Chenqiu Zhao , Xichen Pan , Anup Basu

In this paper, we investigate adaptive nonlinear regression and introduce tree based piecewise linear regression algorithms that are highly efficient and provide significantly improved performance with guaranteed upper bounds in an…

Machine Learning · Computer Science 2013-12-30 N. Denizcan Vanli , Suleyman S. Kozat

In constrained solution spaces with a huge number of homotopy classes, stand-alone sampling-based kinodynamic planners suffer low efficiency in convergence. Local optimization is integrated to alleviate this problem. In this paper, we…

Robotics · Computer Science 2021-09-17 Hongkai Ye , Chao Xu , Fei Gao

An improved implementation of an N-body code for simulating collisionless cosmological dynamics is presented. TPM (Tree-Particle-Mesh) combines the PM method on large scales with a tree code to handle particle-particle interactions at small…

Astrophysics · Physics 2009-11-07 Paul Bode , Jeremiah P. Ostriker

High-dimensional design spaces underpin a wide range of physics-based modeling and computational design tasks in science and engineering. These problems are commonly formulated as constrained black-box searches over rugged objective…

Machine Learning · Computer Science 2026-01-13 Suvo Banik , Troy D. Loeffler , Henry Chan , Sukriti Manna , Orcun Yildiz , Tom Peterka , Subramanian Sankaranarayanan

We propose a novel method for effective retrieval of multi-agent spatiotemporal tracking data. Retrieval of spatiotemporal tracking data offers several unique challenges compared to conventional text-based retrieval settings. Most notably,…

Information Retrieval · Computer Science 2017-10-09 Long Sha , Patrick Lucey , Stephan Zheng , Taehwan Kim , Yisong Yue , Sridha Sridharan

The Binary Space Partitioning-Tree~(BSP-Tree) process was recently proposed as an efficient strategy for space partitioning tasks. Because it uses more than one dimension to partition the space, the BSP-Tree Process is more efficient and…

Machine Learning · Statistics 2020-03-03 Xuhui Fan , Bin Li , Scott A. Sisson

In this paper, we present a flexible and probabilistic framework for tracking topological features in time-varying scalar fields using merge trees and partial optimal transport. Merge trees are topological descriptors that record the…

Computational Geometry · Computer Science 2025-08-26 Mingzhe Li , Xinyuan Yan , Lin Yan , Tom Needham , Bei Wang

Dynamic regression trees are an attractive option for automatic regression and classification with complicated response surfaces in on-line application settings. We create a sequential tree model whose state changes in time with the…

Methodology · Statistics 2010-11-23 Matthew A. Taddy , Robert B. Gramacy , Nicholas G. Polson

Realistic reconstruction of dynamic 4D scenes from monocular videos is essential for understanding the physical world. Despite recent progress in neural rendering, existing methods often struggle to recover accurate 3D geometry and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Haoran Zhou , Gim Hee Lee

Global human motion reconstruction from in-the-wild monocular videos is increasingly demanded across VR, graphics, and robotics applications, yet requires accurate mapping of human poses from camera to world coordinates-a task challenged by…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Qijun Ying , Zhongyuan Hu , Rui Zhang , Ronghui Li , Yu Lu , Zijiao Zeng

This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynamic scenes. No prior knowledge is required of scene structure or camera calibration allowing reconstruction from multiple moving cameras.…

Computer Vision and Pattern Recognition · Computer Science 2016-03-29 Armin Mustafa , Hansung Kim , Jean-Yves Guillemaut , Adrian Hilton

Establishing the correspondences between newly acquired points and historically accumulated data (i.e., map) through nearest neighbors search is crucial in numerous robotic applications. However, static tree data structures are inadequate…

Robotics · Computer Science 2024-03-01 Jun Zhu , Hongyi Li , Zhepeng Wang , Shengjie Wang , Tao Zhang

Dynamic 3D reconstruction and point tracking in videos are typically treated as separate tasks, despite their deep connection. We propose St4RTrack, a feed-forward framework that simultaneously reconstructs and tracks dynamic video content…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Haiwen Feng , Junyi Zhang , Qianqian Wang , Yufei Ye , Pengcheng Yu , Michael J. Black , Trevor Darrell , Angjoo Kanazawa

Historically, researchers in the field have spent a great deal of effort to create image representations that have scale invariance and retain spatial location information. This paper proposes to encode equivalent temporal characteristics…

Computer Vision and Pattern Recognition · Computer Science 2014-09-01 Zhenzhong Lan , Xuanchong Li , Alexandar G. Hauptmann

Generating dynamic and interactive 3D trees has wide applications in virtual reality, games, and world simulation. However, existing methods still face various challenges in generating structurally consistent and realistic 4D motion for…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Yaokun Li , Lihe Ding , Xiao Chen , Guang Tan , Tianfan Xue

Generating accurate digital tree models from scanned environments is invaluable for forestry, agriculture, and other outdoor industries in tasks such as identifying biomass, fall hazards and traversability, as well as digital applications…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Thomas Lowe , Joshua Pinskier