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Autonomous GUI agents interact with environments by perceiving interfaces and executing actions. As a virtual sandbox, the GUI World model empowers agents with human-like foresight by enabling action-conditioned prediction. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Yuhao Zheng , Li'an Zhong , Yi Wang , Rui Dai , Kaikui Liu , Xiangxiang Chu , Linyuan Lv , Philip Torr , Kevin Qinghong Lin

Large Language Models (LLMs) have proven their worth across a diverse spectrum of disciplines. LLMs have shown great potential in Procedural Content Generation (PCG) as well, but directly generating a level through a pre-trained LLM is…

Computation and Language · Computer Science 2024-05-14 Muhammad U. Nasir , Steven James , Julian Togelius

Recent advances in Vision-Language Models (VLMs) and the scarcity of high-quality multi-modal alignment data have inspired numerous researches on synthetic VLM data generation. The conventional norm in VLM data construction uses a mixture…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Jiacong Wang , Bohong Wu , Haiyong Jiang , Xun Zhou , Xin Xiao , Haoyuan Guo , Jun Xiao

LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and…

Artificial Intelligence · Computer Science 2026-05-14 Haoqiang Kang , Xiaokang Ye , Yuhan Liu , Siddhant Hitesh Mantri , Lingjun Mao , James Fleming , Drishti Regmi , Lianhui Qin

Recently, there has been growing interest in leveraging large language models (LLMs) to generate symbolic world models from textual descriptions. Although LLMs have been extensively explored in the context of world modeling, prior studies…

Computation and Language · Computer Science 2025-02-25 Mengkang Hu , Tianxing Chen , Yude Zou , Yuheng Lei , Qiguang Chen , Ming Li , Yao Mu , Hongyuan Zhang , Wenqi Shao , Ping Luo

While recent generative models advance pixel-space video synthesis, they remain limited in producing professional educational videos, which demand disciplinary knowledge, precise visual structures, and coherent transitions, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Yanzhe Chen , Kevin Qinghong Lin , Mike Zheng Shou

Mobile Graphical User Interface (GUI) World Models (WMs) offer a promising path for improving mobile GUI agent performance at train- and inference-time. However, current approaches face a critical trade-off: text-based WMs sacrifice visual…

Machine Learning · Computer Science 2026-05-26 Woosung Koh , Sungjun Han , Segyu Lee , Se-Young Yun , Jamin Shin

Recent advancements in Multimodal Large Language Models (MLLMs) have significantly enhanced performance on 2D visual tasks. However, improving their spatial intelligence remains a challenge. Existing 3D MLLMs always rely on additional 3D or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Diankun Wu , Fangfu Liu , Yi-Hsin Hung , Yueqi Duan

The ability to construct mental models of the world is a central aspect of understanding. Similarly, visual understanding can be viewed as the ability to construct a representative model of the system depicted in an image. This work…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Sagi Eppel

Symbolic world models (e.g., PDDL domains or executable simulators) are central to model-based planning, but training LLMs to generate such world models is limited by the lack of large-scale verifiable supervision. Current approaches rely…

Artificial Intelligence · Computer Science 2025-12-30 Mengkang Hu , Bowei Xia , Yuran Wu , Ailing Yu , Yude Zou , Qiguang Chen , Shijian Wang , Jiarui Jin , Kexin Li , Wenxiang Jiao , Yuan Lu , Ping Luo

Vision-language models (VLMs) have shown strong performance on static visual understanding, yet they still struggle with dynamic spatial reasoning that requires imagining how scenes evolve under egocentric motion. Recent efforts address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Wanyue Zhang , Wenxiang Wu , Wang Xu , Jiaxin Luo , Helu Zhi , Yibin Huang , Shuo Ren , Zitao Liu , Jiajun Zhang

Designing realistic and functional 3D indoor rooms is essential for a wide range of applications, including interior design, virtual reality, gaming, and embodied AI. While recent MLLM-based approaches have shown great potential for 3D room…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yixuan Yang , Zhen Luo , Wanshui Gan , Jinkun Hao , Junru Lu , Jinghao Yan , Zhaoyang Lyu , Xudong Xu

Recent research has been increasingly focusing on developing 3D world models that simulate complex real-world scenarios. World models have found broad applications across various domains, including embodied AI, autonomous driving,…

Artificial Intelligence · Computer Science 2025-09-09 Yinglin Duan , Zhengxia Zou , Tongwei Gu , Wei Jia , Zhan Zhao , Luyi Xu , Xinzhu Liu , Yenan Lin , Hao Jiang , Kang Chen , Shuang Qiu

Large language models (LLMs)-based code generation for robotic manipulation has recently shown promise by directly translating human instructions into executable code, but existing methods remain noisy, constrained by fixed primitives and…

Robotics · Computer Science 2025-09-26 Yuan Meng , Zhenguo Sun , Max Fest , Xukun Li , Zhenshan Bing , Alois Knoll

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the…

Large language models (LLMs) have proven invaluable for code generation, particularly in interactive settings. However, existing code generation benchmarks fail to capture the diverse feedback encountered in multi-turn interactions,…

Software Engineering · Computer Science 2025-02-28 Hojae Han , Seung-won Hwang , Rajhans Samdani , Yuxiong He

Humans are born with vision-based 4D spatial-temporal intelligence, which enables us to perceive and reason about the evolution of 3D space over time from purely visual inputs. Despite its importance, this capability remains a significant…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Xingyilang Yin , Chengzhengxu Li , Jiahao Chang , Chi-Man Pun , Xiaodong Cun

World models have emerged as a powerful paradigm for building interactive simulation environments, with recent video-based approaches demonstrating impressive progress in generating visually plausible dynamics. However, because these models…

Artificial Intelligence · Computer Science 2026-05-15 Hongyu Wang , Jingquan Wang , Bocheng Zou , Radu Serban , Dan Negrut

We present Text2MBL, a text-to-code generation framework that generates executable Building Information Modeling (BIM) code directly from textual descriptions of modular building layout (MBL) design. Unlike conventional layout generation…

Computational Engineering, Finance, and Science · Computer Science 2025-09-30 Yinyi Wei , Xiao Li
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