Related papers: SemaPop: Semantic-Persona Conditioned and Controll…
Population synthesis is a critical task that involves generating synthetic yet realistic representations of populations. It is a fundamental problem in agent-based modeling (ABM), which has become the standard to analyze intelligent…
Population censuses are vital to public policy decision-making. They provide insight into human resources, demography, culture, and economic structure at local, regional, and national levels. However, such surveys are very expensive…
Evaluating AI systems that interact with humans requires understanding their behavior across diverse user populations, but collecting representative human data is often expensive or infeasible, particularly for novel technologies or…
In recent years, computational improvements have allowed for more nuanced, data-driven and geographically explicit agent-based simulations. So far, simulations have struggled to adequately represent the attributes that motivate the actions…
Human mobility prediction is vital for urban services, but often fails to account for abrupt changes from external events. Existing spatiotemporal models struggle to leverage textual descriptions detailing these events. We propose SeMob, an…
We introduce a constraint-programming framework for generating synthetic populations that reproduce target statistics with high precision while enforcing full individual consistency. Unlike data-driven approaches that infer distributions…
Generating metaphors is a difficult task as it requires understanding nuanced relationships between abstract concepts. In this paper, we aim to generate a metaphoric sentence given a literal expression by replacing relevant verbs. Guided by…
Population synthesis involves generating synthetic yet realistic representations of a target population of micro-agents for behavioral modeling and simulation. Traditional methods, often reliant on target population samples, such as census…
Synthetic population is an increasingly important material used in numerous areas such as urban and transportation analysis. Traditional methods such as iterative proportional fitting (IPF) is not capable of generating high-quality data…
Semantic control entails steering LM generations towards satisfying subtle non-lexical constraints, e.g., toxicity, sentiment, or politeness, attributes that can be captured by a sequence-level verifier. It can thus be viewed as sampling…
Recent advances in large language models (LLMs) have enabled human-like social simulations at unprecedented scale and fidelity, offering new opportunities for computational social science. A key challenge, however, is the construction of…
In the field of emotion recognition, the development of high-performance models remains a challenge due to the scarcity of high-quality, diverse emotional datasets. Emotional expressions are inherently subjective, shaped by individual…
In agent-based simulations, synthetic populations of agents are commonly used to represent the structure, behaviour, and interactions of individuals. However, generating a synthetic population that accurately reflects real population…
Although many AI applications of interest require specialized multi-modal models, relevant data to train such models is inherently scarce or inaccessible. Filling these gaps with human annotators is prohibitively expensive, error-prone, and…
Language models trained on large-scale corpora can generate remarkably fluent results in open-domain dialogue. However, for the persona-based dialogue generation task, consistency and coherence are also key factors, which are great…
Synthetic population generation is the process of combining multiple socioeconomic and demographic datasets from different sources and/or granularity levels, and downscaling them to an individual level. Although it is a fundamental step for…
Authoring realistic behaviors to populate a large virtual city can be a cumbersome, time-consuming and error-prone task. Believable crowds require the effort of storytellers and programming experts working together for long periods of time.…
Recent studies on 3D hand reconstruction have demonstrated the effectiveness of synthetic training data to improve estimation performance. However, most methods rely on game engines to synthesize hand images, which often lack diversity in…
Despite the recent progress of generative adversarial networks (GANs) at synthesizing photo-realistic images, producing complex urban scenes remains a challenging problem. Previous works break down scene generation into two consecutive…
Synthetic personas are widely used to condition large language models (LLMs) for social simulation, yet most personas are still constructed from coarse sociodemographic attributes or summaries. We revisit persona creation by introducing…