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Direct mesh editing and deformation are key components in the geometric modeling and animation pipeline. Mesh editing methods are typically framed as optimization problems combining user-specified vertex constraints with a regularizer that…

Graphics · Computer Science 2024-08-05 Tianhao Xie , Eugene Belilovsky , Sudhir Mudur , Tiberiu Popa

We present Image Sculpting, a new framework for editing 2D images by incorporating tools from 3D geometry and graphics. This approach differs markedly from existing methods, which are confined to 2D spaces and typically rely on textual…

Graphics · Computer Science 2024-01-04 Jiraphon Yenphraphai , Xichen Pan , Sainan Liu , Daniele Panozzo , Saining Xie

Video diffusion techniques have advanced significantly in recent years; however, they struggle to generate realistic imagery of car crashes due to the scarcity of accident events in most driving datasets. Improving traffic safety requires…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Anthony Gosselin , Ge Ya Luo , Luis Lara , Florian Golemo , Derek Nowrouzezahrai , Liam Paull , Alexia Jolicoeur-Martineau , Christopher Pal

We present 3DiffTection, a state-of-the-art method for 3D object detection from single images, leveraging features from a 3D-aware diffusion model. Annotating large-scale image data for 3D detection is resource-intensive and time-consuming.…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Chenfeng Xu , Huan Ling , Sanja Fidler , Or Litany

Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture meaningful geometric-aware structure in their learned…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Haoyu Wu , Diankun Wu , Tianyu He , Junliang Guo , Yang Ye , Yueqi Duan , Jiang Bian

Text-driven Image to Video Generation (TI2V) aims to generate controllable video given the first frame and corresponding textual description. The primary challenges of this task lie in two parts: (i) how to identify the target objects and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Xingrui Wang , Xin Li , Yaosi Hu , Hanxin Zhu , Chen Hou , Cuiling Lan , Zhibo Chen

Diffusion-based generative models have revolutionized object-oriented image editing, yet their deployment in realistic object removal and insertion remains hampered by challenges such as the intricate interplay of physical effects and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Yongsheng Yu , Ziyun Zeng , Haitian Zheng , Jiebo Luo

Recent advancements in image synthesis are fueled by the advent of large-scale diffusion models. Yet, integrating realistic object visualizations seamlessly into new or existing backgrounds without extensive training remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Phillip Mueller , Jannik Wiese , Ioan Craciun , Lars Mikelsons

Despite the ability of existing large-scale text-to-image (T2I) models to generate high-quality images from detailed textual descriptions, they often lack the ability to precisely edit the generated or real images. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Chong Mou , Xintao Wang , Jiechong Song , Ying Shan , Jian Zhang

We introduce a new diffusion-based approach for shape completion on 3D range scans. Compared with prior deterministic and probabilistic methods, we strike a balance between realism, multi-modality, and high fidelity. We propose DiffComplete…

Computer Vision and Pattern Recognition · Computer Science 2023-06-29 Ruihang Chu , Enze Xie , Shentong Mo , Zhenguo Li , Matthias Nießner , Chi-Wing Fu , Jiaya Jia

Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…

Graphics · Computer Science 2026-03-31 Minzhang Li , Kuixiang Shao , Xuebing Li , Yuyang Jiao , Yinuo Bai , Hengan Zhou , Sixian Shen , Jiayuan Gu , Jingyi Yu

Robots operating in human environments must be able to rearrange objects into semantically-meaningful configurations, even if these objects are previously unseen. In this work, we focus on the problem of building physically-valid structures…

Robotics · Computer Science 2023-04-26 Weiyu Liu , Yilun Du , Tucker Hermans , Sonia Chernova , Chris Paxton

In controllable generation tasks, flexibly manipulating the generated images to attain a desired appearance or structure based on a single input image cue remains a critical and longstanding challenge. Achieving this requires the effective…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Xi Wang , Yichen Peng , Heng Fang , Yilin Wang , Haoran Xie , Xi Yang , Chuntao Li

The generative AI revolution has recently expanded to videos. Nevertheless, current state-of-the-art video models are still lagging behind image models in terms of visual quality and user control over the generated content. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Michal Geyer , Omer Bar-Tal , Shai Bagon , Tali Dekel

We introduce precise object silhouette as a new form of user control in text-to-image diffusion models, which we dub Shape-Guided Diffusion. Our training-free method uses an Inside-Outside Attention mechanism during the inversion and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Dong Huk Park , Grace Luo , Clayton Toste , Samaneh Azadi , Xihui Liu , Maka Karalashvili , Anna Rohrbach , Trevor Darrell

Recent text-to-image models, such as Stable Diffusion, have achieved impressive visual quality, yet they often suffer from geometric inconsistencies that undermine the structural realism of generated scenes. One prominent issue is vanishing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Ryota Okumura , Kaede Shiohara , Toshihiko Yamasaki

We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Yu-Ying Yeh , Jia-Bin Huang , Changil Kim , Lei Xiao , Thu Nguyen-Phuoc , Numair Khan , Cheng Zhang , Manmohan Chandraker , Carl S Marshall , Zhao Dong , Zhengqin Li

Recent advances in image editing with diffusion models have achieved impressive results, offering fine-grained control over the generation process. However, these methods are computationally intensive because of their iterative nature.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Ilia Beletskii , Andrey Kuznetsov , Aibek Alanov

Reference-driven image completion, which restores missing regions in a target view using additional images, is particularly challenging when the target view differs significantly from the references. Existing generative methods rely solely…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Beibei Lin , Tingting Chen , Robby T. Tan

Creating novel images by fusing visual cues from multiple sources is a fundamental yet underexplored problem in image-to-image generation, with broad applications in artistic creation, virtual reality and visual media. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zeren Xiong , Yue Yu , Zedong Zhang , Shuo Chen , Jian Yang , Jun Li