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Current approaches to humanoid control generally fall into two paradigms: perceptive locomotion, which handles terrain well but is limited to pedal gaits, and general motion tracking, which reproduces complex skills but ignores…

Robotics · Computer Science 2026-01-13 Ziwen Zhuang , Shaoting Zhu , Mengjie Zhao , Hang Zhao

Recent advances in humanoid whole-body motion tracking have enabled the execution of diverse and highly coordinated motions on real hardware. However, existing controllers are commonly driven either by predefined motion trajectories, which…

Robotics · Computer Science 2026-02-10 Weiji Xie , Jiakun Zheng , Jinrui Han , Jiyuan Shi , Weinan Zhang , Chenjia Bai , Xuelong Li

This work introduces a solution to enhance human-robot interaction over limited wireless connectivity. The goal is toenable remote control of a robot through a virtual reality (VR)interface, ensuring a smooth transition to autonomous mode…

Robotics · Computer Science 2024-06-26 H. P. Madushanka , Rafaela Scaciota , Sumudu Samarakoon , Mehdi Bennis

Human demonstrations offer rich environmental diversity and scale naturally, making them an appealing alternative to robot teleoperation. While this paradigm has advanced robot-arm manipulation, its potential for the more challenging,…

Robotics · Computer Science 2026-02-11 Modi Shi , Shijia Peng , Jin Chen , Haoran Jiang , Yinghui Li , Di Huang , Ping Luo , Hongyang Li , Li Chen

Vision-language-action (VLA) models have demonstrated strong semantic understanding and zero-shot generalization, yet most existing systems assume an accurate low-level controller with hand-crafted action "vocabulary" such as end-effector…

Torque control enables agile and robust robot motion, but deployment is often hindered by instability and hardware limits. Here, we present a novel solution to execute whole-body linear feedback at up to 40 kHz on open-source hardware. We…

Humanoid robots have the potential capability to perform a diverse range of manipulation tasks, but this is based on a robust and precise standing controller. Existing methods are either ill-suited to precisely control high-dimensional…

Humanoid robots hold great promise for operating in human-centric environments, yet achieving robust whole-body coordination across the head, hands, and legs remains a major challenge. We present a system that combines a modular…

Robotics · Computer Science 2026-01-01 Haozhi Qi , Yen-Jen Wang , Toru Lin , Brent Yi , Yi Ma , Koushil Sreenath , Jitendra Malik

Recent advances in teleoperation have demonstrated robots performing complex manipulation tasks. However, existing works rarely support whole-body joint-level teleoperation for humanoid robots, limiting the diversity of tasks that can be…

Robotics · Computer Science 2025-09-25 Noboru Myers , Obin Kwon , Sankalp Yamsani , Joohyung Kim

Teleoperation is a powerful method to generate reference motions and enable humanoid robots to perform a broad range of tasks. However, teleoperation becomes challenging when using hand contacts and non-coplanar surfaces, often leading to…

Robotics · Computer Science 2025-10-07 Stephen McCrory , Romeo Orsolino , Dhruv Thanki , Luigi Penco , Robert Griffin

Endowing humanoid robots with the ability to perform highly dynamic motions akin to human-level acrobatics has been a long-standing challenge. Successfully performing these maneuvers requires close consideration of the underlying physics in…

Robotics · Computer Science 2025-08-13 Gerald Brantner

The rapid advancement of humanoid robotics has intensified the need for robust and adaptable controllers to enable stable and efficient locomotion across diverse platforms. However, developing such controllers remains a significant…

Robotics · Computer Science 2025-12-02 Yunfeng Lin , Minghuan Liu , Yufei Xue , Ming Zhou , Yong Yu , Jiangmiao Pang , Weinan Zhang

Enabling robust whole-body humanoid-object interaction (HOI) remains challenging due to motion data scarcity and the contact-rich nature. We present HDMI (HumanoiD iMitation for Interaction), a simple and general framework that learns…

Robotics · Computer Science 2025-09-30 Haoyang Weng , Yitang Li , Nikhil Sobanbabu , Zihan Wang , Zhengyi Luo , Tairan He , Deva Ramanan , Guanya Shi

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

Hand exoskeletons are critical tools for dexterous teleoperation and immersive manipulation interfaces, but achieving accurate hand tracking remains a challenge due to user-specific anatomical variability and donning inconsistencies. These…

We present ChameleonControl, a real-human teleoperation system for scalable remote instruction in hands-on classrooms. In contrast to existing video or AR/VR-based remote hands-on education, ChameleonControl uses a real human as a surrogate…

Human-Computer Interaction · Computer Science 2023-02-23 Mehrad Faridan , Bheesha Kumari , Ryo Suzuki

Achieving robust vision-based humanoid locomotion remains challenging due to two fundamental issues: the sim-to-real gap introduces significant perception noise that degrades performance on fine-grained tasks, and training a unified policy…

Learning a general whole-body controller for humanoid robots remains challenging due to the diversity of motion distributions, the difficulty of fast adaptation, and the need for robust balance in high-dynamic scenarios. Existing approaches…

Prediction skills can be crucial for the success of tasks where robots have limited time to act or joints actuation power. In such a scenario, a vision system with a fixed, possibly too low, sampling rate could lead to the loss of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Marco Monforte , Luna Gava , Massimiliano Iacono , Arren Glover , Chiara Bartolozzi

Telemanipulation has become a promising technology that combines human intelligence with robotic capabilities to perform tasks remotely. However, it faces several challenges such as insufficient transparency, low immersion, and limited…

Robotics · Computer Science 2025-03-06 Max Grobbel , Balint Varga , Sören Hohmann
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