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Humanoid teleoperation plays a vital role in demonstrating and collecting data for complex humanoid-scene interactions. However, current teleoperation systems face critical limitations: they decouple upper- and lower-body control to…

Robotics · Computer Science 2025-09-03 Yixuan Li , Yutang Lin , Jieming Cui , Tengyu Liu , Wei Liang , Yixin Zhu , Siyuan Huang

Humanoid robots can support human workers in physically demanding environments by performing tasks that require whole-body coordination, such as lifting and transporting heavy objects.These tasks, which we refer to as Dynamic Mobile…

Robotics · Computer Science 2025-05-27 Amartya Purushottam , Jack Yan , Christopher Yu , Joao Ramos

Long-horizon whole-body humanoid teleoperation remains challenging due to accumulated global pose drift, particularly on full-sized humanoids. Although recent learning-based tracking methods enable agile and coordinated motions, they…

Extended Reality (XR) provides a more intuitive interaction method for teleoperating robots compared to traditional 2D controls. Recent studies have laid the groundwork for usable teleoperation with XR, but it fails in tasks requiring rapid…

Robotics · Computer Science 2024-09-25 Ziliang Zhang , Cong Liu , Hyoseung Kim

Teleoperation with non-haptic VR controllers deprives human operators of critical motion feedback. We address this by embedding a multi-objective optimization problem that converts user input into collision-free UR5e joint trajectories…

Robotics · Computer Science 2025-07-08 Max Grobbel , Tristan Schneider , Sören Hohmann

Despite their remarkable advancement in locomotion and manipulation, humanoid robots remain challenged by a lack of synchronized loco-manipulation control, hindering their full dynamic potential. In this work, we introduce a versatile and…

Robotics · Computer Science 2023-12-22 Junheng Li , Junchao Ma , Omar Kolt , Manas Shah , Quan Nguyen

Reduced-order template models are widely used to control high degree-of-freedom legged robots, but existing methods for template-based whole-body control rely heavily on heuristics and often suffer from robustness issues. In this letter, we…

Robotics · Computer Science 2020-12-23 Vince Kurtz , Patrick M. Wensing , Hai Lin

Achieving autonomous and versatile whole-body loco-manipulation remains a central barrier to making humanoids practically useful. Yet existing approaches are fundamentally constrained: retargeted data are often scarce or low-quality;…

Robotics · Computer Science 2026-03-04 Xialin He , Sirui Xu , Xinyao Li , Runpei Dong , Liuyu Bian , Yu-Xiong Wang , Liang-Yan Gui

Humanoid robots require precise locomotion and dexterous manipulation to perform challenging loco-manipulation tasks. Yet existing approaches, modular or end-to-end, are deficient in manipulation-aware locomotion. This confines the robot to…

We present OmniH2O (Omni Human-to-Humanoid), a learning-based system for whole-body humanoid teleoperation and autonomy. Using kinematic pose as a universal control interface, OmniH2O enables various ways for a human to control a full-sized…

Robotics · Computer Science 2024-06-14 Tairan He , Zhengyi Luo , Xialin He , Wenli Xiao , Chong Zhang , Weinan Zhang , Kris Kitani , Changliu Liu , Guanya Shi

Haptic upper limb exoskeletons are robots that assist human operators during task execution while having the ability to render virtual or remote environments. Therefore, the stability of such robots in physical human-robot-environment…

Robotics · Computer Science 2023-08-10 Mahdi Hejrati , Jouni Mattila

A significant bottleneck in humanoid policy learning is the acquisition of large-scale, diverse datasets, as collecting reliable real-world data remains both difficult and cost-prohibitive. To address this limitation, we introduce…

Robotics · Computer Science 2025-10-06 Rui Zhong , Yizhe Sun , Junjie Wen , Jinming Li , Chuang Cheng , Wei Dai , Zhiwen Zeng , Huimin Lu , Yichen Zhu , Yi Xu

This work presents a teleoperated humanoid robot system that can imitate human motions, walk and turn. To capture human motions, a Microsoft Kinect Depth sensor is used. Unlike the cumbersome motion capture suits, the sensor makes the…

Robotics · Computer Science 2018-12-04 Aditya Sripada , Harish Asokan , Abhishek Warrier , Arpit Kapoor , Harshit Gaur , Sridhar R

This paper introduces a novel deep-learning approach for human-to-robot motion retargeting, enabling robots to mimic human poses accurately. Contrary to prior deep-learning-based works, our method does not require paired human-to-robot…

Robotics · Computer Science 2024-04-09 Yashuai Yan , Esteve Valls Mascaro , Dongheui Lee

This paper addresses the limitations of current humanoid robot control frameworks, which primarily rely on reactive mechanisms and lack autonomous interaction capabilities due to data scarcity. We propose Humanoid-VLA, a novel framework…

Achieving versatile and naturalistic whole-body control for humanoid robot scene-interaction remains a significant challenge. While some recent works have demonstrated autonomous humanoid interactive control, they are constrained to rigid…

Robotics · Computer Science 2026-03-11 Haoran Yang , Jiacheng Bao , Yucheng Xin , Haoming Song , Yuyang Tian , Bin Zhao , Dong Wang , Xuelong Li

Teleoperating humanoid robots in a whole-body manner marks a fundamental step toward developing general-purpose robotic intelligence, with human motion providing an ideal interface for controlling all degrees of freedom. Yet, most current…

Robotics · Computer Science 2025-05-06 Yanjie Ze , Zixuan Chen , João Pedro Araújo , Zi-ang Cao , Xue Bin Peng , Jiajun Wu , C. Karen Liu

We tackle the problem of developing humanoid loco-manipulation skills with deep imitation learning. The difficulty of collecting task demonstrations and training policies for humanoids with a high degree of freedom presents substantial…

Robotics · Computer Science 2023-11-21 Mingyo Seo , Steve Han , Kyutae Sim , Seung Hyeon Bang , Carlos Gonzalez , Luis Sentis , Yuke Zhu

Safe and trustworthy Human Robot Interaction (HRI) requires robots not only to complete tasks but also to regulate impedance and speed according to scene context and human proximity. We present SafeHumanoid, an egocentric vision pipeline…

In immersive humanoid robot teleoperation, there are three main shortcomings that can alter the transparency of the visual feedback: the lag between the motion of the operator's and robot's head due to network communication delays or slow…