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Related papers: GameDevBench: Evaluating Agentic Capabilities Thro…

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With the rapid development of LLM-based agents, there is a growing trend to incorporate agent-specific data into the pre-training stage of LLMs, aiming to better align LLMs with real-world autonomous task execution. However, current…

Artificial Intelligence · Computer Science 2025-10-29 Jiarui Qin , Yunjia Xi , Junjie Huang , Renting Rui , Di Yin , Weiwen Liu , Yong Yu , Weinan Zhang , Xing Sun

AI-driven software development has rapidly advanced with the emergence of software development agents that leverage large language models (LLMs) to tackle complex, repository-level software engineering tasks. These agents go beyond just…

Software Engineering · Computer Science 2026-04-10 Zhi Chen , Wei Ma , Lingxiao Jiang

The rapid advancement of video generation has rendered existing evaluation systems inadequate for assessing state-of-the-art models, primarily due to simple prompts that cannot showcase the model's capabilities, fixed evaluation operators…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Yuhang Yang , Ke Fan , Shangkun Sun , Hongxiang Li , Ailing Zeng , FeiLin Han , Wei Zhai , Wei Liu , Yang Cao , Zheng-Jun Zha

While individual components of agentic architectures have been studied in isolation, there remains limited empirical understanding of how different design dimensions interact within complex multi-agent systems. This study aims to address…

Artificial Intelligence · Computer Science 2026-01-07 Tara Bogavelli , Roshnee Sharma , Hari Subramani

The field of Embodied AI is witnessing a rapid evolution toward general-purpose robotic systems, fueled by high-fidelity simulation and large-scale data collection. However, this scaling capability remains severely bottlenecked by a…

Artificial Intelligence · Computer Science 2026-01-30 Zixing Lei , Genjia Liu , Yuanshuo Zhang , Qipeng Liu , Chuan Wen , Shanghang Zhang , Wenzhao Lian , Siheng Chen

Existing benchmarks for multimodal agentic search evaluate multimodal search and visual browsing, but visual evidence is either confined to the input or treated as an answer endpoint rather than part of an interleaved search trajectory. We…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Bohan Hou , Jiuning Gu , Jiayan Guo , Ronghao Dang , Sicong Leng , Xin Li , Xuemeng Song , Jianfei Yang

Agent Skills are structured packages of procedural knowledge that augment LLM agents at inference time. Despite rapid adoption, there is no standard way to measure whether they actually help. We present SkillsBench, a benchmark of 86 tasks…

Large multimodal models (LMMs) have evolved from large language models (LLMs) to integrate multiple input modalities, such as visual inputs. This integration augments the capacity of LLMs for tasks requiring visual comprehension and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Mohammad Reza Taesiri , Tianjun Feng , Anh Nguyen , Cor-Paul Bezemer

We study building embodied agents for open-ended creative tasks. While existing methods build instruction-following agents that can perform diverse open-ended tasks, none of them demonstrates creativity -- the ability to give novel and…

Artificial Intelligence · Computer Science 2025-12-29 Penglin Cai , Chi Zhang , Yuhui Fu , Haoqi Yuan , Zongqing Lu

Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for testing games, since they are reactive and able to reason…

The evolution of Large Language Models (LLMs) into autonomous agents has expanded the scope of AI coding from localized code generation to complex, repository-level, and execution-driven problem solving. However, current benchmarks…

Software Engineering · Computer Science 2026-01-19 Jie Yang , Honglin Guo , Li Ji , Jiazheng Zhou , Rui Zheng , Zhikai Lei , Shuo Zhang , Zhiheng Xi , Shichun Liu , Yuxin Wang , Bo Wang , Yining Zheng , Tao Gui , Xipeng Qiu

Evaluating Large Language Models (LLMs) on repository-level feature implementation is a critical frontier in software engineering. However, establishing a benchmark that faithfully mirrors realistic development scenarios remains a…

Computation and Language · Computer Science 2026-02-19 Haorui Chen , Chengze Li , Jia Li

The balance of game content significantly impacts the gaming experience. Unbalanced game content diminishes engagement or increases frustration because of repetitive failure. Although game designers intend to adjust the difficulty of game…

Artificial Intelligence · Computer Science 2023-07-06 Hyeon-Chang Jeon , In-Chang Baek , Cheong-mok Bae , Taehwa Park , Wonsang You , Taegwan Ha , Hoyun Jung , Jinha Noh , Seungwon Oh , Kyung-Joong Kim

Autonomous systems for software engineering are now capable of fixing bugs and developing features. These systems are commonly evaluated on SWE-bench (Jimenez et al., 2024a), which assesses their ability to solve software issues from GitHub…

The process of playtesting a game is subjective, expensive and incomplete. In this paper, we present a playtesting approach that explores the game space with automated agents and collects data to answer questions posed by the designers.…

Artificial Intelligence · Computer Science 2018-11-19 Fernando de Mesentier Silva , Igor Borovikov , John Kolen , Navid Aghdaie , Kazi Zaman

Developing 3D games requires specialized expertise across multiple domains, including programming, 3D modeling, and engine configuration, which limits access to millions of potential creators. Recently, researchers have begun to explore…

Artificial Intelligence · Computer Science 2025-10-01 Runxin Yang , Yuxuan Wan , Shuqing Li , Michael R. Lyu

LLM-based agents are increasingly expected to handle real-world assistant tasks, yet existing benchmarks typically evaluate them under isolated sources of difficulty, such as a single environment or fully specified instructions. This leaves…

Computation and Language · Computer Science 2026-04-16 Xiang Long , Li Du , Yilong Xu , Fangcheng Liu , Haoqing Wang , Ning Ding , Ziheng Li , Jianyuan Guo , Yehui Tang

Graphical User Interface (GUI) agents, which autonomously operate on digital interfaces through natural language instructions, hold transformative potential for accessibility, automation, and user experience. A critical aspect of their…

Human-Computer Interaction · Computer Science 2025-05-28 Yuheng Lu , Qian Yu , Hongru Wang , Zeming Liu , Wei Su , Yanping Liu , Yuhang Guo , Maocheng Liang , Yunhong Wang , Haifeng Wang

Software is one of the most powerful tools that we humans have at our disposal; it allows a skilled programmer to interact with the world in complex and profound ways. At the same time, thanks to improvements in large language models…

Automated testing of computer games is a challenging problem, especially when lengthy scenarios have to be tested. Automating such a scenario boils down to finding the right sequence of interactions given an abstract description of the…

Software Engineering · Computer Science 2024-05-21 Samira Shirzadeh-hajimahmood , I. S. W. B. Prasteya , Mehdi Dastani , Frank Dignum
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