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Related papers: Adversarial Graph Traversal

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Aggression is a two-player game of troop placement and attack played on a map (modeled as a graph). Players take turns deploying troops on a territory (a vertex on the graph) until they run out. Once all troops are placed, players take…

Computer Science and Game Theory · Computer Science 2024-06-11 Jyothi Krishnan , Neeldhara Misra , Saraswati Girish Nanoti

Many real-world problems require the coordination of multiple autonomous agents. Recent work has shown the promise of Graph Neural Networks (GNNs) to learn explicit communication strategies that enable complex multi-agent coordination.…

Robotics · Computer Science 2020-11-05 Jan Blumenkamp , Amanda Prorok

Recent research has found that many families of machine learning models are vulnerable to adversarial examples: inputs that are specifically designed to cause the target model to produce erroneous outputs. In this survey, we focus on…

Machine Learning · Computer Science 2019-11-19 Rey Reza Wiyatno , Anqi Xu , Ousmane Dia , Archy de Berker

Airline route planning takes into account the factors of commercial and customer preferences, safety, and should allow a flexibility given the tremendous uncertainty about market conditions. The mathematical model on the Bayes formula…

Computers and Society · Computer Science 2019-02-19 L. V. Androshchuk , Aidan Rooney

Graph neural networks (GNNs) have achieved tremendous success in the task of graph classification and its diverse downstream real-world applications. Despite the huge success in learning graph representations, current GNN models have…

Social and Information Networks · Computer Science 2023-09-07 Xin Wang , Heng Chang , Beini Xie , Tian Bian , Shiji Zhou , Daixin Wang , Zhiqiang Zhang , Wenwu Zhu

The preference graph is a combinatorial representation of the structure of a normal-form game. Its nodes are the strategy profiles, with an arc between profiles if they differ in the strategy of a single player, where the orientation…

Computer Science and Game Theory · Computer Science 2025-02-07 Oliver Biggar , Iman Shames

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

Computer Science and Game Theory · Computer Science 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

Identifying shortest paths between nodes in a network is a common graph analysis problem that is important for many applications involving routing of resources. An adversary that can manipulate the graph structure could alter traffic…

Social and Information Networks · Computer Science 2022-11-22 Benjamin A. Miller , Zohair Shafi , Wheeler Ruml , Yevgeniy Vorobeychik , Tina Eliassi-Rad , Scott Alfeld

Vertex classification is vulnerable to perturbations of both graph topology and vertex attributes, as shown in recent research. As in other machine learning domains, concerns about robustness to adversarial manipulation can prevent…

Machine Learning · Computer Science 2020-03-13 Benjamin A. Miller , Mustafa Çamurcu , Alexander J. Gomez , Kevin Chan , Tina Eliassi-Rad

Transparency and security are both central to Responsible AI, but they may conflict in adversarial settings. We investigate the strategic effect of transparency for agents through the lens of transferable adversarial example attacks. In…

Machine Learning · Computer Science 2025-11-18 Lucas Fenaux , Christopher Srinivasa , Florian Kerschbaum

A Random Graph is a random object which take its values in the space of graphs. We take advantage of the expressibility of graphs in order to model the uncertainty about the existence of causal relationships within a given set of variables.…

Artificial Intelligence · Computer Science 2026-04-30 Mauricio Gonzalez-Soto , Ivan R. Feliciano-Avelino , L. Enrique Sucar , Hugo J. Escalante Balderas

We study how a decision-maker can acquire more information from an agent by reducing her own ability to observe what the agent transmits. In a large class of binary-action games, opacity design is just as good as full commitment to actions…

Theoretical Economics · Economics 2024-02-07 Mark Whitmeyer

I study a game of strategic exploration with private payoffs and public actions in a Bayesian bandit setting. In particular, I look at cascade equilibria, in which agents switch over time from the risky action to the riskless action only…

Theoretical Economics · Economics 2022-05-13 Aroon Narayanan

Adversarial training has gained great popularity as one of the most effective defenses for deep neural network and more generally for gradient-based machine learning models against adversarial perturbations on data points. This paper…

Machine Learning · Computer Science 2023-05-25 Haotian Gu , Xin Guo , Xinyu Li

When people choose routes minimizing their individual delay, the aggregate congestion can be much higher compared to that experienced by a centrally-imposed routing. Yet centralized routing is incompatible with the presence of…

Systems and Control · Electrical Eng. & Systems 2021-03-08 Mauro Salazar , Dario Paccagnan , Andrea Agazzi , W. P. M. H. , Heemels

We analyze the influence of adversarial training on the loss landscape of machine learning models. To this end, we first provide analytical studies of the properties of adversarial loss functions under different adversarial budgets. We then…

Machine Learning · Computer Science 2020-11-04 Chen Liu , Mathieu Salzmann , Tao Lin , Ryota Tomioka , Sabine Süsstrunk

We present a new algorithm to learn a deep neural network model robust against adversarial attacks. Previous algorithms demonstrate an adversarially trained Bayesian Neural Network (BNN) provides improved robustness. We recognize the…

Machine Learning · Computer Science 2023-12-04 Bao Gia Doan , Ehsan Abbasnejad , Javen Qinfeng Shi , Damith C. Ranasinghe

In route selection problems, the driver's personal preferences will determine whether she prefers a route with a travel time that has a relatively low mean and high variance over one that has relatively high mean and low variance. In…

Optimization and Control · Mathematics 2022-10-05 Rens Kamphuis , Michel Mandjes , Paulo Serra

Can we learn how to explore unknown spaces efficiently? To answer this question, we study the problem of Online Graph Exploration, the online version of the Traveling Salesperson Problem. We reformulate graph exploration as a reinforcement…

Machine Learning · Computer Science 2021-04-07 Ioannis Chiotellis , Daniel Cremers

This work investigates adversarial training in the context of margin-based linear classifiers in the high-dimensional regime where the dimension $d$ and the number of data points $n$ diverge with a fixed ratio $\alpha = n / d$. We introduce…

Machine Learning · Statistics 2026-01-13 Kasimir Tanner , Matteo Vilucchio , Bruno Loureiro , Florent Krzakala