Related papers: Online Bisection with Ring Demands
In this paper, we consider the network slicing problem which attempts to map multiple customized virtual network requests (also called services) to a common shared network infrastructure and allocate network resources to meet diverse…
We study the minimum-cost metric perfect matching problem under online i.i.d arrivals. We are given a fixed metric with a server at each of the points, and then requests arrive online, each drawn independently from a known probability…
We consider bidding in repeated Bayesian first-price auctions. Bidding algorithms that achieve optimal regret have been extensively studied, but their strategic robustness to the seller's manipulation remains relatively underexplored.…
We consider the online minimum cost matching problem on the line, in which there are $n$ servers and, at each of $n$ time steps, a request arrives and must be irrevocably matched to a server that has not yet been matched to, with the goal…
In traditional on-line problems, such as scheduling, requests arrive over time, demanding available resources. As each request arrives, some resources may have to be irrevocably committed to servicing that request. In many situations,…
This paper studies the online scheduling problem of minimizing total flow time for $n$ jobs on $m$ identical machines. A classical $\Omega(n)$ lower bound shows that no deterministic single-machine algorithm can beat the trivial greedy,…
We consider a variant of the online caching problem where the items exhibit dependencies among each other: an item can reside in the cache only if all its dependent items are also in the cache. The dependency relations can form any directed…
We consider the basic problem of learning an unknown partition of $n$ elements into at most $k$ sets using simple queries that reveal information about a small subset of elements. Our starting point is the well-studied pairwise same-set…
We initiate a study of the streaming complexity of constraint satisfaction problems (CSPs) when the constraints arrive in a random order. We show that there exists a CSP, namely $\textsf{Max-DICUT}$, for which random ordering makes a…
We consider the online Minimum-Cost Perfect Matching with Delays (MPMD) problem introduced by Emek et al. (STOC 2016), in which a general metric space is given, and requests are submitted in different times in this space by an adversary.…
Moss and Rabani[12] study constrained node-weighted Steiner tree problems with two independent weight values associated with each node, namely, cost and prize (or penalty). They give an O(log n)-approximation algorithm for the…
In online interval scheduling, the input is an online sequence of intervals, and the goal is to accept a maximum number of non-overlapping intervals. In the more general disjoint path allocation problem, the input is a sequence of requests,…
We consider the online Min-Sum Set Cover (MSSC), a natural and intriguing generalization of the classical list update problem. In Online MSSC, the algorithm maintains a permutation on $n$ elements based on subsets $S_1, S_2, \ldots$…
The Split Packing algorithm \cite{splitpacking_ws, splitpackingsoda, splitpacking} is an offline algorithm that packs a set of circles into triangles and squares up to critical density. In this paper, we develop an online alternative to…
This paper studies the online correlated selection (OCS) problem. It was introduced by Fahrbach, Huang, Tao, and Zadimoghaddam (2020) to obtain the first edge-weighted online bipartite matching algorithm that breaks the $0.5$ barrier.…
This paper presents a new research direction for online Multi-Level Aggregation (MLA) with delays. In this problem, we are given an edge-weighted rooted tree $T$, and we have to serve a sequence of requests arriving at its vertices in an…
The $CONGEST$ model for distributed network computing is well suited for analyzing the impact of limiting the throughput of a network on its capacity to solve tasks efficiently. For many "global" problems there exists a lower bound of…
Traffic grooming is a major issue in optical networks. It refers to grouping low rate signals into higher speed streams, in order to reduce the equipment cost. In SONET WDM networks, this cost is mostly given by the number of electronic…
We initiate the study of two-sided online resource allocation with costly cancellations. Our focus is on edge-weighted online bipartite matching (and several of its extensions), where nodes arrive online and request offline resources. In…
We consider a dynamic system with multiple types of customers and servers. Each type of waiting customer or server joins a separate queue, forming a bipartite graph with customer-side queues and server-side queues. The platform can match…