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A powerful simulator highly decreases the need for real-world tests when training and evaluating autonomous vehicles. Data-driven simulators flourished with the recent advancement of conditional Generative Adversarial Networks (cGANs),…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Saeed Saadatnejad , Siyuan Li , Taylor Mordan , Alexandre Alahi

Embodied agents have shown promising generalization capabilities across diverse physical environments, making them essential for a wide range of real-world applications. However, building versatile embodied agents poses critical challenges…

Robotics · Computer Science 2025-08-12 Shengli Zhou , Xiangchen Wang , Jinrui Zhang , Ruozai Tian , Rongtao Xu , Feng Zheng

TinyML has made deploying deep learning models on low-power edge devices feasible, creating new opportunities for real-time perception in constrained environments. However, the adaptability of such deep learning methods remains limited to…

This paper is an opinion paper that looks at the future of computing in the age of Generative \& Agentic AI. Current software systems are static and inflexible, leading to significant challenges in translating human goals into computational…

Software Engineering · Computer Science 2024-08-06 Jules White

This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…

Human-Computer Interaction · Computer Science 2024-08-09 Anna Deichler , Simon Alexanderson , Jonas Beskow

Digital agents capable of automating complex computer tasks have attracted considerable attention due to their immense potential to enhance human-computer interaction. However, existing agent methods exhibit deficiencies in their…

Artificial Intelligence · Computer Science 2024-10-25 Chengyou Jia , Minnan Luo , Zhuohang Dang , Qiushi Sun , Fangzhi Xu , Junlin Hu , Tianbao Xie , Zhiyong Wu

Simultaneous localization and mapping (SLAM) systems with novel view synthesis capabilities are widely used in computer vision, with applications in augmented reality, robotics, and autonomous driving. However, existing approaches are…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Vladimir Yugay , Theo Gevers , Martin R. Oswald

Agentic AI systems - systems that can pursue goals through multi-step planning and tool-mediated action with limited direct supervision - are moving from experimental prototypes to enterprise deployments. This transition introduces tensions…

Computers and Society · Computer Science 2026-05-21 Nelly Dux , Cristina Alaimo , Philippe Roussiere , Abhishek Kumar Mishra

We present Sari Sandbox, a high-fidelity, photorealistic 3D retail store simulation for benchmarking embodied agents against human performance in shopping tasks. Addressing a gap in retail-specific sim environments for embodied agent…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Janika Deborah Gajo , Gerarld Paul Merales , Jerome Escarcha , Brenden Ashley Molina , Gian Nartea , Emmanuel G. Maminta , Juan Carlos Roldan , Rowel O. Atienza

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce…

Graphics · Computer Science 2026-03-25 Jinyan Yuan , Bangbang Yang , Keke Wang , Panwang Pan , Lin Ma , Xuehai Zhang , Xiao Liu , Zhaopeng Cui , Yuewen Ma

The need for large amounts of training and validation data is a huge concern in scaling AI algorithms for autonomous driving. Semantic Image Synthesis (SIS), or label-to-image translation, promises to address this issue by translating…

Computer Vision and Pattern Recognition · Computer Science 2023-05-18 George Eskandar , Diandian Guo , Karim Guirguis , Bin Yang

The rapid iteration cycles of modern live-service games make regression testing indispensable for maintaining quality and stability. However, existing regression testing approaches face critical limitations, especially in common gray-box…

Software Engineering · Computer Science 2025-12-02 Jinyu Cai , Jialong Li , Nianyu Li , Zhenyu Mao , Mingyue Zhang , Kenji Tei

Computer-Aided Design (CAD) models are defined by their construction history: a parametric recipe that encodes design intent. However, existing large-scale 3D datasets predominantly consist of boundary representations (B-Reps) or meshes,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Mohammadmehdi Ataei , Farzaneh Askari , Kamal Rahimi Malekshan , Pradeep Kumar Jayaraman

A long-standing goal in computer vision is to capture, model, and realistically synthesize human behavior. Specifically, by learning from data, our goal is to enable virtual humans to navigate within cluttered indoor scenes and naturally…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Mohamed Hassan , Duygu Ceylan , Ruben Villegas , Jun Saito , Jimei Yang , Yi Zhou , Michael Black

Visual Place Recognition (VPR) requires robust retrieval of geotagged images despite large appearance, viewpoint, and environmental variation. Prior methods focus on descriptor fine-tuning or fixed sampling strategies yet neglect the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Shunpeng Chen , Changwei Wang , Rongtao Xu , Xingtian Pei , Yukun Song , Jinzhou Lin , Wenhao Xu , Jingyi Zhang , Li Guo , Shibiao Xu

Neural radiance fields (NeRF) based methods have shown amazing performance in synthesizing 3D-consistent photographic images, but fail to generate multi-view portrait drawings. The key is that the basic assumption of these methods -- a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Biao Ma , Fei Gao , Chang Jiang , Nannan Wang , Gang Xu

How to enable agents to predict the outcomes of their own motion intentions in three-dimensional space has been a fundamental problem in embodied intelligence. To explore general spatial imagination capability, we present AirScape, the…

The incredible feats of athleticism demonstrated by humans are made possible in part by a vast repertoire of general-purpose motor skills, acquired through years of practice and experience. These skills not only enable humans to perform…

Graphics · Computer Science 2022-05-06 Xue Bin Peng , Yunrong Guo , Lina Halper , Sergey Levine , Sanja Fidler

Developing trustworthy multi-agent systems for practical applications is challenging due to the complicated communication of situational awareness (SA) among agents. This paper showcases a novel efficient and easy-to-use software framework…

We present PACE, a novel method for modifying motion-captured virtual agents to interact with and move throughout dense, cluttered 3D scenes. Our approach changes a given motion sequence of a virtual agent as needed to adjust to the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 James Mullen , Dinesh Manocha
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