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Generating interactive and dynamic 4D scenes from a single static image remains a core challenge. Most existing generate-then-reconstruct and reconstruct-then-generate methods decouple geometry from motion, causing spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yanran Zhang , Ziyi Wang , Wenzhao Zheng , Zheng Zhu , Jie Zhou , Jiwen Lu

We propose 4Real-Video, a novel framework for generating 4D videos, organized as a grid of video frames with both time and viewpoint axes. In this grid, each row contains frames sharing the same timestep, while each column contains frames…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Chaoyang Wang , Peiye Zhuang , Tuan Duc Ngo , Willi Menapace , Aliaksandr Siarohin , Michael Vasilkovsky , Ivan Skorokhodov , Sergey Tulyakov , Peter Wonka , Hsin-Ying Lee

Most existing 3D CNNs for video representation learning are clip-based methods, and thus do not consider video-level temporal evolution of spatio-temporal features. In this paper, we propose Video-level 4D Convolutional Neural Networks,…

Computer Vision and Pattern Recognition · Computer Science 2020-02-19 Shiwen Zhang , Sheng Guo , Weilin Huang , Matthew R. Scott , Limin Wang

We introduce TransformerFusion, a transformer-based 3D scene reconstruction approach. From an input monocular RGB video, the video frames are processed by a transformer network that fuses the observations into a volumetric feature grid…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Aljaž Božič , Pablo Palafox , Justus Thies , Angela Dai , Matthias Nießner

The spatio-temporal relationship between the pixels of a video carries critical information for low-level 4D perception tasks. A single model that reasons about it should be able to solve several such tasks well. Yet, most state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Abhishek Badki , Hang Su , Bowen Wen , Orazio Gallo

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tingxi Chen , Ke Hao , Yabo Chen , Zhengxue Cheng , Rong Xie , Li Song , Haibin Huang , Chi Zhang , Xuelong Li

Estimating the shape and motion state of the myocardium is essential in diagnosing cardiovascular diseases.However, cine magnetic resonance (CMR) imaging is dominated by 2D slices, whose large slice spacing challenges inter-slice shape…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Xiaohan Yuan , Cong Liu , Yangang Wang

Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are limited to frame rates below 30 FPS (frames per second),…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yutian Chen , Shi Guo , Tianshuo Yang , Lihe Ding , Xiuyuan Yu , Jinwei Gu , Tianfan Xue

We present RELOCATE, a simple training-free baseline designed to perform the challenging task of visual query localization in long videos. To eliminate the need for task-specific training and efficiently handle long videos, RELOCATE…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Savya Khosla , Sethuraman T , Alexander Schwing , Derek Hoiem

Reconstructing dynamic 3D scenes (i.e., 4D geometry) from monocular video is an important yet challenging problem. Conventional multiview geometry-based approaches often struggle with dynamic motion, whereas recent learning-based methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jinjie Mai , Wenxuan Zhu , Haozhe Liu , Bing Li , Cheng Zheng , Jürgen Schmidhuber , Bernard Ghanem

Recent advances in diffusion-based generative models have established a new paradigm for image and video relighting. However, extending these capabilities to 4D relighting remains challenging, due primarily to the scarcity of paired 4D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Zhenghuang Wu , Kang Chen , Zeyu Zhang , Hao Tang

For computer vision systems to operate in dynamic situations, they need to be able to represent and reason about object permanence. We introduce a framework for learning to estimate 4D visual representations from monocular RGB-D, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Basile Van Hoorick , Purva Tendulkar , Didac Suris , Dennis Park , Simon Stent , Carl Vondrick

Recent progress in 4D implicit representation focuses on globally controlling the shape and motion with low dimensional latent vectors, which is prone to missing surface details and accumulating tracking error. While many deep local…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Boyan Jiang , Xinlin Ren , Mingsong Dou , Xiangyang Xue , Yanwei Fu , Yinda Zhang

Egocentric videos provide valuable insights into human interactions with the physical world, which has sparked growing interest in the computer vision and robotics communities. A critical challenge in fully understanding the geometry and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Chengbo Yuan , Geng Chen , Li Yi , Yang Gao

This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynamic scenes. No prior knowledge is required of scene structure or camera calibration allowing reconstruction from multiple moving cameras.…

Computer Vision and Pattern Recognition · Computer Science 2016-03-29 Armin Mustafa , Hansung Kim , Jean-Yves Guillemaut , Adrian Hilton

Recently, three dimensional (3D) convolutional neural networks (CNNs) have emerged as dominant methods to capture spatiotemporal representations in videos, by adding to pre-existing 2D CNNs a third, temporal dimension. Such 3D CNNs,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Gurkirt Singh , Fabio Cuzzolin

Panoptic 3D reconstruction from a monocular video is a fundamental perceptual task in robotic scene understanding. However, existing efforts suffer from inefficiency in terms of inference speed and accuracy, limiting their practical…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Zhen Zhou , Yunkai Ma , Junfeng Fan , Shaolin Zhang , Fengshui Jing , Min Tan

Feedforward Gaussian Splatting has recently emerged as an efficient paradigm for 4D reconstruction in autonomous driving. However, in unstructured off-road scenes, its performance degrades due to high-frequency geometry, ego-motion jitter,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Shuo Wang , Jilin Mei , Fuyang Liu , Wenfei Guan , Fanjie Kong , Zhihua Zhao , Shuai Wang , Chen Min , Yu Hu

This paper tackles the challenge of recovering 4D dynamic scenes from videos captured by as few as four portable cameras. Learning to model scene dynamics for temporally consistent novel-view rendering is a foundational task in computer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Junsheng Zhou , Zhifan Yang , Liang Han , Wenyuan Zhang , Kanle Shi , Shenkun Xu , Yu-Shen Liu

We present MotionCrafter, a framework that leverages video generators to jointly reconstruct 4D geometry and estimate dense motion from a monocular video. The key idea is a joint representation of dense 3D point maps and 3D scene flows in a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Ruijie Zhu , Jiahao Lu , Wenbo Hu , Xiaoguang Han , Jianfei Cai , Ying Shan , Chuanxia Zheng
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