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Diffusion models have shown promising results in cross-modal generation tasks, including text-to-image and text-to-audio generation. However, generating music, as a special type of audio, presents unique challenges due to limited…

Sound · Computer Science 2023-08-04 Ke Chen , Yusong Wu , Haohe Liu , Marianna Nezhurina , Taylor Berg-Kirkpatrick , Shlomo Dubnov

We propose the Segmented Full-Song Model (SFS) for symbolic full-song generation. The model accepts a user-provided song structure and an optional short seed segment that anchors the main idea around which the song is developed. By…

Sound · Computer Science 2025-10-08 Ping-Yi Chen , Chih-Pin Tan , Yi-Hsuan Yang

In the task of generating music, the art factor plays a big role and is a great challenge for AI. Previous work involving adversarial training to produce new music pieces and modeling the compatibility of variety in music (beats, tempo,…

Sound · Computer Science 2023-01-09 Abhinav Kaushal Keshari

In this paper we introduce StyleWaveGAN, a style-based drum sound generator that is a variation of StyleGAN, a state-of-the-art image generator. By conditioning StyleWaveGAN on both the type of drum and several audio descriptors, we are…

Sound · Computer Science 2022-08-29 Antoine Lavault , Axel Roebel , Matthieu Voiry

Despite advances in diffusion-based text-to-music (TTM) methods, efficient, high-quality generation remains a challenge. We introduce Presto!, an approach to inference acceleration for score-based diffusion transformers via reducing both…

Recently, diffusion models have achieved great success in mono-channel audio generation. However, when it comes to stereo audio generation, the soundscapes often have a complex scene of multiple objects and directions. Controlling stereo…

Sound · Computer Science 2025-02-26 Peiwen Sun , Sitong Cheng , Xiangtai Li , Zhen Ye , Huadai Liu , Honggang Zhang , Wei Xue , Yike Guo

Creativity, or the ability to produce new useful ideas, is commonly associated to the human being; but there are many other examples in nature where this phenomenon can be observed. Inspired by this fact, in engineering and particularly in…

Sound · Computer Science 2022-01-26 David Daniel Albarracín Molina

Stereophonic audio is an indispensable ingredient to enhance human auditory experience. Recent research has explored the usage of visual information as guidance to generate binaural or ambisonic audio from mono ones with stereo supervision.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Hang Zhou , Xudong Xu , Dahua Lin , Xiaogang Wang , Ziwei Liu

Music generation aims to create music segments that align with human aesthetics based on diverse conditional information. Despite advancements in generating music from specific textual descriptions (e.g., style, genre, instruments), the…

Sound · Computer Science 2025-04-21 Jiahao Song , Yuzhao Wang

Recent advances in music generation produce impressive samples, however, practical creation still lacks two key capabilities: composer-style structural editing and minute-scale coherence. We present MusicWeaver, a framework for generating…

Sound · Computer Science 2026-01-30 Xuanchen Wang , Heng Wang , Weidong Cai

We introduce MusicFlow, a cascaded text-to-music generation model based on flow matching. Based on self-supervised representations to bridge between text descriptions and music audios, we construct two flow matching networks to model the…

Music source separation (MSS) aims to extract individual instrument sources from their mixture. While most existing methods focus on the widely adopted four-stem separation setup (vocals, bass, drums, and other instruments), this approach…

Sound · Computer Science 2025-08-06 Yutong Wen , Minje Kim , Paris Smaragdis

We propose the Multi-Track Music Machine (MMM), a generative system based on the Transformer architecture that is capable of generating multi-track music. In contrast to previous work, which represents musical material as a single…

Sound · Computer Science 2020-08-24 Jeff Ens , Philippe Pasquier

This paper introduces a simple method for producing multichannel MIDI music that is based on randomness and simple probabilities. One distinctive feature of the method is that it produces and sends in parallel to the sound card more than…

Sound · Computer Science 2013-12-17 Yannis Tzitzikas

Recent advancements in generative models have shown remarkable progress in music generation. However, most existing methods focus on generating monophonic or homophonic music, while the generation of polyphonic and multi-track music with…

Sound · Computer Science 2023-03-15 Hongfei Wang

When hearing music, it is natural for people to dance to its rhythm. Automatic dance generation, however, is a challenging task due to the physical constraints of human motion and rhythmic alignment with target music. Conventional…

Graphics · Computer Science 2023-08-08 Qiaosong Qi , Le Zhuo , Aixi Zhang , Yue Liao , Fei Fang , Si Liu , Shuicheng Yan

Current multi-modal image fusion methods typically rely on task-specific models, leading to high training costs and limited scalability. While generative methods provide a unified modeling perspective, they often suffer from slow inference…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Huayi Zhu , Xiu Shu , Youqiang Xiong , Qiao Liu , Rui Chen , Di Yuan , Xiaojun Chang , Zhenyu He

Music mixing involves combining individual tracks into a cohesive mixture, a task characterized by subjectivity where multiple valid solutions exist for the same input. Existing automatic mixing systems treat this task as a deterministic…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-12 Eloi Moliner , Marco A. Martínez-Ramírez , Junghyun Koo , Wei-Hsiang Liao , Kin Wai Cheuk , Joan Serrà , Vesa Välimäki , Yuki Mitsufuji

While online Reinforcement Learning has emerged as a crucial technique for aligning flow matching models with human preferences, current approaches are hindered by inefficient exploration during training rollouts. Relying on undirected…

Machine Learning · Computer Science 2026-02-09 Ruizhe Zhong , Jiesong Lian , Xiaoyue Mi , Zixiang Zhou , Yuan Zhou , Qinglin Lu , Junchi Yan

We propose Diffusion Inference-Time T-Optimization (DITTO), a general-purpose frame-work for controlling pre-trained text-to-music diffusion models at inference-time via optimizing initial noise latents. Our method can be used to optimize…

Sound · Computer Science 2024-06-04 Zachary Novack , Julian McAuley , Taylor Berg-Kirkpatrick , Nicholas J. Bryan
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