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Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for…

Robotics · Computer Science 2026-03-24 Yujie Zhao , Hongwei Fan , Di Chen , Shengcong Chen , Liliang Chen , Xiaoqi Li , Guanghui Ren , Hao Dong

Prospection, the act of predicting the consequences of many possible futures, is intrinsic to human planning and action, and may even be at the root of consciousness. Surprisingly, this idea has been explored comparatively little in…

Robotics · Computer Science 2018-04-03 Chris Paxton , Yotam Barnoy , Kapil Katyal , Raman Arora , Gregory D. Hager

Reconstructing dynamic 4D scenes is challenging, as it requires robust disentanglement of dynamic objects from the static background. While 3D foundation models like VGGT provide accurate 3D geometry, their performance drops markedly when…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yu Hu , Chong Cheng , Sicheng Yu , Xiaoyang Guo , Hao Wang

A world model is an AI system that simulates how an environment evolves under actions, enabling planning through imagined futures rather than reactive perception. Current world models, however, suffer from visual conflation: the mistaken…

Artificial Intelligence · Computer Science 2026-01-23 Zhikang Chen , Tingting Zhu

Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Yanqin Jiang , Chaohui Yu , Chenjie Cao , Fan Wang , Weiming Hu , Jin Gao

Video generative models can be regarded as world simulators due to their ability to capture dynamic, continuous changes inherent in real-world environments. These models integrate high-dimensional information across visual, temporal,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Hengyuan Cao , Yutong Feng , Biao Gong , Yijing Tian , Yunhong Lu , Chuang Liu , Bin Wang

We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhen Xu , Zhengqin Li , Zhao Dong , Xiaowei Zhou , Richard Newcombe , Zhaoyang Lv

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

World models have become indispensable tools for embodied intelligence, serving as powerful simulators capable of generating realistic robotic videos while addressing critical data scarcity challenges. However, current embodied world models…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Yu Shang , Xin Zhang , Yinzhou Tang , Lei Jin , Chen Gao , Wei Wu , Yong Li

Synthesizing photo-realistic visual observations from an ego vehicle's driving trajectory is a critical step towards scalable training of self-driving models. Reconstruction-based methods create 3D scenes from driving logs and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Jiageng Mao , Boyi Li , Boris Ivanovic , Yuxiao Chen , Yan Wang , Yurong You , Chaowei Xiao , Danfei Xu , Marco Pavone , Yue Wang

4D content generation has achieved remarkable progress recently. However, existing methods suffer from long optimization times, a lack of motion controllability, and a low quality of details. In this paper, we introduce DreamGaussian4D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Jiawei Ren , Liang Pan , Jiaxiang Tang , Chi Zhang , Ang Cao , Gang Zeng , Ziwei Liu

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

For robots to robustly understand and interact with the physical world, it is highly beneficial to have a comprehensive representation - modelling geometry, physics, and visual observations - that informs perception, planning, and control…

Robotics · Computer Science 2024-06-18 Jad Abou-Chakra , Krishan Rana , Feras Dayoub , Niko Sünderhauf

This work highlights that video world modeling, alongside vision-language pre-training, establishes a fresh and independent foundation for robot learning. Intuitively, video world models provide the ability to imagine the near future by…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Lin Li , Qihang Zhang , Yiming Luo , Shuai Yang , Ruilin Wang , Fei Han , Mingrui Yu , Zelin Gao , Nan Xue , Xing Zhu , Yujun Shen , Yinghao Xu

Visual imitation learning is effective for robots to learn versatile tasks. However, many existing methods rely on behavior cloning with supervised historical trajectories, limiting their 3D spatial and 4D spatiotemporal awareness.…

Robotics · Computer Science 2025-07-15 Zhenyang Liu , Yikai Wang , Kuanning Wang , Longfei Liang , Xiangyang Xue , Yanwei Fu

Achieving generalizable and precise robotic manipulation across diverse environments remains a critical challenge, largely due to limitations in spatial perception. While prior imitation-learning approaches have made progress, their…

Robotics · Computer Science 2025-05-28 Yiqi Huang , Travis Davies , Jiahuan Yan , Jiankai Sun , Xiang Chen , Luhui Hu

Deploying visual reinforcement learning (RL) policies in real-world manipulation is often hindered by camera viewpoint changes. A policy trained from a fixed front-facing camera may fail when the camera is shifted -- an unavoidable…

Robotics · Computer Science 2026-03-13 Zheng Li , Pei Qu , Yufei Jia , Shihui Zhou , Haizhou Ge , Jiahang Cao , Jinni Zhou , Guyue Zhou , Jun Ma

Recent advancements in driving world models enable controllable generation of high-quality RGB videos or multimodal videos. Existing methods primarily focus on metrics related to generation quality and controllability. However, they often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Kai Zeng , Zhanqian Wu , Kaixin Xiong , Xiaobao Wei , Xiangyu Guo , Zhenxin Zhu , Kalok Ho , Lijun Zhou , Bohan Zeng , Ming Lu , Haiyang Sun , Bing Wang , Guang Chen , Hangjun Ye , Wentao Zhang

To be useful in everyday environments, robots must be able to observe and learn about objects. Recent datasets enable progress for classifying data into known object categories; however, it is unclear how to collect reliable object data…

Robotics · Computer Science 2019-01-18 Abhishek Venkataraman , Brent Griffin , Jason J. Corso

Remarkable advances in recent 2D image and 3D shape generation have induced a significant focus on dynamic 4D content generation. However, previous 4D generation methods commonly struggle to maintain spatial-temporal consistency and adapt…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Mengmeng Liu , Jiuming Liu , Yunpeng Zhang , Jiangtao Li , Michael Ying Yang , Francesco Nex , Hao Cheng