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Robots executing tasks following human instructions in domestic or industrial environments essentially require both adaptability and reliability. Behavior Tree (BT) emerges as an appropriate control architecture for these scenarios due to…

Artificial Intelligence · Computer Science 2024-06-28 Xinglin Chen , Yishuai Cai , Yunxin Mao , Minglong Li , Wenjing Yang , Weixia Xu , Ji Wang

Robotic systems for manipulation tasks are increasingly expected to be easy to configure for new tasks or unpredictable environments, while keeping a transparent policy that is readable and verifiable by humans. We propose the method…

Robotics · Computer Science 2024-09-23 Jonathan Styrud , Matteo Iovino , Mikael Norrlöf , Mårten Björkman , Christian Smith

Behavior Trees (BTs) are high level controllers that have found use in a wide range of robotics tasks. As they grow in popularity and usage, it is crucial to ensure that the appropriate tools and methods are available for ensuring they work…

Robotics · Computer Science 2024-11-22 Serena S. Serbinowska , Nicholas Potteiger , Anne M. Tumlin , Taylor T. Johnson

Domestic and service robots have the potential to transform industries such as health care and small-scale manufacturing, as well as the homes in which we live. However, due to the overwhelming variety of tasks these robots will be expected…

Robotics · Computer Science 2021-06-04 Gavin Suddrey , Ben Talbot , Frederic Maire

The Industry 4.0 paradigm manifests the shift towards mass customization and cyber-physical production systems (CPPS) and sets new requirements for industrial automation software in terms of modularity, flexibility, and short development…

Software Engineering · Computer Science 2024-04-23 Aleksandr Sidorenko , Mahdi Rezapour , Achim Wagner , Martin Ruskowski

Pre-trained Transformers are good foundations for unified multi-task models owing to their task-agnostic representation. Pre-trained Transformers are often combined with text-to-text framework to execute multiple tasks by a single model.…

Computation and Language · Computer Science 2022-03-16 Taichi Iki , Akiko Aizawa

Behavior trees (BTs) are a popular method for modeling NPC and enemy AI behavior and have been widely used in commercial games. In this work, rather than use BTs to model game playing agents, we use them for modeling game design agents,…

Artificial Intelligence · Computer Science 2021-10-11 Anurag Sarkar , Seth Cooper

Behavior Trees (BTs) have become a popular framework for designing controllers of autonomous agents in the computer game and in the robotics industry. One of the key advantages of BTs lies in their modularity, where independent modules can…

Robotics · Computer Science 2021-08-25 Michele Colledanchise , Lorenzo Natale

As intelligent robots become more integrated into human environments, there is a growing need for intuitive and reliable Human-Robot Interaction (HRI) interfaces that are adaptable and more natural to interact with. Traditional robot…

In this paper, we show how a planning algorithm can be used to automatically create and update a Behavior Tree (BT), controlling a robot in a dynamic environment. The planning part of the algorithm is based on the idea of back chaining.…

Robotics · Computer Science 2020-07-16 Michele Colledanchise , Diogo Almeida , Petter Ögren

Mass customization and shorter manufacturing cycles are becoming more important among small and medium-sized companies. However, classical industrial robots struggle to cope with product variation and dynamic environments. In this paper, we…

Robotics · Computer Science 2024-04-12 Aayush Jain , Philip Long , Valeria Villani , John D. Kelleher , Maria Chiara Leva

In this work, we propose an LLM-based BT generation framework to leverage the strengths of both for sequential manipulation planning. To enable human-robot collaborative task planning and enhance intuitive robot programming by nonexperts,…

Robotics · Computer Science 2024-09-17 Jicong Ao , Yansong Wu , Fan Wu , Sami Haddadin

Fast changing tasks in unpredictable, collaborative environments are typical for medium-small companies, where robotised applications are increasing. Thus, robot programs should be generated in short time with small effort, and the robot…

Robotics · Computer Science 2022-03-18 Oscar Gustavsson , Matteo Iovino , Jonathan Styrud , Christian Smith

Accurate task planning is critical for controlling autonomous systems, such as robots, drones, and self-driving vehicles. Behavior Trees (BTs) are considered one of the most prominent control-policy-defining frameworks in task planning, due…

Robotics · Computer Science 2025-02-12 Azizjon Kobilov , Jianglin Lan

Generative AI agents are reshaping human-computer interaction, shifting users from direct task execution to supervising machine-driven actions, especially the rise of "vibe coding" in programming. Yet little is known about how screen reader…

Human-Computer Interaction · Computer Science 2025-12-12 Nan Chen , Luna K. Qiu , Arran Zeyu Wang , Zilong Wang , Yuqing Yang

Many manipulation tasks pose a challenge since they depend on non-visual environmental information that can only be determined after sustained physical interaction has already begun. This is particularly relevant for effort-sensitive,…

Robotics · Computer Science 2025-03-11 Jacques Cloete , Wolfgang Merkt , Ioannis Havoutis

In the field of materials science, comprehending material properties is often hindered by the complexity of datasets originating from various sources. This study introduces the Automated Model Training (AMT) Graphical User Interface (GUI),…

Materials Science · Physics 2024-08-06 Mohamed Bilal Shakeel , Samir Brahim Belhaouari , Fedwa El Mellouhi

Heterogeneous Robot Teams can provide a wide range of capabilities and therefore significant benefits when handling a mission. However, they also require new approaches to capability and mission definition that are not only suitable to…

Robotics · Computer Science 2024-02-06 Georg Heppner , Nils Berg , David Oberacker , Niklas Spielbauer , Arne Roennau , Rüdiger Dillmann

This paper presents a novel approach in autonomous robot control, named LLM-BRAIn, that makes possible robot behavior generation, based on operator's commands. LLM-BRAIn is a transformer-based Large Language Model (LLM) fine-tuned from…

Robotics · Computer Science 2023-06-01 Artem Lykov , Dzmitry Tsetserukou

Natural language instructions are often abstract and complex, requiring robots to execute multiple subtasks even for seemingly simple queries. For example, when a user asks a robot to prepare avocado toast, the task involves several…

Robotics · Computer Science 2025-04-04 Alexander Leszczynski , Sarah Gillet , Iolanda Leite , Fethiye Irmak Dogan