Related papers: Beyond Vizing Chains: Improved Recourse in Dynamic…
The distributed (Delta + 1)-coloring problem is one of most fundamental and well-studied problems of Distributed Algorithms. Starting with the work of Cole and Vishkin in 86, there was a long line of gradually improving algorithms…
A streaming algorithm is considered to be adversarially robust if it provides correct outputs with high probability even when the stream updates are chosen by an adversary who may observe and react to the past outputs of the algorithm. We…
We present new randomized algorithms that improve the complexity of the classic $(\Delta+1)$-coloring problem, and its generalization $(\Delta+1)$-list-coloring, in three well-studied models of distributed, parallel, and centralized…
In recent years, there has been a growing interest in solving various graph coloring problems in the streaming model. The initial algorithms in this line of work are all crucially randomized, raising natural questions about how important a…
A nonrepetitive coloring of a path is a coloring of its vertices such that the sequence of colors along the path does not contain two identical, consecutive blocks. The remarkable construction of Thue asserts that 3 colors are enough to…
We provide a simple online $\Delta(1+o(1))$-edge-coloring algorithm for bipartite graphs of maximum degree $\Delta=\omega(\log n)$ under adversarial vertex arrivals on one side of the graph. Our algorithm slightly improves the result of…
We present a simple deterministic distributed algorithm that computes a $(\Delta+1)$-vertex coloring in $O(\log^2 \Delta \cdot \log n)$ rounds. The algorithm can be implemented with $O(\log n)$-bit messages. The algorithm can also be…
We develop an improved bound for the chromatic number of graphs of maximum degree $\Delta$ under the assumption that the number of edges spanning any neighbourhood is at most $(1-\sigma)\binom{\Delta}{2}$ for some fixed $0<\sigma<1$. The…
While obtaining optimal algorithms for the most important problems in the LOCAL model has been one of the central goals in the area of distributed algorithms since its infancy, tight complexity bounds are elusive for many problems even when…
A proper $k$-colouring of a graph $G$ is called $h$-conflict-free if every vertex $v$ has at least $\min\, \{h, {\rm deg}(v)\}$ colours appearing exactly once in its neighbourhood. Let $\chi_{\rm pcf}^h(G)$ denote the minimum $k$ such that…
We present $O(\log^2 \log n)$ time 3-coloring, maximal independent set and maximal matching algorithms for trees in the Massively Parallel Computation (MPC) model. Our algorithms are deterministic, apply to arbitrary-degree trees and work…
Given a multigraph $G$ whose edges are colored from the set $[q]:=\{1,2,\ldots,q\}$ (\emph{$q$-colored graph}), and a vector $\alpha=(\alpha_1,\ldots,\alpha_{q}) \in \mathbb{N}^{q}$ (\emph{color-constraint}), a subgraph $H$ of $G$ is called…
Maintaining a $k$-core decomposition quickly in a dynamic graph has important applications in network analysis. The main challenge for designing efficient exact algorithms is that a single update to the graph can cause significant global…
We give an algorithm for the fully-dynamic carpooling problem with recourse: Edges arrive and depart online from a graph $G$ with $n$ nodes according to an adaptive adversary. Our goal is to maintain an orientation $H$ of $G$ that keeps the…
An assignment of colours to the vertices of a graph is stable if any two vertices of the same colour have identically coloured neighbourhoods. The goal of colour refinement is to find a stable colouring that uses a minimum number of…
We present fixed parameter tractable algorithms for the conflict-free coloring problem on graphs. Given a graph $G=(V,E)$, \emph{conflict-free coloring} of $G$ refers to coloring a subset of $V$ such that for every vertex $v$, there is a…
A \emph{mixed interval graph} is an interval graph that has, for every pair of intersecting intervals, either an arc (directed arbitrarily) or an (undirected) edge. We are particularly interested in scenarios where edges and arcs are…
We propose the first deep learning approach for exemplar-based local colorization. Given a reference color image, our convolutional neural network directly maps a grayscale image to an output colorized image. Rather than using hand-crafted…
The paper deals with extremal problems concerning colorings of hypergraphs. By using a random recoloring algorithm we show that any $n$-uniform simple (i.e. every two distinct edges share at most one vertex) hypergraph $H$ with maximum edge…
The classical Weisfeiler-Leman algorithm aka color refinement is fundamental for graph learning with kernels and neural networks. Originally developed for graph isomorphism testing, the algorithm iteratively refines vertex colors. On many…