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Remarkable advances in recent 2D image and 3D shape generation have induced a significant focus on dynamic 4D content generation. However, previous 4D generation methods commonly struggle to maintain spatial-temporal consistency and adapt…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Mengmeng Liu , Jiuming Liu , Yunpeng Zhang , Jiangtao Li , Michael Ying Yang , Francesco Nex , Hao Cheng

Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Ying Zang , Yidong Han , Chaotao Ding , Yuanqi Hu , Deyi Ji , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

4D head capture aims to generate dynamic topological meshes and corresponding texture maps from videos, which is widely utilized in movies and games for its ability to simulate facial muscle movements and recover dynamic textures in…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Xuanchen Li , Yuhao Cheng , Xingyu Ren , Haozhe Jia , Di Xu , Wenhan Zhu , Yichao Yan

Recent advances in 3D Gaussian Splatting (3DGS) present two main directions: feed-forward models offer fast inference in sparse-view settings, while per-scene optimization yields high-quality renderings but is computationally expensive. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Yueh-Cheng Liu , Jozef Hladký , Matthias Nießner , Angela Dai

Novel view synthesis has long been a practical but challenging task, although the introduction of numerous methods to solve this problem, even combining advanced representations like 3D Gaussian Splatting, they still struggle to recover…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Jiahao Wu , Rui Peng , Zhiyan Wang , Lu Xiao , Luyang Tang , Jinbo Yan , Kaiqiang Xiong , Ronggang Wang

Existing open-vocabulary 3D semantic segmentation methods typically supervise 3D segmentation models by merging text-aligned features (e.g., CLIP) extracted from multi-view images onto 3D points. However, such approaches treat multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Shiqi Zhang , Sha Zhang , Jiajun Deng , Yedong Shen , Mingxiao MA , Yanyong Zhang

In order to successfully perform manipulation tasks in new environments, such as grasping, robots must be proficient in segmenting unseen objects from the background and/or other objects. Previous works perform unseen object instance…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Howard H. Qian , Yangxiao Lu , Kejia Ren , Gaotian Wang , Ninad Khargonkar , Yu Xiang , Kaiyu Hang

In recent years, transformer-based models have exhibited considerable potential in point cloud instance segmentation. Despite the promising performance achieved by existing methods, they encounter challenges such as instance query…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Lei Yao , Yi Wang , Moyun Liu , Lap-Pui Chau

Recent trends in Video Instance Segmentation (VIS) have seen a growing reliance on online methods to model complex and lengthy video sequences. However, the degradation of representation and noise accumulation of the online methods,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Tanveer Hannan , Rajat Koner , Maximilian Bernhard , Suprosanna Shit , Bjoern Menze , Volker Tresp , Matthias Schubert , Thomas Seidl

We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zhen Xu , Zhengqin Li , Zhao Dong , Xiaowei Zhou , Richard Newcombe , Zhaoyang Lv

3D instance segmentation methods typically rely on high-quality point clouds or posed RGB-D scans, requiring complex multi-stage processing pipelines, and are highly sensitive to reconstruction noise. While recent feed-forward transformers…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Jinyuan Qu , Hongyang Li , Lei Zhang

Most existing real-time deep models trained with each frame independently may produce inconsistent results across the temporal axis when tested on a video sequence. A few methods take the correlations in the video sequence into…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Yifan Liu , Chunhua Shen , Changqian Yu , Jingdong Wang

Humans excel at forecasting the future dynamics of a scene given just a single image. Video generation models that can mimic this ability are an essential component for intelligent systems. Recent approaches have improved temporal coherence…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Melonie de Almeida , Daniela Ivanova , Tong Shi , John H. Williamson , Paul Henderson

Interactive segmentation allows efficient label generation by leveraging user-provided clicks to progressively refine predictions, which is critical when fully supervised labels are costly or generalization to unseen classes is needed.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Xueyang Kang , Zijian Yu , Kourosh Khoshelham , Liangliang Nan

3D Gaussian Splatting has advanced radiance field reconstruction, enabling high-quality view synthesis and fast rendering in 3D modeling. While adversarial attacks on object detection models are well-studied for 2D images, their impact on…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Abdurrahman Zeybey , Mehmet Ergezer , Tommy Nguyen

4D content generation has achieved remarkable progress recently. However, existing methods suffer from long optimization times, a lack of motion controllability, and a low quality of details. In this paper, we introduce DreamGaussian4D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Jiawei Ren , Liang Pan , Jiaxiang Tang , Chi Zhang , Ang Cao , Gang Zeng , Ziwei Liu

Accurate moving object segmentation is an essential task for autonomous driving. It can provide effective information for many downstream tasks, such as collision avoidance, path planning, and static map construction. How to effectively…

Computer Vision and Pattern Recognition · Computer Science 2022-07-06 Jiadai Sun , Yuchao Dai , Xianjing Zhang , Jintao Xu , Rui Ai , Weihao Gu , Xieyuanli Chen

We present an efficient and scalable algorithm for segmenting 3D RGBD point clouds by combining depth, color, and temporal information using a multistage, hierarchical graph-based approach. Our algorithm processes a moving window over…

Computer Vision and Pattern Recognition · Computer Science 2018-01-30 Steven Hickson , Stan Birchfield , Irfan Essa , Henrik Christensen

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

Semantic segmentation of LiDAR point clouds is an important task in autonomous driving. However, training deep models via conventional supervised methods requires large datasets which are costly to label. It is critical to have…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Minghua Liu , Yin Zhou , Charles R. Qi , Boqing Gong , Hao Su , Dragomir Anguelov
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