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Incorporating multi-sensory cues into Virtual Reality (VR) can significantly enhance user experiences, mirroring the multi-sensory interactions we encounter in the real-world. Olfaction plays a crucial role in shaping impressions when…

Human-Computer Interaction · Computer Science 2025-09-16 Dongyun Han , Siyeon Bak , So-Hui Kim , Kangsoo Kim , Sun-Jeong Kim , Isaac Cho

Haptic feedback enhances immersion in virtual environments by allowing users to physically interact with simulated objects. Supporting accurate force responses in multiphysics systems is challenging because physically based simulation of…

Graphics · Computer Science 2025-11-21 William Baumgartner , Gizem Kayar-Ceylan

Previous studies have aimed at creating a simple hardware implementation of surface friction display. In this study, we propose a new method for presenting static frictional sensation using the pseudo-haptic effect as a first attempt, which…

Human-Computer Interaction · Computer Science 2019-04-29 Yusuke Ujitoko , Yuki Ban , Koichi Hirota

We introduce VR-Doh, an open-source, hands-on 3D modeling system that enables intuitive creation and manipulation of elastoplastic objects in Virtual Reality (VR). By customizing the Material Point Method (MPM) for real-time simulation of…

Graphics · Computer Science 2025-06-25 Zhaofeng Luo , Zhitong Cui , Shijian Luo , Mengyu Chu , Minchen Li

Retargeting methods that modify the visual representation of real movements have been widely used to expand the interaction space and create engaging virtual reality experiences. For optimal user experience and performance, it is essential…

Human-Computer Interaction · Computer Science 2024-09-02 Hyunyoung Jang , Jinwook Kim , Jeongmi Lee

This work investigates how weight and pressure can function as haptic metaphors to support user interface notifications in Virtual Reality (VR). While prior research has explored ungrounded weight simulation and pneumatic feedback, their…

Graphics · Computer Science 2026-01-28 Joffrey Guilmet , Suzanne Sorli , Diego Vilela Monteiro

While virtual reality (VR) holds significant potential to revolutionize digital user interaction, how visual information is presented through VR head-mounted displays (HMDs) differs from naturalistic viewing and interactions in physical…

Human-Computer Interaction · Computer Science 2026-02-11 Xiaoye Michael Wang , Matthew Prenevost , Aneesh Tarun , Ian Robinson , Michael Nitsche , Gabby Resch , Ali Mazalek , Timothy N. Welsh

Cave Automatic Virtual Environment (CAVE) is one of the virtual reality (VR) immersive devices currently used to present virtual environments. However, the locomotion methods in the CAVE are limited by unnatural interaction methods,…

Graphics · Computer Science 2025-11-18 Xiaohui Li , Xiaolong Liu , Zhongchen Shi , Wei Chen , Liang Xie , Meng Gai , Jun Cao , Suxia Zhang , Erwei Yin

Haptic feedback provides an essential sensory stimulus crucial for interaction and analyzing three-dimensional spatio-temporal phenomena on surface visualizations. Given its ability to provide enhanced spatial perception and scene…

Human-Computer Interaction · Computer Science 2024-09-11 Hamza Afzaal , Usman Alim

Predicting user intentions in virtual reality (VR) is crucial for creating immersive experiences, particularly in tasks involving complex grasping motions where accurate haptic feedback is essential. In this work, we leverage time-series…

Human-Computer Interaction · Computer Science 2025-08-26 Linghao Zeng

When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…

Human-Computer Interaction · Computer Science 2022-10-17 Ying Yang , Tim Dwyer , Michael Wybrow , Benjamin Lee , Maxime Cordeil , Mark Billinghurst , Bruce H. Thomas

In this research, we have developed a haptic situational awareness device that presents users with directional cues through continuous vibrotactile sensations. Using the device, we present user studies on the effectiveness of a…

Human-Computer Interaction · Computer Science 2021-08-11 Muhammad Aakash Khaliq , Hammad Munawar , Qasim Ali

Tactile sensing is essential to the human perception system, so as to robot. In this paper, we develop a novel optical-based tactile sensor "FingerVision" with effective signal processing algorithms. This sensor is composed of soft skin…

Robotics · Computer Science 2018-10-08 Yazhan Zhang , Zicheng Kan , Yu Alexander Tse , Yang Yang , Michael Yu Wang

In humans, the tactile perception of fine textures is mediated by skin vibrations when scanning the surface with the fingertip. These vibrations are encoded by specific mechanoreceptors, Pacinian corpuscules (PCs), located about 2 mm below…

Medical Physics · Physics 2009-11-18 Alexis Prevost , Julien Scheibert , Georges Debrégeas

This study explores how prior exposure to physical objects influences the quality and realism perception of Digital Twins (DT) with varying levels of fidelity in Virtual Reality (VR). In a mixed experimental design, 24 participants were…

Human-Computer Interaction · Computer Science 2025-09-25 Maximilian Warsinke , Maurizio Vergari , Tanja Kojić , Daniel Nikulin , Sebastian Möller

Recent advances in the field of intelligent robotic manipulation pursue providing robotic hands with touch sensitivity. Haptic perception encompasses the sensing modalities encountered in the sense of touch (e.g., tactile and kinesthetic…

This study explores the impact of whole-body vibrations induced by external vehicle perturbations, such as aircraft turbulence, on the perception of electrovibration displayed on touchscreens. Electrovibration holds promise as a technology…

Human-Computer Interaction · Computer Science 2025-08-22 Jan D. A. Vuik , Daan M. Pool , Y. Vardar

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

Human-Computer Interaction · Computer Science 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

Compared to real world tasks, completing tasks in a virtual environment (VE) seldom involves the whole spectrum of skills the human body offers. User input in a VE is commonly accomplished through simple finger gestures, such as walking in…

Human-Computer Interaction · Computer Science 2014-07-16 Denys J. C. Matthies , Felix M. Manke , Franz Müller , Charalampia Makri , Christoph Anthes , Dieter Kranzlmüller

In a typical mid-air haptics system, focused airborne ultrasound provides vibrotactile sensations to localized areas on a bare skin. Herein, a method for displaying thermal sensations to hands where mesh fabric gloves are worn is proposed.…

Human-Computer Interaction · Computer Science 2020-02-10 Takaaki Kamigaki , Shun Suzuki , Hiroyuki Shinoda
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