English
Related papers

Related papers: VideoNeuMat: Neural Material Extraction from Gener…

200 papers

Video Motion Magnification (VMM) reveals imperceptible dynamics but often suffers from structural inconsistencies under complex geometric transformations. Existing learning-based methods generally face a trade-off between the limited global…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Kecheng Han , Yuchen Zhang , Bingqing Liu , Boqiang Guo , Wenbin Zheng , Shiyuan Pei

Despite the promising progress in subject-driven image generation, current models often deviate from the reference identities and struggle in complex scenes with multiple subjects. To address this challenge, we introduce OpenSubject, a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Yexin Liu , Manyuan Zhang , Yueze Wang , Hongyu Li , Dian Zheng , Weiming Zhang , Changsheng Lu , Xunliang Cai , Yan Feng , Peng Pei , Harry Yang

High-quality 3D assets for traffic participants are critical for multi-sensor simulation, which is essential for the safe end-to-end development of autonomy. Building assets from in-the-wild data is key for diversity and realism, but…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Ze Yang , Jingkang Wang , Haowei Zhang , Sivabalan Manivasagam , Yun Chen , Raquel Urtasun

We introduce MVGenMaster, a multi-view diffusion model enhanced with 3D priors to address versatile Novel View Synthesis (NVS) tasks. MVGenMaster leverages 3D priors that are warped using metric depth and camera poses, significantly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Chenjie Cao , Chaohui Yu , Shang Liu , Fan Wang , Xiangyang Xue , Yanwei Fu

Reconstructing human vision from brain activities has been an appealing task that helps to understand our cognitive process. Even though recent research has seen great success in reconstructing static images from non-invasive brain…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Zijiao Chen , Jiaxin Qing , Juan Helen Zhou

We introduce DreamGen, a simple yet highly effective 4-stage pipeline for training robot policies that generalize across behaviors and environments through neural trajectories - synthetic robot data generated from video world models.…

The lack of labeled datasets in 3D vision for surgical scenes inhibits the development of robust 3D reconstruction algorithms in the medical domain. Despite the popularity of Neural Radiance Fields and 3D Gaussian Splatting in the general…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 John J. Han , Jie Ying Wu

Existing online 3D shape repositories contain thousands of 3D models but lack photorealistic appearance. We present an approach to automatically assign high-quality, realistic appearance models to large scale 3D shape collections. The key…

Graphics · Computer Science 2018-09-27 Keunhong Park , Konstantinos Rematas , Ali Farhadi , Steven M. Seitz

Generating high-quality physically based rendering (PBR) materials is important to achieve realistic rendering in the downstream tasks, yet it remains challenging due to the intertwined effects of materials and lighting. While existing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xiaokang Wei , Bowen Zhang , Xianghui Yang , Yuxuan Wang , Chunchao Guo , Xi Zhao , Yan Luximon

Volumetric video enables immersive experiences by capturing dynamic 3D scenes, enabling diverse applications for virtual reality, education, and telepresence. However, traditional methods struggle with fixed lighting conditions, while…

Graphics · Computer Science 2025-09-10 Yu Hong , Yize Wu , Zhehao Shen , Chengcheng Guo , Yuheng Jiang , Yingliang Zhang , Jingyi Yu , Lan Xu

In the era of deep learning, data is the critical determining factor in the performance of neural network models. Generating large datasets suffers from various difficulties such as scalability, cost efficiency and photorealism. To avoid…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Chahat Deep Singh , Riya Kumari , Cornelia Fermüller , Nitin J. Sanket , Yiannis Aloimonos

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

Panoramic video generation enables immersive 360{\deg} content creation, valuable in applications that demand scene-consistent world exploration. However, existing panoramic video generation models struggle to leverage pre-trained…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Yifei Xia , Shuchen Weng , Siqi Yang , Jingqi Liu , Chengxuan Zhu , Minggui Teng , Zijian Jia , Han Jiang , Boxin Shi

This paper addresses the challenge of reconstructing photorealistic and animatable 3D human avatars from monocular videos. While existing methods rely on combining per-subject optimization with generic human priors, they often fail to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Gangjian Zhang , Jian Shu , Sicheng Yu , Wenhao Shen , Yu Feng , Hao Wang

In light of recent advances in multimodal Large Language Models (LLMs), there is increasing attention to scaling them from image-text data to more informative real-world videos. Compared to static images, video poses unique challenges for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Yang Jin , Zhicheng Sun , Kun Xu , Kun Xu , Liwei Chen , Hao Jiang , Quzhe Huang , Chengru Song , Yuliang Liu , Di Zhang , Yang Song , Kun Gai , Yadong Mu

Applying diffusion models to physically-based material estimation and generation has recently gained prominence. In this paper, we propose \ttt, a novel material reconstruction framework for 3D objects, offering the following advantages.…

Graphics · Computer Science 2025-11-25 Xiuchao Wu , Pengfei Zhu , Jiangjing Lyu , Xinguo Liu , Jie Guo , Yanwen Guo , Weiwei Xu , Chengfei Lyu

Current video generation models produce physically inconsistent motion that violates real-world dynamics. We propose TrajVLM-Gen, a two-stage framework for physics-aware image-to-video generation. First, we employ a Vision Language Model to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Fan Yang , Zhiyang Chen , Yousong Zhu , Xin Li , Jinqiao Wang

Deep neural network (DNN) architectures have been shown to outperform traditional pipelines for object segmentation and pose estimation using RGBD data, but the performance of these DNN pipelines is directly tied to how representative the…

Computer Vision and Pattern Recognition · Computer Science 2017-09-27 Pat Marion , Peter R. Florence , Lucas Manuelli , Russ Tedrake

Does a machine learning model actually gain an understanding of the material space? We answer this question in the affirmative on the example of the OptiMate model, a graph attention network trained to predict the optical properties of…

Materials Science · Physics 2026-01-19 Malte Grunert , Max Großmann , Erich Runge