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Related papers: LangGS-SLAM: Real-Time Language-Feature Gaussian S…

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The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuzhou Ji , He Zhu , Junshu Tang , Wuyi Liu , Zhizhong Zhang , Xin Tan , Yuan Xie

In this paper, we present RKD-SLAM, a robust keyframe-based dense SLAM approach for an RGB-D camera that can robustly handle fast motion and dense loop closure, and run without time limitation in a moderate size scene. It not only can be…

Computer Vision and Pattern Recognition · Computer Science 2017-11-15 Haomin Liu , Chen Li , Guojun Chen , Guofeng Zhang , Michael Kaess , Hujun Bao

The availability of real-time semantics greatly improves the core geometric functionality of SLAM systems, enabling numerous robotic and AR/VR applications. We present a new methodology for real-time semantic mapping from RGB-D sequences…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Jingwen Wang , Juan Tarrio , Lourdes Agapito , Pablo F. Alcantarilla , Alexander Vakhitov

Tracking and mapping in large-scale, unbounded outdoor environments using only monocular RGB input presents substantial challenges for existing SLAM systems. Traditional Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) SLAM…

Robotics · Computer Science 2025-06-11 Kai Deng , Yigong Zhang , Jian Yang , Jin Xie

This paper presents a 3D lidar SLAM system based on improved regionalized Gaussian process (GP) map reconstruction to provide both low-drift state estimation and mapping in real-time for robotics applications. We utilize spatial GP…

Robotics · Computer Science 2023-03-10 Jianyuan Ruan , Bo Li , Yinqiang Wang , Zhou Fang

In this paper, we present an efficient visual SLAM system designed to tackle both short-term and long-term illumination challenges. Our system adopts a hybrid approach that combines deep learning techniques for feature detection and…

Robotics · Computer Science 2025-02-28 Kuan Xu , Yuefan Hao , Shenghai Yuan , Chen Wang , Lihua Xie

Simultaneous Localization and Mapping (SLAM) is considered to be a fundamental capability for intelligent mobile robots. Over the past decades, many impressed SLAM systems have been developed and achieved good performance under certain…

Robotics · Computer Science 2019-02-19 Chao Yu , Zuxin Liu , Xinjun Liu , Fugui Xie , Yi Yang , Qi Wei , Qiao Fei

Open-vocabulary panoptic reconstruction is crucial for advanced robotics and simulation. However, existing 3D reconstruction methods, such as NeRF or Gaussian Splatting variants, often struggle to achieve the real-time inference frequency…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Shichao Zhai , Shuhao Ye , Rong Xiong , Yue Wang

Simultaneous Localization and Mapping (SLAM) plays an important role in many robotics fields, including social robots. Many of the available visual SLAM methods are based on the assumption of a static world and struggle in dynamic…

Robotics · Computer Science 2025-10-06 Mobin Habibpour , Alireza Nemati , Ali Meghdari , Alireza Taheri , Shima Nazari

Simultaneous Localization and Mapping (SLAM) is a critical task that enables autonomous vehicles to construct maps and localize themselves in unknown environments. Recent breakthroughs combine SLAM with 3D Gaussian Splatting (3DGS) to…

Hardware Architecture · Computer Science 2025-09-03 Houshu He , Naifeng Jing , Li Jiang , Xiaoyao Liang , Zhuoran Song

Neural field-based SLAM methods typically employ a single, monolithic field as their scene representation. This prevents efficient incorporation of loop closure constraints and limits scalability. To address these shortcomings, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Leonard Bruns , Jun Zhang , Patric Jensfelt

Simultaneous Localization and Mapping (SLAM) with 3D Gaussian Splatting (3DGS) enables fast, differentiable rendering and high-fidelity reconstruction across diverse real-world scenes. However, existing 3DGS-SLAM approaches handle…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Anh Thuan Tran , Jana Kosecka

Gaussian splatting has recently gained traction as a compelling map representation for SLAM systems, enabling dense and photo-realistic scene modeling. However, its application to monocular SLAM remains challenging due to the lack of…

Robotics · Computer Science 2026-04-20 Dong-Uk Seo , Jinwoo Jeon , Eungchang Mason Lee , Hyun Myung

3D Language Gaussian Splatting (3DLGS) augments 3D Gaussian Splatting with language-aligned visual features for open-vocabulary 3D scene understanding. A core challenge is efficiently associating high-dimensional vision-language embeddings…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Lovre Antonio Budimir , Yushi Guan , Steve Ryhner , Sven Lončarić , Nandita Vijaykumar

We propose a novel geometric and photometric 3D mapping pipeline for accurate and real-time scene reconstruction from monocular images. To achieve this, we leverage recent advances in dense monocular SLAM and real-time hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Antoni Rosinol , John J. Leonard , Luca Carlone

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

Neural implicit representations have recently demonstrated compelling results on dense Simultaneous Localization And Mapping (SLAM) but suffer from the accumulation of errors in camera tracking and distortion in the reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Youmin Zhang , Fabio Tosi , Stefano Mattoccia , Matteo Poggi

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

Traditional SLAM algorithms are typically based on artificial features, which lack high-level information. By introducing semantic information, SLAM can own higher stability and robustness rather than purely hand-crafted features. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Xianwei Meng , Bonian Li

Accurate and robust simultaneous localization and mapping (SLAM) is crucial for autonomous mobile systems, typically achieved by leveraging the geometric features of the environment. Incorporating semantics provides a richer scene…

Robotics · Computer Science 2025-07-22 Neng Wang , Huimin Lu , Zhiqiang Zheng , Hesheng Wang , Yun-Hui Liu , Xieyuanli Chen