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Sketch is an important media for human to communicate ideas, which reflects the superiority of human intelligence. Studies on sketch can be roughly summarized into recognition and generation. Existing models on image recognition failed to…

Computer Vision and Pattern Recognition · Computer Science 2017-09-14 Yajing Chen , Shikui Tu , Yuqi Yi , Lei Xu

Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To…

Graphics · Computer Science 2020-06-09 Shu-Yu Chen , Wanchao Su , Lin Gao , Shihong Xia , Hongbo Fu

Autoregressive video diffusion models are capable of long rollouts that are stable and consistent with history, but they are unable to guide the current generation with conditioning from the future. In camera-guided video generation with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Chonghyuk Song , Michal Stary , Boyuan Chen , George Kopanas , Vincent Sitzmann

As applications of generative AI become mainstream, it is important to understand what generative models are capable of producing, and the extent to which one can predictably control their outputs. In this paper, we propose a visualization…

Human-Computer Interaction · Computer Science 2024-07-01 Sangwon Jeong , Mingwei Li , Matthew Berger , Shusen Liu

Computer-aided design (CAD) is the most widely used modeling approach for technical design. The typical starting point in these designs is 2D sketches which can later be extruded and combined to obtain complex three-dimensional assemblies.…

Machine Learning · Computer Science 2021-06-08 Wamiq Reyaz Para , Shariq Farooq Bhat , Paul Guerrero , Tom Kelly , Niloy Mitra , Leonidas Guibas , Peter Wonka

Online learning and academic conferences have become pervasive and essential for education and professional development, especially since the onset of pandemics. Academic presentations usually require well-designed slides that are easily…

Human-Computer Interaction · Computer Science 2023-04-26 Jiahao Weng , Xusheng Du , Haoran Xie

This work investigates large-scale sketch recognition from a graph-native perspective, where free-hand sketches are directly modeled as structured graphs rather than raster images or stroke sequences. We propose SketchGraphNet, a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Shilong Chen , Mingyuan Li , Zhaoyang Wang , Zhonglin Ye , Haixing Zhao

Recent years have witnessed remarkable progress in generative AI, with natural language emerging as the most common conditioning input. As underlying models grow more powerful, researchers are exploring increasingly diverse conditioning…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ahmed Bourouis , Mikhail Bessmeltsev , Yulia Gryaditskaya

Free-hand sketches are appealing for humans as a universal tool to depict the visual world. Humans can recognize varied sketches of a category easily by identifying the concurrence and layout of the intrinsic semantic components of the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Guangming Zhu , Siyuan Wang , Tianci Wu , Liang Zhang

This paper introduces a new architectural design framework that utilizes generative AI tools including ChatGPT and Veras with parametric modeling and Building Information Modeling (BIM) to enhance the design process. The study experiments…

Human-Computer Interaction · Computer Science 2023-08-02 Jaechang Ko , John Ajibefun , Wei Yan

In this paper, we leverage CLIP for zero-shot sketch based image retrieval (ZS-SBIR). We are largely inspired by recent advances on foundation models and the unparalleled generalisation ability they seem to offer, but for the first time…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Aneeshan Sain , Ayan Kumar Bhunia , Pinaki Nath Chowdhury , Subhadeep Koley , Tao Xiang , Yi-Zhe Song

Character design in games involves interdisciplinary collaborations, typically between designers who create the narrative content, and illustrators who realize the design vision. However, traditional workflows face challenges in…

Human-Computer Interaction · Computer Science 2025-08-19 Long Ling , Xinyi Chen , Ruoyu Wen , Toby Jia-Jun Li , Ray LC

This paper presents a real-time generative drawing system that interprets and integrates both formal intent - the structural, compositional, and stylistic attributes of a sketch - and contextual intent - the semantic and thematic meaning…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Jookyung Song , Mookyoung Kang , Nojun Kwak

For creative tasks, programmers face a choice: Use a GUI and sacrifice flexibility, or write code and sacrifice ergonomics? To obtain both flexibility and ease of use, a number of systems have explored a workflow that we call…

Human-Computer Interaction · Computer Science 2019-08-13 Brian Hempel , Justin Lubin , Ravi Chugh

Researchers train neural simulators on uniformly sampled numerical simulation data. But under the same budget, does systematically sampled data provide the most effective information? A fundamental yet unformalized problem is how to sample…

Machine Learning · Computer Science 2026-03-20 Wenshuo Wang , Fan Zhang

Software architectural changes involve more than one module or component and are complex to analyze compared to local code changes. Development teams aiming to review architectural aspects (design) of a change commit consider many essential…

Software Engineering · Computer Science 2021-09-03 Amit Kumar Mondal , Chanchal K. Roy , Kevin A. Schneider , Banani Roy , Sristy Sumana Nath

We present a system called Smyth for program sketching in a typed functional language whereby the concrete evaluation of ordinary assertions gives rise to input-output examples, which are then used to guide the search to complete the holes.…

Programming Languages · Computer Science 2020-07-14 Justin Lubin , Nick Collins , Cyrus Omar , Ravi Chugh

We propose Gradient Inversion Transcript (GIT), a novel generative approach for reconstructing training data from leaked gradients. GIT employs a generative attack model, whose architecture is tailored to align with the structure of the…

Machine Learning · Computer Science 2025-05-27 Xinping Chen , Chen Liu

Developing web-based GIS applications, commonly known as CyberGIS dashboards, for querying and visualizing GIS data in environmental research often demands repetitive and resource-intensive efforts. While Generative AI offers automation…

Artificial Intelligence · Computer Science 2025-02-14 Haowen Xu , Xiao-Ying Yu

Gait recognition enables non-intrusive, privacy-preserving identification but suffers in uncontrolled environments due to illumination and motion sensitivity of conventional cameras. In this work, we explore gait recognition using event…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Senyan Xu , Shuai Chen , Chuanfu Shen , Kean Liu , Zhijing Sun , Chengzhi Cao , Xueyang Fu