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Scalability in terms of object density in a scene is a primary challenge in unsupervised sequential object-oriented representation learning. Most of the previous models have been shown to work only on scenes with a few objects. In this…

Machine Learning · Computer Science 2020-03-06 Jindong Jiang , Sepehr Janghorbani , Gerard de Melo , Sungjin Ahn

World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jialong Wu , Shaofeng Yin , Ningya Feng , Xu He , Dong Li , Jianye Hao , Mingsheng Long

Humans inherently possess generalizable visual representations that empower them to efficiently explore and interact with the environments in manipulation tasks. We advocate that such a representation automatically arises from…

While leveraging abundant human videos and simulated robot data poses a scalable solution to the scarcity of real-world robot data, the generalization capability of existing vision-language-action models (VLAs) remains limited by mismatches…

In this paper, we discuss a framework for teaching bimanual manipulation tasks by imitation. To this end, we present a system and algorithms for learning compliant and contact-rich robot behavior from human demonstrations. The presented…

Robotics · Computer Science 2022-08-02 Simon Stepputtis , Maryam Bandari , Stefan Schaal , Heni Ben Amor

Post-training is essential for turning pretrained generalist robot policies into reliable task-specific controllers, but existing human-in-the-loop pipelines remain tied to physical execution: each correction requires robot time, scene…

Robotics · Computer Science 2026-05-06 Yaxuan Li , Zhongyi Zhou , Yefei Chen , Yanjiang Guo , Jiaming Liu , Shanghang Zhang , Jianyu Chen , Yichen Zhu

Recent advances in learning reusable motion priors have demonstrated their effectiveness in generating naturalistic behaviors. In this paper, we propose a new learning framework in this paradigm for controlling physics-based characters with…

Graphics · Computer Science 2023-10-10 Qingxu Zhu , He Zhang , Mengting Lan , Lei Han

Imitation Learning (IL) holds great potential for learning repetitive manipulation tasks, such as those in industrial assembly. However, its effectiveness is often limited by insufficient trajectory precision due to compounding errors. In…

Robotics · Computer Science 2025-12-30 William van den Bogert , Gregory Linkowski , Nima Fazeli

While recent advances have demonstrated strong performance in individual humanoid skills such as upright locomotion, fall recovery and whole-body coordination, learning a single policy that masters all these skills remains challenging due…

Robotics · Computer Science 2026-03-05 Dewei Wang , Xinmiao Wang , Chenyun Zhang , Jiyuan Shi , Yingnan Zhao , Chenjia Bai , Xuelong Li

Visual loco-manipulation of arbitrary objects in the wild with humanoid robots requires accurate end-effector (EE) control and a generalizable understanding of the scene via visual inputs (e.g., RGB-D images). Existing approaches are based…

Robotics · Computer Science 2026-02-25 Runpei Dong , Ziyan Li , Xialin He , Saurabh Gupta

Humanoid robots hold significant potential in accomplishing daily tasks across diverse environments thanks to their flexibility and human-like morphology. Recent works have made significant progress in humanoid whole-body control and…

Humanoid robots with behavioral autonomy have consistently been regarded as ideal collaborators in our daily lives and promising representations of embodied intelligence. Compared to fixed-based robotic arms, humanoid robots offer a larger…

Robotics · Computer Science 2024-09-04 Jin Wang , Nikos Tsagarakis

Human motion is highly diverse and dynamic, posing challenges for imitation learning algorithms that aim to generalize motor skills for controlling simulated characters. Previous methods typically rely on a universal full-body controller…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Yiming Huang , Zhiyang Dou , Lingjie Liu

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…

Robotics · Computer Science 2024-07-24 Kan Chen , Zhen Meng , Xiangmin Xu , Changyang She , Philip G. Zhao

The human-like form of humanoid robots positions them uniquely to achieve the agility and versatility in motor skills that humans possess. Learning from human demonstrations offers a scalable approach to acquiring these capabilities.…

Robotics · Computer Science 2025-11-14 Qiayuan Liao , Takara E. Truong , Xiaoyu Huang , Yuman Gao , Guy Tevet , Koushil Sreenath , C. Karen Liu

For successful deployment of robots in multifaceted situations, an understanding of the robot for its environment is indispensable. With advancing performance of state-of-the-art object detectors, the capability of robots to detect objects…

Human-Computer Interaction · Computer Science 2023-03-02 Daniel Weber , Wolfgang Fuhl , Enkelejda Kasneci , Andreas Zell

The field of physics-based animation is gaining importance due to the increasing demand for realism in video games and films, and has recently seen wide adoption of data-driven techniques, such as deep reinforcement learning (RL), which…

Graphics · Computer Science 2020-12-01 Tingwu Wang , Yunrong Guo , Maria Shugrina , Sanja Fidler

A core challenge for an agent learning to interact with the world is to predict how its actions affect objects in its environment. Many existing methods for learning the dynamics of physical interactions require labeled object information.…

Machine Learning · Computer Science 2016-10-19 Chelsea Finn , Ian Goodfellow , Sergey Levine

We introduce LHM-Humanoid, a benchmark and learning framework for long-horizon whole-body humanoid loco-manipulation in diverse, cluttered scenes. In our setting, multiple objects are displaced from their intended locations and may obstruct…

Robotics · Computer Science 2026-03-06 Haozhuo Zhang , Jingkai Sun , Michele Caprio , Jian Tang , Shanghang Zhang , Qiang Zhang , Wei Pan

Non-prehensile pushing to move and reorient objects to a goal is a versatile loco-manipulation skill. In the real world, the object's physical properties and friction with the floor contain significant uncertainties, which makes the task…

Robotics · Computer Science 2025-10-22 Ioannis Dadiotis , Mayank Mittal , Nikos Tsagarakis , Marco Hutter