Related papers: VisRefiner: Learning from Visual Differences for S…
Recent facial texture generation methods prefer to use deep networks to synthesize image content and then fill in the UV map, thus generating a compelling full texture from a single image. Nevertheless, the synthesized texture UV map…
Video-Text pre-training aims at learning transferable representations from large-scale video-text pairs via aligning the semantics between visual and textual information. State-of-the-art approaches extract visual features from raw pixels…
In this paper, we introduce a novel visual representation learning which relies on a handful of adaptively learned tokens, and which is applicable to both image and video understanding tasks. Instead of relying on hand-designed splitting…
Unsupervised image-to-image translation aims to learn the mapping between two visual domains with unpaired samples. Existing works focus on disentangling domain-invariant content code and domain-specific style code individually for…
In many scenarios in computer vision, machine learning, and computer graphics, there is a requirement to learn the mapping from an image of one domain to an image of another domain, called Image-to-image translation. For example, style…
Vision-language models (VLMs) have made strong progress on high-level image-text alignment, yet their ability to perceive subtle visual differences remains limited. We study this problem in rendered web interfaces, where localized visual…
Visual grounding focuses on establishing fine-grained alignment between vision and natural language, which has essential applications in multimodal reasoning systems. Existing methods use pre-trained query-agnostic visual backbones to…
Large Transformer models achieved the state-of-the-art status for Natural Language Understanding tasks and are increasingly becoming the baseline model architecture for modeling source code. Transformers are usually pre-trained on large…
Large language models (LLMs) have shown promising results for software engineering applications, but still struggle with code reasoning tasks such as vulnerability detection (VD). We introduce ConceptCoder, a fine-tuning method that…
Large language models can generate executable code for educational animations, but the resulting renders often exhibit visual defects, including element overlap, misalignment, and broken animation continuity. These defects cannot be…
We introduce VIRES, a video instance repainting method with sketch and text guidance, enabling video instance repainting, replacement, generation, and removal. Existing approaches struggle with temporal consistency and accurate alignment…
This work presents CLIPDraw, an algorithm that synthesizes novel drawings based on natural language input. CLIPDraw does not require any training; rather a pre-trained CLIP language-image encoder is used as a metric for maximizing…
We present VINO, a unified visual generator that performs image and video generation and editing within a single framework. Instead of relying on task-specific models or independent modules for each modality, VINO uses a shared diffusion…
Video generation powers a vast array of downstream applications. However, while the de facto standard, i.e., latent diffusion models, typically employ heavily conditioned denoising networks, their decoders often remain unconditional. We…
Visual compatibility is critical for fashion analysis, yet is missing in existing fashion image synthesis systems. In this paper, we propose to explicitly model visual compatibility through fashion image inpainting. To this end, we present…
In the realm of image generation, creating customized images from visual prompt with additional textual instruction emerges as a promising endeavor. However, existing methods, both tuning-based and tuning-free, struggle with interpreting…
Scalable Vector Graphics (SVG) is a code-based representation for 2D visuals. Leveraging recent advances in large language models (LLMs), we study text-to-SVG generation and address two persistent gaps: weak generalization and poor…
In software reverse engineering, decompilation is the process of recovering source code from binary files. Decompilers are used when it is necessary to understand or analyze software for which the source code is not available. Although…
Sketch is an important media for human to communicate ideas, which reflects the superiority of human intelligence. Studies on sketch can be roughly summarized into recognition and generation. Existing models on image recognition failed to…
Despite the success of Vision-Language Models (VLMs) like CLIP in aligning vision and language, their proficiency in detailed, fine-grained visual comprehension remains a key challenge. We present CLIP-IN, a novel framework that bolsters…