Related papers: ShapeUP: Scalable Image-Conditioned 3D Editing
Recently, generating 3D assets with the control of condition images has achieved impressive quality. However, existing 3D generation methods are limited to handling a single control objective and lack the ability to utilize multiple images…
We present a training-free approach for controllable 3D inpainting based on initial noise optimization. In the structured 3D latent diffusion framework, we observe that the underlying geometric structure is established during the early…
Professional photo editing remains challenging, requiring extensive knowledge of imaging pipelines and significant expertise. While recent deep learning approaches, particularly style transfer methods, have attempted to automate this…
The image enhancement methods based on 3D lookup tables (3D LUTs) efficiently reduce both model size and runtime by interpolating pre-calculated values at the vertices. However, the 3D LUT methods have a limitation due to their lack of…
Reconstructing high-quality 3D objects from sparse, partial observations from a single view is of crucial importance for various applications in computer vision, robotics, and graphics. While recent neural implicit modeling methods show…
Most instruction-driven 3D editing methods rely on 2D models to guide the explicit and iterative optimization of 3D representations. This paradigm, however, suffers from two primary drawbacks. First, it lacks a universal design of different…
This paper presents a novel method for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike…
While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic…
Data augmentation has been highly effective in narrowing the data gap and reducing the cost for human annotation, especially for tasks where ground truth labels are difficult and expensive to acquire. In face recognition, large pose and…
In recent years, generative 3D face models (e.g., EG3D) have been developed to tackle the problem of synthesizing photo-realistic faces. However, these models are often unable to capture facial features unique to each individual,…
We present a novel, training-free approach for textual editing of real images using diffusion models. Unlike prior methods that rely on computationally expensive finetuning, our approach leverages LAtent SPatial Alignment (LASPA) to…
With the rising imaging resolution of handheld devices, existing multi-exposure image fusion algorithms struggle to generate a high dynamic range image with ultra-high resolution in real-time. Apart from that, there is a trend to design a…
The manipulation of latent space has recently become an interesting topic in the field of generative models. Recent research shows that latent directions can be used to manipulate images towards certain attributes. However, controlling the…
In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and…
The ability to accurately reconstruct the 3D facets of a scene is one of the key problems in robotic vision. However, even with recent advances with machine learning, there is no high-fidelity universal 3D reconstruction method for this…
Existing 3D editing methods rely on computationally intensive scene-by-scene iterative optimization and suffer from multi-view inconsistency. We propose an effective and feed-forward 3D editing framework based on the TRELLIS generative…
The performance of existing single-view 3D reconstruction methods heavily relies on large-scale 3D annotations. However, such annotations are tedious and expensive to collect. Semi-supervised learning serves as an alternative way to…
Over the last years, 3D morphable models (3DMMs) have emerged as a state-of-the-art methodology for modeling and generating expressive 3D avatars. However, given their reliance on a strict topology, along with their linear nature, they…
Modern learning-based approaches to 3D-aware image synthesis achieve high photorealism and 3D-consistent viewpoint changes for the generated images. Existing approaches represent instances in a shared canonical space. However, for…
Existing text-to-image editing methods tend to excel either in rigid or non-rigid editing but encounter challenges when combining both, resulting in misaligned outputs with the provided text prompts. In addition, integrating reference…