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The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…

Human-Computer Interaction · Computer Science 2023-09-06 Dipesh Gyawali

The increasing adoption of human-robot interaction presents opportunities for technology to positively impact lives, particularly those with visual impairments, through applications such as guide-dog-like assistive robotics. We present a…

Robotics · Computer Science 2024-08-27 Adam Scicluna , Cedric Le Gentil , Sheila Sutjipto , Gavin Paul

Effective human-robot interaction (HRI) in multi-object teleoperation tasks faces significant challenges due to perceptual ambiguities in virtual reality (VR) environments and the limitations of single-modality intention recognition. This…

Robotics · Computer Science 2025-09-03 Chi Sun , Xian Wang , Abhishek Kumar , Chengbin Cui , Lik-Hang Lee

Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. One of the challenges in…

Networking and Internet Architecture · Computer Science 2018-12-11 Felix G. Hamza-Lup , Jannick P. Rolland

Autonomous navigation emerges from both motion and local visual perception in real-world environments. However, most successful robotic motion estimation methods (e.g. VO, SLAM, SfM) and vision systems (e.g. CNN, visual place…

Robotics · Computer Science 2020-03-03 Marvin Chancán , Michael Milford

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

The work presented here is aimed at introducing a virtual human controller in a virtual prototyping framework. After a brief introduction describing the problem solved in the paper, we describe the interest as for digital humans in the…

Existing human Motion Capture (MoCap) methods mostly focus on the visual similarity while neglecting the physical plausibility. As a result, downstream tasks such as driving virtual human in 3D scene or humanoid robots in real world suffer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Shenghao Ren , Yi Lu , Jiayi Huang , Jiayi Zhao , He Zhang , Tao Yu , Qiu Shen , Xun Cao

Operating a multi-robot fleet for simultaneous localization and mapping (SLAM) in applications such as building inspection or warehouse-aisle monitoring requires the operator to maintain spatial awareness of each robot's position and…

Robotics · Computer Science 2026-05-19 Prakash Aryan , Cem Erdogdu , Kavinaya Kumarchokkappan , Timo Kehrer , Sebastiano Panichella

Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…

Human-Computer Interaction · Computer Science 2020-12-21 Darshana Rathnayake , Ashen de Silva , Dasun Puwakdandawa , Lakmal Meegahapola , Archan Misra , Indika Perera

This study examined whether a single ceiling-mounted camera could be used to capture fine-grained learning behaviours in co-located practical learning. In undergraduate nursing simulations, teachers first identified seven observable…

Human-Computer Interaction · Computer Science 2026-03-17 Xinyu Li , Linxuan Zhao , Roberto Martinez-Maldonado , Dragan Gasevic , Lixiang Yan

While recent advancements in robotic manipulation video synthesis have shown promise, significant challenges persist in ensuring effective instruction-following and achieving high visual quality. Recent methods, like RoboDreamer, utilize…

Robotics · Computer Science 2025-04-24 Ying Li , Xiaobao Wei , Xiaowei Chi , Yuming Li , Zhongyu Zhao , Hao Wang , Ningning Ma , Ming Lu , Shanghang Zhang

Accurately simulating diverse behaviors of heterogeneous agents in various scenarios is fundamental to autonomous driving simulation. This task is challenging due to the multi-modality of behavior distribution, the high-dimensionality of…

Robotics · Computer Science 2024-10-27 Baotian He , Yibing Li

This study explores the use of immersive virtual reality (VR) as a control interface for agricultural robots in vineyard disease detection and treatment. Using a Unity-ROS simulation, it compares three agents: a human operator, an immersive…

Robotics · Computer Science 2025-07-08 Hasan Seyyedhasani , Daniel Udekwe , Muhammad Ali Qadri

Volumetric medical imaging technologies produce detailed 3D representations of anatomical structures. However, effective medical data visualization and exploration pose significant challenges, especially for individuals with limited medical…

Human-Computer Interaction · Computer Science 2025-07-01 Qixuan Liu , Shi Qiu , Yinqiao Wang , Xiwen Wu , Kenneth Siu Ho Chok , Chi-Wing Fu , Pheng-Ann Heng

Key properties of brain-inspired hyperdimensional (HD) computing make it a prime candidate for energy-efficient and fast learning in biosignal processing. The main challenge is however to formulate embedding methods that map biosignal…

Signal Processing · Electrical Eng. & Systems 2019-01-01 Michael Hersche , José del R. Millán , Luca Benini , Abbas Rahimi

We investigate how vibrotactile wrist feedback can enhance spatial guidance for handheld tool movement in optical see-through augmented reality (AR). While AR overlays are widely used to support surgical tasks, visual occlusion, lighting…

Human-Computer Interaction · Computer Science 2026-01-21 Yue Yang , Christoph Leuze , Brian Hargreaves , Bruce Daniel , Fred M Baik

Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly, we will introduce more closely some definitions where we…

Robotics · Computer Science 2007-07-25 Fouad Bennis , Damien Chablat , Philippe Dépincé

We introduce a lightweight, real-time motion recognition system that enables synergic human-machine performance through wearable IMU sensor data, MiniRocket time-series classification, and responsive multimedia control. By mapping…

Machine Learning · Computer Science 2025-11-05 Zhuodi Cai , Ziyu Xu , Juan Pampin

Virtual reality (VR) has seen increased use for training and instruction. Designers can enable VR users to gain insights into their own performance by visualizing telemetry data from their actions in VR. Our ability to detect patterns and…

Human-Computer Interaction · Computer Science 2021-12-16 Andreas Bueckle , Kilian Buehling , Patrick C. Shih , Katy Borner
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