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Related papers: PerpetualWonder: Long-Horizon Action-Conditioned 4…

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Current video generation models cannot simulate physical consequences of 3D actions like forces and robotic manipulations, as they lack structural understanding of how actions affect 3D scenes. We present RealWonder, the first real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Wei Liu , Ziyu Chen , Zizhang Li , Yue Wang , Hong-Xing Yu , Jiajun Wu

We introduce the problem of perpetual view generation - long-range generation of novel views corresponding to an arbitrarily long camera trajectory given a single image. This is a challenging problem that goes far beyond the capabilities of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Andrew Liu , Richard Tucker , Varun Jampani , Ameesh Makadia , Noah Snavely , Angjoo Kanazawa

Perpetual view generation aims to synthesize a long-term video corresponding to an arbitrary camera trajectory solely from a single input image. Recent methods commonly utilize a pre-trained text-to-image diffusion model to synthesize new…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Bo Pan , Yang Chen , Yingwei Pan , Ting Yao , Wei Chen , Tao Mei

We introduce VividDream, a method for generating explorable 4D scenes with ambient dynamics from a single input image or text prompt. VividDream first expands an input image into a static 3D point cloud through iterative inpainting and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Yao-Chih Lee , Yi-Ting Chen , Andrew Wang , Ting-Hsuan Liao , Brandon Y. Feng , Jia-Bin Huang

WonderPlay is a novel framework integrating physics simulation with video generation for generating action-conditioned dynamic 3D scenes from a single image. While prior works are restricted to rigid body or simple elastic dynamics,…

Graphics · Computer Science 2025-12-02 Zizhang Li , Hong-Xing Yu , Wei Liu , Yin Yang , Charles Herrmann , Gordon Wetzstein , Jiajun Wu

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

We introduce LivingWorld, an interactive framework for generating 4D worlds with environmental dynamics from a single image. While recent advances in 3D scene generation enable large-scale environment creation, most approaches focus…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Hyeongju Mun , In-Hwan Jin , Sohyeong Kim , Kyeongbo Kong

The problem of generating a perpetual dynamic scene from a single view is an important problem with widespread applications in augmented and virtual reality, and robotics. However, since dynamic scenes regularly change over time, a key…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Fengrui Tian , Tianjiao Ding , Jinqi Luo , Hancheng Min , René Vidal

We present Free4D, a novel tuning-free framework for 4D scene generation from a single image. Existing methods either focus on object-level generation, making scene-level generation infeasible, or rely on large-scale multi-view video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Tianqi Liu , Zihao Huang , Zhaoxi Chen , Guangcong Wang , Shoukang Hu , Liao Shen , Huiqiang Sun , Zhiguo Cao , Wei Li , Ziwei Liu

Producing long, coherent video sequences with stable 3D structure remains a major challenge, particularly in streaming scenarios. Motivated by this, we introduce Endless World, a real-time framework for infinite, 3D-consistent video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ke Zhang , Yiqun Mei , Jiacong Xu , Vishal M. Patel

Despite increasingly realistic image quality, recent 3D image generative models often operate on 3D volumes of fixed extent with limited camera motions. We investigate the task of unconditionally synthesizing unbounded nature scenes,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Lucy Chai , Richard Tucker , Zhengqi Li , Phillip Isola , Noah Snavely

Modeling scenes using video generation models has garnered growing research interest in recent years. However, most existing approaches rely on perspective video models that synthesize only limited observations of a scene, leading to issues…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Yuheng Liu , Xin Lin , Xinke Li , Baihan Yang , Chen Wang , Kalyan Sunkavalli , Yannick Hold-Geoffroy , Hao Tan , Kai Zhang , Xiaohui Xie , Zifan Shi , Yiwei Hu

The synthesis of immersive 3D scenes from text is rapidly maturing, driven by novel video generative models and feed-forward 3D reconstruction, with vast potential in AR/VR and world modeling. While panoramic images have proven effective…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Felix Wimbauer , Fabian Manhardt , Michael Oechsle , Nikolai Kalischek , Christian Rupprecht , Daniel Cremers , Federico Tombari

World models aim to endow AI systems with the ability to represent, generate, and interact with dynamic environments in a coherent and temporally consistent manner. While recent video generation models have demonstrated impressive visual…

We present a method for learning to generate unbounded flythrough videos of natural scenes starting from a single view, where this capability is learned from a collection of single photographs, without requiring camera poses or even…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Zhengqi Li , Qianqian Wang , Noah Snavely , Angjoo Kanazawa

We present a Polyhedral Scene Generator system which creates a random scene based on a few user parameters, renders the scene from random view points and creates a dataset containing the renderings and corresponding annotation files. We…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Markus D. Solbach , Stephen Voland , Jeff Edmonds , John K. Tsotsos

Recent generative video world models aim to simulate visual environment evolution, allowing an observer to interactively explore the scene via camera control. However, they implicitly assume that the world only evolves within the observer's…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Zicheng Duan , Jiatong Xia , Zeyu Zhang , Wenbo Zhang , Gengze Zhou , Chenhui Gou , Yefei He , Feng Chen , Xinyu Zhang , Lingqiao Liu

We present WonderZoom, a novel approach to generating 3D scenes with contents across multiple spatial scales from a single image. Existing 3D world generation models remain limited to single-scale synthesis and cannot produce coherent scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Jin Cao , Hong-Xing Yu , Jiajun Wu

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tingxi Chen , Ke Hao , Yabo Chen , Zhengxue Cheng , Rong Xie , Li Song , Haibin Huang , Chi Zhang , Xuelong Li

Recent interactive video world model methods generate scene evolution conditioned on user instructions. Although they achieve impressive results, two key limitations remain. First, they exhibit motion drift in complex environments with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Guangyuan Li , Bo Li , Jinwei Chen , Xiaobin Hu , Lei Zhao , Peng-Tao Jiang
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