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Feed-forward foundation models for multi-view 3-dimensional (3D) reconstruction have been trained on large-scale datasets of perspective images; when tested on wide field-of-view images, e.g., from a fisheye camera, their performance…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Ruxiao Duan , Erin Hong , Dongxu Zhao , Eric Turner , Alex Wong , Yunwen Zhou

Dense 3D tracking from monocular video is fundamental to dynamic scene understanding. While recent 3D foundation models provide reliable per-frame geometry, recovering object motion in this geometry remains challenging and benefits from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Jisu Nam , Jahyeok Koo , Soowon Son , Jaewoo Jung , Honggyu An , Junhwa Hur , Seungryong Kim

Recently, methods leveraging diffusion model priors to assist monocular geometric estimation (e.g., depth and normal) have gained significant attention due to their strong generalization ability. However, most existing works focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Yang-Tian Sun , Xin Yu , Zehuan Huang , Yi-Hua Huang , Yuan-Chen Guo , Ziyi Yang , Yan-Pei Cao , Xiaojuan Qi

Human motion prediction, i.e., forecasting future body poses given observed pose sequence, has typically been tackled with recurrent neural networks (RNNs). However, as evidenced by prior work, the resulted RNN models suffer from prediction…

Computer Vision and Pattern Recognition · Computer Science 2020-07-08 Wei Mao , Miaomiao Liu , Mathieu Salzmann , Hongdong Li

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Video object segmentation methods like SAM2 achieve strong performance through memory-based architectures but struggle under large viewpoint changes due to reliance on appearance features. Traditional 3D instance segmentation methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Yang-Che Sun , Cheng Sun , Chin-Yang Lin , Fu-En Yang , Min-Hung Chen , Yen-Yu Lin , Yu-Lun Liu

Effective video tokenization is critical for scaling transformer models for long videos. Current approaches tokenize videos using space-time patches, leading to excessive tokens and computational inefficiencies. The best token reduction…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Chenhao Zheng , Jieyu Zhang , Mohammadreza Salehi , Ziqi Gao , Vishnu Iyengar , Norimasa Kobori , Quan Kong , Ranjay Krishna

3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per-scene optimization techniques. Among them, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Zipeng Wang , Dan Xu

Photorealistic 3-D reconstruction from monocular video collapses in large-scale scenes when depth, pose, and radiance are solved in isolation: scale-ambiguous depth yields ghost geometry, long-horizon pose drift corrupts alignment, and a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Shahram Najam Syed , Yitian Hu , Yuchao Yao

Graph Convolution Network (GCN) has been successfully used for 3D human pose estimation in videos. However, it is often built on the fixed human-joint affinity, according to human skeleton. This may reduce adaptation capacity of GCN to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Junhao Zhang , Yali Wang , Zhipeng Zhou , Tianyu Luan , Zhe Wang , Yu Qiao

We address the task of aligning CAD models to a video sequence of a complex scene containing multiple objects. Our method can process arbitrary videos and fully automatically recover the 9 DoF pose for each object appearing in it, thus…

Computer Vision and Pattern Recognition · Computer Science 2022-01-26 Kevis-Kokitsi Maninis , Stefan Popov , Matthias Nießner , Vittorio Ferrari

We introduce Vid-CamEdit, a novel framework for video camera trajectory editing, enabling the re-synthesis of monocular videos along user-defined camera paths. This task is challenging due to its ill-posed nature and the limited multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Junyoung Seo , Jisang Han , Jaewoo Jung , Siyoon Jin , Joungbin Lee , Takuya Narihira , Kazumi Fukuda , Takashi Shibuya , Donghoon Ahn , Shoukang Hu , Seungryong Kim , Yuki Mitsufuji

Embodied world models aim to predict and interact with the physical world through visual observations and actions. However, existing models struggle to accurately translate low-level actions (e.g., joint positions) into precise robotic…

Robotics · Computer Science 2026-04-01 Taiyi Su , Jian Zhu , Yaxuan Li , Chong Ma , Jianjun Zhang , Zitai Huang , Hanli Wang , Yi Xu

Video prediction models based on convolutional networks, recurrent networks, and their combinations often result in blurry predictions. We identify an important contributing factor for imprecise predictions that has not been studied…

Computer Vision and Pattern Recognition · Computer Science 2018-09-11 Wonmin Byeon , Qin Wang , Rupesh Kumar Srivastava , Petros Koumoutsakos

The 3D visual grounding task aims to ground a natural language description to the targeted object in a 3D scene, which is usually represented in 3D point clouds. Previous works studied visual grounding under specific views. The…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Shijia Huang , Yilun Chen , Jiaya Jia , Liwei Wang

Maintaining spatial world consistency over long horizons remains a central challenge for camera-controllable video generation. Existing memory-based approaches often condition generation on globally reconstructed 3D scenes by rendering…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Zun Wang , Han Lin , Jaehong Yoon , Jaemin Cho , Yue Zhang , Mohit Bansal

We propose ReCamDriving, a purely vision-based, camera-controlled novel-trajectory video generation framework. While repair-based methods fail to restore complex artifacts and LiDAR-based approaches rely on sparse and incomplete cues,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Yaokun Li , Shuaixian Wang , Mantang Guo , Jiehui Huang , Taojun Ding , Mu Hu , Kaixuan Wang , Shaojie Shen , Guang Tan

Online monocular 3D reconstruction enables dense scene recovery from streaming video but remains fundamentally limited by the stability-adaptation dilemma: the reconstruction model must rapidly incorporate novel viewpoints while preserving…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Lanbo Xu , Liang Guo , Caigui Jiang , Cheng Wang

Transient objects in video sequences can significantly degrade the quality of 3D scene reconstructions. To address this challenge, we propose T-3DGS, a novel framework that robustly filters out transient distractors during 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Alexander Markin , Vadim Pryadilshchikov , Artem Komarichev , Ruslan Rakhimov , Peter Wonka , Evgeny Burnaev

Feed-forward reconstruction has been progressed rapidly, with the Visual Geometry Grounded Transformer (VGGT) being a notable baseline. However, directly applying VGGT to autonomous driving (AD) fails to capture three domain-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Xiaosong Jia , Yanhao Liu , Yu Hong , Renqiu Xia , Junqi You , Bin Sun , Zhihui Hao , Junchi Yan