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3D object detection and dense depth estimation are one of the most vital tasks in autonomous driving. Multiple sensor modalities can jointly attribute towards better robot perception, and to that end, we introduce a method for jointly…
Recent works have explored text-guided image editing using diffusion models and generated edited images based on text prompts. However, the models struggle to accurately locate the regions to be edited and faithfully perform precise edits.…
Single-view 3D object reconstruction is a fundamental and challenging computer vision task that aims at recovering 3D shapes from single-view RGB images. Most existing deep learning based reconstruction methods are trained and evaluated on…
Recent advances in deep learning have significantly pushed the state-of-the-art in photorealistic video animation given a single image. In this paper, we extrapolate those advances to the 3D domain, by studying 3D image-to-video translation…
Visual autoregressive (VAR) models have recently emerged as a promising family of generative models, enabling a wide range of downstream vision tasks such as text-guided image editing. By shifting the editing paradigm from noise…
Model editing aims to correct errors in large, pretrained models without altering unrelated behaviors. While some recent works have edited vision-language models (VLMs), no existing editors tackle reasoning-heavy tasks, which typically…
Large language models (LLMs) are pretrained on corpora containing trillions of tokens and, therefore, inevitably memorize sensitive information. Locate-then-edit methods, as a mainstream paradigm of model editing, offer a promising solution…
We present LlamaSeg, a visual autoregressive framework that unifies multiple image segmentation tasks via natural language instructions. We reformulate image segmentation as a visual generation problem, representing masks as "visual" tokens…
We introduce Motion2VecSets, a 4D diffusion model for dynamic surface reconstruction from point cloud sequences. While existing state-of-the-art methods have demonstrated success in reconstructing non-rigid objects using neural field…
Learning radiance fields (NeRF) with powerful 2D diffusion models has garnered popularity for text-to-3D generation. Nevertheless, the implicit 3D representations of NeRF lack explicit modeling of meshes and textures over surfaces, and such…
Recent volumetric 3D reconstruction methods can produce very accurate results, with plausible geometry even for unobserved surfaces. However, they face an undesirable trade-off when it comes to multi-view fusion. They can fuse all available…
We propose VecGAN, an image-to-image translation framework for facial attribute editing with interpretable latent directions. Facial attribute editing task faces the challenges of precise attribute editing with controllable strength and…
Text-guided 3D editing aims to modify existing 3D assets using natural-language instructions. Current methods struggle to jointly understand complex prompts, automatically localize edits in 3D, and preserve unedited content. We introduce…
Previous efforts have managed to generate production-ready 3D assets from text or images. However, these methods primarily employ NeRF or 3D Gaussian representations, which are not adept at producing smooth, high-quality geometries required…
Determining the relative pose of a previously unseen object between two images is pivotal to the success of generalizable object pose estimation. Existing approaches typically predict 3D translation utilizing the ground-truth object…
Score Distillation Sampling (SDS) enables high-quality text-to-3D generation by supervising 3D models through the denoising of multi-view 2D renderings, using a pretrained text-to-image diffusion model to align with the input prompt and…
We present the first text-based image editing approach for object parts based on pre-trained diffusion models. Diffusion-based image editing approaches capitalized on the deep understanding of diffusion models of image semantics to perform…
3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…
Utilizing patch-based transformers for unstructured geometric data such as polygon meshes presents significant challenges, primarily due to the absence of a canonical ordering and variations in input sizes. Prior approaches to handling 3D…
Despite the remarkable capabilities of text-to-image (T2I) generation models, real-world applications often demand fine-grained, iterative image editing that existing methods struggle to provide. Key challenges include granular instruction…