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While AI-generated text and 2D images continue to expand its territory, 3D generation has gradually emerged as a trend that cannot be ignored. Since the year 2023 an abundant amount of research papers has emerged in the domain of 3D…

Artificial Intelligence · Computer Science 2024-01-08 Song Bai , Jie Li

Garments are ubiquitous in both real and many of the virtual worlds. They are highly deformable objects, exhibit an immense variety of designs and shapes, and yet, most garments are created from a set of regularly shaped flat pieces.…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Maria Korosteleva , Sung-Hee Lee

Text-to-3D generation has achieved remarkable progress in recent years, yet evaluating these methods remains challenging for two reasons: i) Existing benchmarks lack fine-grained evaluation on different prompt categories and evaluation…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Yujie Zhang , Bingyang Cui , Qi Yang , Zhu Li , Yiling Xu

Human creativity follows a perceptual process, moving from abstract ideas to finer details during creation. While 3D generative models have advanced dramatically, models specifically designed to assist human imagination in 3D creation --…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Juil Koo , Wei-Tung Lin , Chanho Park , Chanhyeok Park , Minhyuk Sung

We introduce PartCrafter, the first structured 3D generative model that jointly synthesizes multiple semantically meaningful and geometrically distinct 3D meshes from a single RGB image. Unlike existing methods that either produce…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yuchen Lin , Chenguo Lin , Panwang Pan , Honglei Yan , Yiqiang Feng , Yadong Mu , Katerina Fragkiadaki

3D creation has always been a unique human strength, driven by our ability to deconstruct and reassemble objects using our eyes, mind and hand. However, current 3D design tools struggle to replicate this natural process, requiring…

Graphics · Computer Science 2025-07-30 Longwen Zhang , Qixuan Zhang , Haoran Jiang , Yinuo Bai , Wei Yang , Lan Xu , Jingyi Yu

Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Han-Hung Lee , Manolis Savva , Angel X. Chang

The field of text-to-3D content generation has made significant progress in generating realistic 3D objects, with existing methodologies like Score Distillation Sampling (SDS) offering promising guidance. However, these methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Phu Pham , Aradhya N. Mathur , Ojaswa Sharma , Aniket Bera

In this work, we propose a novel method for generating 3D point clouds that leverage properties of hyper networks. Contrary to the existing methods that learn only the representation of a 3D object, our approach simultaneously finds a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Przemysław Spurek , Sebastian Winczowski , Jacek Tabor , Maciej Zamorski , Maciej Zięba , Tomasz Trzciński

While 3D content generation has advanced significantly, existing methods still face challenges with input formats, latent space design, and output representations. This paper introduces a novel 3D generation framework that addresses these…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Yushi Lan , Shangchen Zhou , Zhaoyang Lyu , Fangzhou Hong , Shuai Yang , Bo Dai , Xingang Pan , Chen Change Loy

In this work, we present a novel framework built to simplify 3D asset generation for amateur users. To enable interactive generation, our method supports a variety of input modalities that can be easily provided by a human, including…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yen-Chi Cheng , Hsin-Ying Lee , Sergey Tulyakov , Alexander Schwing , Liangyan Gui

Recent advances in 3D vision have led to specialized models for either 3D understanding (e.g., shape classification, segmentation, reconstruction) or 3D generation (e.g., synthesis, completion, and editing). However, these tasks are often…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Peng Huang , Yifeng Chen , Zeyu Zhang , Hao Tang

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yifang Men , Biwen Lei , Yuan Yao , Miaomiao Cui , Zhouhui Lian , Xuansong Xie

The generation of high-quality 3D car assets is essential for various applications, including video games, autonomous driving, and virtual reality. Current 3D generation methods utilizing NeRF or 3D-GS as representations for 3D objects,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Xiaoxue Chen , Jv Zheng , Hao Huang , Haoran Xu , Weihao Gu , Kangliang Chen , He xiang , Huan-ang Gao , Hao Zhao , Guyue Zhou , Yaqin Zhang

We introduce DreamCraft3D++, an extension of DreamCraft3D that enables efficient high-quality generation of complex 3D assets. DreamCraft3D++ inherits the multi-stage generation process of DreamCraft3D, but replaces the time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Jingxiang Sun , Cheng Peng , Ruizhi Shao , Yuan-Chen Guo , Xiaochen Zhao , Yangguang Li , Yanpei Cao , Bo Zhang , Yebin Liu

Recent text-to-3D models can render high-quality assets, yet they still stumble on objects with complex attributes. The key obstacles are: (1) existing text-to-3D approaches typically lift text-to-image models to extract semantics via text…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Yiming Qin , Zhu Xu , Yang Liu

3D scene understanding is a long-standing challenge in computer vision and a key component in enabling mixed reality, wearable computing, and embodied AI. Providing a solution to these applications requires a multifaceted approach that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-03 Anna-Maria Halacheva , Yang Miao , Jan-Nico Zaech , Xi Wang , Luc Van Gool , Danda Pani Paudel

Traditional image-to-3D models often struggle with scenes containing multiple objects due to biases and occlusion complexities. To address this challenge, we present REPARO, a novel approach for compositional 3D asset generation from single…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Haonan Han , Rui Yang , Huan Liao , Jiankai Xing , Zunnan Xu , Xiaoming Yu , Junwei Zha , Xiu Li , Wanhua Li

Recent advances in generative modeling can create remarkably realistic synthetic videos, making it increasingly difficult for humans to distinguish them from real ones and necessitating reliable detection methods. However, two key…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Long Ma , Zihao Xue , Yan Wang , Zhiyuan Yan , Jin Xu , Xiaorui Jiang , Haiyang Yu , Yong Liao , Zhen Bi

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao