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To solve the issue of video dehazing, there are two main tasks to attain: how to align adjacent frames to the reference frame; how to restore the reference frame. Some papers adopt explicit approaches (e.g., the Markov random field, optical…

Computer Vision and Pattern Recognition · Computer Science 2021-07-19 Runde Li

Video-to-video synthesis (vid2vid) aims for converting high-level semantic inputs to photorealistic videos. While existing vid2vid methods can achieve short-term temporal consistency, they fail to ensure the long-term one. This is because…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Arun Mallya , Ting-Chun Wang , Karan Sapra , Ming-Yu Liu

Open-vocabulary 3D scene graph generation seeks to describe object instances and their relations with flexible natural-language predicates. The central difficulty is not only vocabulary expansion, but supervision reliability: relation…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Minh Anh Nguyen , Quang Huy Tran , Bao Ngoc Le , Tuan Kiet Pham , Sui Yang Guang

Pairwise pose estimation from images with little or no overlap is an open challenge in computer vision. Existing methods, even those trained on large-scale datasets, struggle in these scenarios due to the lack of identifiable…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Ruojin Cai , Jason Y. Zhang , Philipp Henzler , Zhengqi Li , Noah Snavely , Ricardo Martin-Brualla

3D open-vocabulary scene graph methods are a promising map representation for embodied agents, however many current approaches are computationally expensive. In this paper, we reexamine the critical design choices established in previous…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Christina Kassab , Matías Mattamala , Sacha Morin , Martin Büchner , Abhinav Valada , Liam Paull , Maurice Fallon

3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further increased interest in this area. Existing methods broadly follow…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Haozhi Zhu , Miaomiao Zhao , Dingyao Liu , Runze Tian , Yan Zhang , Jie Guo , Fenggen Yu

We introduce the concept of a subjective camera to reconstruct meaningful moments that physical cameras fail to capture. We propose Subjective Camera 1.0, a framework for reconstructing real-world scenes from readily accessible subjective…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Haoyang Chen , Dongfang Sun , Caoyuan Ma , Shiqin Wang , Kewei Zhang , Zheng Wang , Zhixiang Wang

Recent advancements in diffusion models have revolutionized video generation, enabling the creation of high-quality, temporally consistent videos. However, generating high frame-rate (FPS) videos remains a significant challenge due to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Geunmin Hwang , Hyun-kyu Ko , Younghyun Kim , Seungryong Lee , Eunbyung Park

Eliminating time-consuming post-production processes and delivering high-quality videos in today's fast-paced digital landscape are the key advantages of real-time approaches. To address these needs, we present Real Time GAZED: a real-time…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Sudheer Achary , Rohit Girmaji , Adhiraj Anil Deshmukh , Vineet Gandhi

Existing multi-view 3D object reconstruction methods heavily rely on sufficient overlap between input views, where occlusions and sparse coverage in practice frequently yield severe reconstruction incompleteness. Recent advancements in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Jiahao Chang , Chongjie Ye , Yushuang Wu , Yuantao Chen , Yidan Zhang , Zhongjin Luo , Chenghong Li , Yihao Zhi , Xiaoguang Han

With the rapid development of generative technology, current generative models can generate high-fidelity digital content and edit it in a controlled manner. However, there is a risk that malicious individuals might misuse these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Junjie Cao , Kaizhou Li , Xinchun Yu , Hongxiang Li , Xiaoping Zhang

Humans possess a remarkable ability to mentally explore and replay 3D environments they have previously experienced. Inspired by this mental process, we present EvoWorld: a world model that bridges panoramic video generation with evolving…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Jiahao Wang , Luoxin Ye , TaiMing Lu , Junfei Xiao , Jiahan Zhang , Yuxiang Guo , Xijun Liu , Rama Chellappa , Cheng Peng , Alan Yuille , Jieneng Chen

Video generation has achieved rapid progress benefiting from high-quality renderings provided by powerful image generators. We regard the video synthesis task as generating a sequence of images sharing the same contents but varying in…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Jingyuan Zhu , Huimin Ma , Jiansheng Chen , Jian Yuan

Image dehazing is one of the important and popular topics in computer vision and machine learning. A reliable real-time dehazing method with reliable performance is highly desired for many applications such as autonomous driving, security…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Ruoteng Li , Xiaoyi Zhang , Shaodi You , Yu Li

AI video generation has lowered barriers to video creation, but current tools still struggle with inconsistency. Filmmakers often find that clips fail to match characters and backgrounds, making it difficult to build coherent sequences. A…

Human-Computer Interaction · Computer Science 2025-12-22 Hye-Young Jo , Mose Sakashita , Aditi Mishra , Ryo Suzuki , Koichiro Niinuma , Aakar Gupta

Generating flexible-view 3D scenes, including 360{\deg} rotation and zooming, from single images is challenging due to a lack of 3D data. To this end, we introduce FlexWorld, a novel framework consisting of two key components: (1) a strong…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Luxi Chen , Zihan Zhou , Min Zhao , Yikai Wang , Ge Zhang , Wenhao Huang , Hao Sun , Ji-Rong Wen , Chongxuan Li

Creating 3D character animations traditionally requires significant time and effort from the animator. Advancements in generative methods now enable easy creation of multiple character animation variations for use or further editing.…

Human-Computer Interaction · Computer Science 2026-05-05 Ludwig Sidenmark , Qian Zhou , George Fitzmaurice , Fraser Anderson

Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual concepts within the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Hanxin Zhu , Tianyu He , Anni Tang , Junliang Guo , Zhibo Chen , Jiang Bian

Large-scale video generative models are trained on vast and diverse visual data, enabling them to internalize rich structural, semantic, and dynamic priors of the visual world. While these models have demonstrated impressive generative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Shenghe Zheng , Junpeng Jiang , Wenbo Li

While large-scale datasets have driven significant progress in Text-to-Video (T2V) generative models, these models remain highly sensitive to input prompts, demonstrating that prompt design is critical to generation quality. Current methods…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zillur Rahman , Alex Sheng , Cristian Meo