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We introduce OceanSplat, a novel 3D Gaussian Splatting-based approach for high-fidelity underwater scene reconstruction. To overcome multi-view inconsistencies caused by scattering media, we design a trinocular setup for each camera pose by…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Minseong Kweon , Jinsun Park

Abstract representations of 3D scenes play a crucial role in computer vision, enabling a wide range of applications such as mapping, localization, surface reconstruction, and even advanced tasks like SLAM and rendering. Among these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Chenggang Yang , Yuang Shi

The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peizhen Zheng , Dongjing Jiang , Qingchong Jiao , Redouane EL Bouchtaoui , Flynnwell Jianfei Zhang

Generating synthetic images is a useful method for cheaply obtaining labeled data for training computer vision models. However, obtaining accurate 3D models of relevant objects is necessary, and the resulting images often have a gap in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Bram Vanherle , Brent Zoomers , Jeroen Put , Frank Van Reeth , Nick Michiels

Recently, 3D Gaussian Splatting has emerged as a prominent research direction owing to its ultrarapid training speed and high-fidelity rendering capabilities. However, the unstructured and irregular nature of Gaussian point clouds poses…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Xiao Ren , Yu Liu , Ning An , Jian Cheng , Xin Qiao , He Kong

3D Gaussian Splatting (GS) has emerged as a powerful representation for high-quality scene reconstruction, offering compelling rendering quality. However, the training process of GS often suffers from slow convergence due to inefficient…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Binxiao Huang , Zhengwu Liu , Ngai Wong

With the emergence of Gaussian Splats, recent efforts have focused on large-scale scene geometric reconstruction. However, most of these efforts either concentrate on memory reduction or spatial space division, neglecting information in the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Butian Xiong , Xiaoyu Ye , Tze Ho Elden Tse , Kai Han , Shuguang Cui , Zhen Li

3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Binbin Huang , Zehao Yu , Anpei Chen , Andreas Geiger , Shenghua Gao

This study addresses the challenge of accurately segmenting 3D Gaussian Splatting from 2D masks. Conventional methods often rely on iterative gradient descent to assign each Gaussian a unique label, leading to lengthy optimization and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Qiuhong Shen , Xingyi Yang , Xinchao Wang

Intraoperative navigation relies heavily on precise 3D reconstruction to ensure accuracy and safety during surgical procedures. However, endoscopic scenarios present unique challenges, including sparse features and inconsistent lighting,…

Graphics · Computer Science 2025-07-17 Yuchao Zheng , Jianing Zhang , Guochen Ning , Hongen Liao

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

Reconstructing 3D scenes from unconstrained image collections poses significant challenges due to variations in appearance. In this paper, we propose Scalable Micro-macro Wavelet-based Gaussian Splatting (SMW-GS), a novel method that…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Yihui Li , Chengxin Lv , Hongyu Yang , Di Huang

We address the challenge of lifting 2D visual segmentation to 3D in Gaussian Splatting. Existing methods often suffer from inconsistent 2D masks across viewpoints and produce noisy segmentation boundaries as they neglect these semantic cues…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Hongyu Shen , Junfeng Ni , Yixin Chen , Weishuo Li , Mingtao Pei , Siyuan Huang

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

Recent advances in 3D Gaussian Splatting have shown remarkable potential for novel view synthesis. However, most existing large-scale scene reconstruction methods rely on the divide-and-conquer paradigm, which often leads to the loss of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Chuandong Liu , Huijiao Wang , Lei Yu , Gui-Song Xia

Dynamic scene reconstruction represents a fundamental yet demanding challenge in computer vision and robotics. While recent progress in 3DGS-based methods has advanced dynamic scene modeling, obtaining high-fidelity rendering and accurate…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yinan Deng , Jianyu Dou , Jiahui Wang , Jingyu Zhao , Yi Yang , Yufeng Yue

While 3D Gaussian Splatting (3DGS) excels in static scene modeling, its extension to dynamic scenes introduces significant challenges. Existing dynamic 3DGS methods suffer from either over-smoothing due to low-rank decomposition or feature…

Graphics · Computer Science 2025-08-08 Yifan Zhou , Beizhen Zhao , Pengcheng Wu , Hao Wang

Recently, 3D Gaussian Splatting and its derivatives have achieved significant breakthroughs in large-scale scene reconstruction. However, how to efficiently and stably achieve high-quality geometric fidelity remains a core challenge. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Kehua Chen , Tianlu Mao , Xinzhu Ma , Hao Jiang , Zehao Li , Zihan Liu , Shuqin Gao , Honglong Zhao , Feng Dai , Yucheng Zhang , Zhaoqi Wang

3D Gaussian Splatting (3DGS) has established itself as an efficient representation for real-time, high-fidelity 3D scene reconstruction. However, scaling 3DGS to large and unbounded scenes such as city blocks remains difficult. Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Sheng-Hsiang Hung , Ting-Yu Yen , Wei-Fang Sun , Simon See , Shih-Hsuan Hung , Hung-Kuo Chu