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Related papers: Z3D: Zero-Shot 3D Visual Grounding from Images

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Visual grounding (VG) aims to establish fine-grained alignment between vision and language. Ideally, it can be a testbed for vision-and-language models to evaluate their understanding of the images and texts and their reasoning abilities…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Zhihong Chen , Ruifei Zhang , Yibing Song , Xiang Wan , Guanbin Li

Most existing 3D referring expression segmentation (3DRES) methods rely on dense, high-quality point clouds, while real-world agents such as robots and mobile phones operate with only a few sparse RGB views and strict latency constraints.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Changli Wu , Haodong Wang , Jiayi Ji , Yutian Yao , Chunsai Du , Jihua Kang , Yanwei Fu , Liujuan Cao

3D visual grounding aims to locate objects based on natural language descriptions in 3D scenes. Existing methods rely on a pre-defined Object Lookup Table (OLT) to query Visual Language Models (VLMs) for reasoning about object locations,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Wenyuan Huang , Zhao Wang , Zhou Wei , Ting Huang , Fang Zhao , Jian Yang , Zhenyu Zhang

Video Temporal Grounding (VTG) aims to extract relevant video segments based on a given natural language query. Recently, zero-shot VTG methods have gained attention by leveraging pretrained vision-language models (VLMs) to localize target…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Jin-Seop Lee , SungJoon Lee , Jaehan Ahn , YunSeok Choi , Jee-Hyong Lee

We introduce a lightweight and accurate localization method that only utilizes the geometry of 2D-3D lines. Given a pre-captured 3D map, our approach localizes a panorama image, taking advantage of the holistic 360 view. The system…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Junho Kim , Jiwon Jeong , Young Min Kim

The recent development of Large Language Models (LLMs) with strong reasoning ability has driven research in various domains such as mathematics, coding, and scientific discovery. Meanwhile, 3D visual grounding, as a fundamental task in 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Hsiang-Wei Huang , Kuang-Ming Chen , Wenhao Chai , Cheng-Yen Yang , Jen-Hao Cheng , Jenq-Neng Hwang

3D visual grounding consists of identifying the instance in a 3D scene which is referred by an accompanying language description. While several architectures have been proposed within the commonly employed grounding-by-selection framework,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Sombit Dey , Ozan Unal , Christos Sakaridis , Luc Van Gool

Foundation models for 3D vision have recently demonstrated remarkable capabilities in 3D perception. However, scaling these models to long-sequence image inputs remains a significant challenge due to inference-time inefficiency. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 You Shen , Zhipeng Zhang , Yansong Qu , Xiawu Zheng , Jiayi Ji , Shengchuan Zhang , Liujuan Cao

Recent open-world 3D representation learning methods using Vision-Language Models (VLMs) to align 3D point cloud with image-text information have shown superior 3D zero-shot performance. However, CAD-rendered images for this alignment often…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Ye Mao , Junpeng Jing , Krystian Mikolajczyk

We introduce a 3D-aware diffusion model, ZeroNVS, for single-image novel view synthesis for in-the-wild scenes. While existing methods are designed for single objects with masked backgrounds, we propose new techniques to address challenges…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Kyle Sargent , Zizhang Li , Tanmay Shah , Charles Herrmann , Hong-Xing Yu , Yunzhi Zhang , Eric Ryan Chan , Dmitry Lagun , Li Fei-Fei , Deqing Sun , Jiajun Wu

Recent deep learning architectures can recognize instances of 3D point cloud objects of previously seen classes quite well. At the same time, current 3D depth camera technology allows generating/segmenting a large amount of 3D point cloud…

Computer Vision and Pattern Recognition · Computer Science 2019-02-28 Ali Cheraghian , Shafin Rahman , Lars Petersson

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Ying Zang , Xuanyi Liu , Yidong Han , Deyi Ji , Chaotao Ding , Yuanqi Hu , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Video temporal grounding (VTG) is a critical task in video understanding and a key capability for extending video large language models (Vid-LLMs) to broader applications. However, existing Vid-LLMs rely on uniform frame sampling to extract…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Rong Fan , Kaiyan Xiao , Minghao Zhu , Liuyi Wang , Kai Dai , Zhao Yang

3D visual grounding aims to identify the target object within a 3D point cloud scene referred to by a natural language description. Previous works usually require significant data relating to point color and their descriptions to exploit…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Tung-Yu Wu , Sheng-Yu Huang , Yu-Chiang Frank Wang

Online zero-shot 3D instance segmentation of a progressively reconstructed scene is both a critical and challenging task for embodied applications. With the success of visual foundation models (VFMs) in the image domain, leveraging 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yijie Tang , Jiazhao Zhang , Yuqing Lan , Yulan Guo , Dezun Dong , Chenyang Zhu , Kai Xu

Estimating the 3D world from 2D monocular images is a fundamental yet challenging task due to the labour-intensive nature of 3D annotations. To simplify label acquisition, this work proposes a novel approach that bridges 2D vision…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Sihao Lin , Daqi Liu , Ruochong Fu , Dongrui Liu , Andy Song , Hongwei Xie , Zhihui Li , Bing Wang , Xiaojun Chang

Robust trajectory planning under camera viewpoint changes is important for scalable end-to-end autonomous driving. However, existing models often depend heavily on the camera viewpoints seen during training. We investigate an…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Hiroki Hashimoto , Hiromichi Goto , Hiroyuki Sugai , Hiroshi Kera , Kazuhiko Kawamoto

We present a scalable 3D reconstruction model that addresses a critical limitation in offline feed-forward methods: their computational and memory requirements grow quadratically w.r.t. the number of input images. Our approach is built on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Sven Elflein , Ruilong Li , Sérgio Agostinho , Zan Gojcic , Laura Leal-Taixé , Qunjie Zhou , Aljosa Osep

Video Temporal Grounding (VTG), which aims to ground target clips from videos (such as consecutive intervals or disjoint shots) according to custom language queries (e.g., sentences or words), is key for video browsing on social media. Most…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Kevin Qinghong Lin , Pengchuan Zhang , Joya Chen , Shraman Pramanick , Difei Gao , Alex Jinpeng Wang , Rui Yan , Mike Zheng Shou

Mapping and understanding complex 3D environments is fundamental to how autonomous systems perceive and interact with the physical world, requiring both precise geometric reconstruction and rich semantic comprehension. While existing 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Naman Patel , Prashanth Krishnamurthy , Farshad Khorrami
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