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Related papers: Hand3R: Online 4D Hand-Scene Reconstruction in the…

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We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Yue Chen , Xingyu Chen , Yuxuan Xue , Anpei Chen , Yuliang Xiu , Gerard Pons-Moll

We introduce UniCon3R, a unified feed-forward framework for online human-scene 4D reconstruction from monocular video. Current feed-forward human-scene reconstruction methods suffer from artifacts, where bodies float above the ground or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Tanuj Sur , Shashank Tripathi , Nikos Athanasiou , Ha Linh Nguyen , Kai Xu , Michael J. Black , Angela Yao

Dense 3D scene reconstruction from an ordered sequence or unordered image collections is a critical step when bringing research in computer vision into practical scenarios. Following the paradigm introduced by DUSt3R, which unifies an image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuqi Wu , Wenzhao Zheng , Jie Zhou , Jiwen Lu

Reconstructing 3D scenes from monocular surgical videos can enhance surgeon's perception and therefore plays a vital role in various computer-assisted surgery tasks. However, achieving scale-consistent reconstruction remains an open…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Jiaxin Guo , Wenzhen Dong , Tianyu Huang , Hao Ding , Ziyi Wang , Haomin Kuang , Qi Dou , Yun-Hui Liu

We present an approach that can reconstruct hands in 3D from monocular input. Our approach for Hand Mesh Recovery, HaMeR, follows a fully transformer-based architecture and can analyze hands with significantly increased accuracy and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Georgios Pavlakos , Dandan Shan , Ilija Radosavovic , Angjoo Kanazawa , David Fouhey , Jitendra Malik

We propose Dyn-HaMR, to the best of our knowledge, the first approach to reconstruct 4D global hand motion from monocular videos recorded by dynamic cameras in the wild. Reconstructing accurate 3D hand meshes from monocular videos is a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zhengdi Yu , Stefanos Zafeiriou , Tolga Birdal

Realtime 4D reconstruction for dynamic scenes remains a crucial challenge for autonomous driving perception. Most existing methods rely on depth estimation through self-supervision or multi-modality sensor fusion. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Xin Fei , Wenzhao Zheng , Yueqi Duan , Wei Zhan , Masayoshi Tomizuka , Kurt Keutzer , Jiwen Lu

In recent years, 3D hand pose estimation methods have garnered significant attention due to their extensive applications in human-computer interaction, virtual reality, and robotics. In contrast, there has been a notable gap in hand…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Rolandos Alexandros Potamias , Jinglei Zhang , Jiankang Deng , Stefanos Zafeiriou

We present PAD3R, a method for reconstructing deformable 3D objects from casually captured, unposed monocular videos. Unlike existing approaches, PAD3R handles long video sequences featuring substantial object deformation, large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ting-Hsuan Liao , Haowen Liu , Yiran Xu , Songwei Ge , Gengshan Yang , Jia-Bin Huang

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Shijian Jiang , Qi Ye , Rengan Xie , Yuchi Huo , Xiang Li , Yang Zhou , Jiming Chen

Recovering the 3D geometry of a scene from a sparse set of uncalibrated images is a long-standing problem in computer vision. While recent learning-based approaches such as DUSt3R and MASt3R have demonstrated impressive results by directly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Sara Rojas , Matthieu Armando , Bernard Ghamen , Philippe Weinzaepfel , Vincent Leroy , Gregory Rogez

Hand-object 3D reconstruction has become increasingly important for applications in human-robot interaction and immersive AR/VR experiences. A common approach for object-agnostic hand-object reconstruction from RGB sequences involves a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Anilkumar Swamy , Vincent Leroy , Philippe Weinzaepfel , Jean-Sébastien Franco , Grégory Rogez

3D hand pose estimation and shape recovery are challenging tasks in computer vision. We introduce a novel framework HandTailor, which combines a learning-based hand module and an optimization-based tailor module to achieve high-precision…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Jun Lv , Wenqiang Xu , Lixin Yang , Sucheng Qian , Chongzhao Mao , Cewu Lu

In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image. In contrast to existing research on 2D or 3D hand pose estimation from RGB…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xiong Zhang , Qiang Li , Hong Mo , Wenbo Zhang , Wen Zheng

This paper presents a method to learn hand-object interaction prior for reconstructing a 3D hand-object scene from a single RGB image. The inference as well as training-data generation for 3D hand-object scene reconstruction is challenging…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Hongsuk Choi , Nikhil Chavan-Dafle , Jiacheng Yuan , Volkan Isler , Hyunsoo Park

Monocular 3D hand mesh recovery is challenging due to high degrees of freedom of hands, 2D-to-3D ambiguity and self-occlusion. Most existing methods are either inefficient or less straightforward for predicting the position of 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Yihong Lin , Xianjia Wu , Xilai Wang , Jianqiao Hu , Songju Lei , Xiandong Li , Wenxiong Kang

We present a method for reconstructing accurate and consistent 3D hands from a monocular video. We observe that detected 2D hand keypoints and the image texture provide important cues about the geometry and texture of the 3D hand, which can…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Zhigang Tu , Zhisheng Huang , Yujin Chen , Di Kang , Linchao Bao , Bisheng Yang , Junsong Yuan

We present HSImul3R, a unified framework for simulation-ready 3D reconstruction of human-scene interactions (HSI) from casual captures, including sparse-view images and monocular videos. Existing methods suffer from a perception-simulation…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yukang Cao , Haozhe Xie , Fangzhou Hong , Long Zhuo , Zhaoxi Chen , Liang Pan , Ziwei Liu

Recent advancements in multi-view scene reconstruction have been significant, yet existing methods face limitations when processing streams of input images. These methods either rely on time-consuming offline optimization or are restricted…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Zhuoguang Chen , Minghui Qin , Tianyuan Yuan , Zhe Liu , Hang Zhao

Dense 3D reconstruction and ego-motion estimation are key challenges in autonomous driving and robotics. Compared to the complex, multi-modal systems deployed today, multi-camera systems provide a simpler, low-cost alternative. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Aron Schmied , Tobias Fischer , Martin Danelljan , Marc Pollefeys , Fisher Yu
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