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This article introduces Follow-Me AI, a concept designed to enhance user interactions with smart environments, optimize energy use, and provide better control over data captured by these environments. Through AI agents that accompany users,…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-24 Alaa Saleh , Praveen Kumar Donta , Roberto Morabito , Naser Hossein Motlagh , Lauri Lovén

Artificial Intelligence based systems increasingly use personalization to provide users with relevant content, products, and solutions. Personalization is intended to support users and address their respective needs and preferences.…

Computers and Society · Computer Science 2020-08-24 Laura Schelenz , Avi Segal , Kobi Gal

We describe cases where real recommender systems were modified in the service of various human values such as diversity, fairness, well-being, time well spent, and factual accuracy. From this we identify the current practice of values…

Information Retrieval · Computer Science 2021-07-26 Jonathan Stray , Ivan Vendrov , Jeremy Nixon , Steven Adler , Dylan Hadfield-Menell

The last decade witnessed increasingly rapid progress in self-driving vehicle technology, mainly backed up by advances in the area of deep learning and artificial intelligence. The objective of this paper is to survey the current…

Machine Learning · Computer Science 2020-03-26 Sorin Grigorescu , Bogdan Trasnea , Tiberiu Cocias , Gigel Macesanu

AI is growing increasingly capable of automatically generating user interfaces (GenUI) from user prompts. However, designing GenUI applications that enable users to discover diverse customizations while preserving GenUI's expressiveness…

Human-Computer Interaction · Computer Science 2026-01-27 Bryan Min , Peiling Jiang , Zhicheng Huang , Haijun Xia

A longstanding goal of artificial intelligence is to create artificial agents capable of learning to perform tasks that require sequential decision making. Importantly, while it is the artificial agent that learns and acts, it is still up…

Artificial Intelligence · Computer Science 2021-07-14 Ruohan Zhang , Faraz Torabi , Garrett Warnell , Peter Stone

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

Human-Computer Interaction · Computer Science 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

We propose a novel preference alignment framework for improving spoken dialogue models on real-time conversations from user interactions. Current preference learning methods primarily focus on text-based language models, and are not…

Computation and Language · Computer Science 2025-06-27 Anne Wu , Laurent Mazaré , Neil Zeghidour , Alexandre Défossez

Large language models (LLMs) increasingly serve as the central control unit of AI agents, yet current approaches remain limited in their ability to deliver personalized interactions. While Retrieval Augmented Generation enhances LLM…

Artificial Intelligence · Computer Science 2025-10-10 Rebecca Westhäußer , Wolfgang Minker , Sebatian Zepf

Agentic AI systems - systems that can pursue goals through multi-step planning and tool-mediated action with limited direct supervision - are moving from experimental prototypes to enterprise deployments. This transition introduces tensions…

Computers and Society · Computer Science 2026-05-21 Nelly Dux , Cristina Alaimo , Philippe Roussiere , Abhishek Kumar Mishra

We present a powerful general framework for designing data-dependent optimization algorithms, building upon and unifying recent techniques in adaptive regularization, optimistic gradient predictions, and problem-dependent randomization. We…

Machine Learning · Statistics 2015-10-14 Mehryar Mohri , Scott Yang

We are interested in the design of autonomous robot behaviors that learn the preferences of users over continued interactions, with the goal of efficiently executing navigation behaviors in a way that the user expects. In this paper, we…

Robotics · Computer Science 2020-11-06 Cory Hayes , Matthew Marge

Rule-based adaptation is a foundational approach to self-adaptation, characterized by its human readability and rapid response. However, building high-performance and robust adaptation rules is often a challenge because it essentially…

Computation and Language · Computer Science 2024-07-03 Yusei Ishimizu , Jialong Li , Jinglue Xu , Jinyu Cai , Hitoshi Iba , Kenji Tei

In this position paper, we present ideas about creating a next generation framework towards an adaptive interface for data communication and visualisation systems. Our objective is to develop a system that accepts large data sets as inputs…

Human-Computer Interaction · Computer Science 2016-11-15 Grazziela P. Figueredo , Christian Wagner , Jonathan M. Garibaldi , Uwe Aickelin

High-end components that conduct complicated tasks automatically are a part of modern industrial systems. However, in order for these parts to function at the desired level, they need to be maintained by qualified experts. Solutions based…

This paper introduces real time inverse arithmetic coding and user interfaces based thereupon. The main idea is that information-efficient data entry can be achieved by ensuring that each input's associated display space and ease of…

Human-Computer Interaction · Computer Science 2010-08-31 Patrick Kaifosh

As large language models (LLMs) improve in their capacity to serve as personal AI assistants, their ability to output uniquely tailored, personalized responses that align with the soft preferences of their users is essential for enhancing…

Human-Computer Interaction · Computer Science 2025-05-15 Jessica Y. Bo , Tianyu Xu , Ishan Chatterjee , Katrina Passarella-Ward , Achin Kulshrestha , D Shin

AI-supported tools can help learners overcome challenges in programming education by providing adaptive assistance. However, existing research often focuses on individual tools rather than deriving broader design recommendations. A key…

Human-Computer Interaction · Computer Science 2025-03-04 Zihan Wu , Yicheng Tang , Barbara Ericson

Behavioral skills or policies for autonomous agents are conventionally learned from reward functions, via reinforcement learning, or from demonstrations, via imitation learning. However, both modes of task specification have their…

To safely interact with humans, AI agents must both know our norms and consider them during planning. However, such norm-guided planning has been less explored, only within communities of artificial agents, and has ignored the dynamic…

Artificial Intelligence · Computer Science 2026-05-28 Taylor Olson , Roberto Salas-Damian , Kenneth D. Forbus