Related papers: VividVoice: A Unified Framework for Scene-Aware Vi…
Vision-language models (VLMs) achieve remarkable success in single-image tasks. However, real-world scenarios often involve intricate multi-image inputs, leading to a notable performance decline as models struggle to disentangle critical…
Self-supervised learning methods such as wav2vec 2.0 have shown promising results in learning speech representations from unlabelled and untranscribed speech data that are useful for speech recognition. Since these representations are…
Developing algorithms for sound classification, detection, and localization requires large amounts of flexible and realistic audio data, especially when leveraging modern machine learning and beamforming techniques. However, most existing…
Generative voice technologies are rapidly evolving, offering opportunities for more personalized and inclusive experiences. Traditional one-shot voice conversion (VC) requires a target recording during inference, limiting ease of usage in…
Recent advancements in foundation models have revolutionized joint audio-video generation. However, existing approaches typically treat human-centric tasks including reference-based audio-video generation (R2AV), video editing (RV2AV) and…
Multimodal summarization requires models to jointly understand textual and visual inputs to generate concise, semantically coherent summaries. Existing methods often inject shallow visual features into deep language models, leading to…
While embeddings from multimodal large language models (LLMs) excel as general-purpose representations, their application to dynamic modalities like audio and video remains underexplored. We introduce WAVE (\textbf{u}nified \&…
In this paper, we propose a novel lip-to-speech generative adversarial network, Visual Context Attentional GAN (VCA-GAN), which can jointly model local and global lip movements during speech synthesis. Specifically, the proposed VCA-GAN…
In real-world singing voice conversion (SVC) applications, environmental noise and the demand for expressive output pose significant challenges. Conventional methods, however, are typically designed without accounting for real deployment…
While state-of-the-art audio-video generation models like Veo3 and Sora2 demonstrate remarkable capabilities, their closed-source nature makes their architectures and training paradigms inaccessible. To bridge this gap in accessibility and…
Recent large vision-language models (VLMs) remain fundamentally constrained by a persistent dichotomy: understanding and generation are treated as distinct problems, leading to fragmented architectures, cascaded pipelines, and misaligned…
The human brain contextually exploits heterogeneous sensory information to efficiently perform cognitive tasks including vision and hearing. For example, during the cocktail party situation, the human auditory cortex contextually integrates…
Text-to-speech (TTS) and singing voice synthesis (SVS) aim at generating high-quality speaking and singing voice according to textual input and music scores, respectively. Unifying TTS and SVS into a single system is crucial to the…
We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…
Audio is indispensable for real-world video, yet generation models have largely overlooked audio components. Current approaches to producing audio-visual content often rely on cascaded pipelines, which increase cost, accumulate errors, and…
Face-based Voice Conversion (FVC) is a novel task that leverages facial images to generate the target speaker's voice style. Previous work has two shortcomings: (1) suffering from obtaining facial embeddings that are well-aligned with the…
Audio-visual feature synchronization for real-time speech enhancement in hearing aids represents a progressive approach to improving speech intelligibility and user experience, particularly in strong noisy backgrounds. This approach…
Conventional audio-visual methods for speaker verification rely on large amounts of labeled data and separate modality-specific architectures, which is computationally expensive, limiting their scalability. To address these problems, we…
We present a unified model capable of simultaneously grounding both spoken language and non-speech sounds within a visual scene, addressing key limitations in current audio-visual grounding models. Existing approaches are typically limited…
Visual Grounding (VG) aims to utilize given natural language queries to locate specific target objects within images. While current transformer-based approaches demonstrate strong localization performance in standard scene (i.e, scenarios…