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Monte Carlo Tree Search (MCTS) scales poorly in cooperative multi-agent domains because expansion must consider an exponentially large set of joint actions, severely limiting exploration under realistic search budgets. We propose NonZero,…

Machine Learning · Computer Science 2026-05-04 Sizhe Tang , Zuyuan Zhang , Mahdi Imani , Tian Lan

Multi-Agent Path Finding (MAPF), which involves finding collision-free paths for multiple robots, is crucial in various applications. Lifelong MAPF, where targets are reassigned to agents as soon as they complete their initial targets,…

Robotics · Computer Science 2024-04-09 Yimin Tang , Zhenghong Yu , Yi Zheng , T. K. Satish Kumar , Jiaoyang Li , Sven Koenig

The increasing use of autonomous robot systems in hazardous environments underscores the need for efficient search and rescue operations. Despite significant advancements, existing literature on object search often falls short in overcoming…

Robotics · Computer Science 2024-04-08 Matthew Collins , Jared J. Beard , Nicholas Ohi , Yu Gu

With the expansion of the scale of robotics applications, the multi-goal multi-agent pathfinding (MG-MAPF) problem began to gain widespread attention. This problem requires each agent to visit pre-assigned multiple goal points at least once…

Multiagent Systems · Computer Science 2024-05-01 Mingkai Tang , Yuanhang Li , Hongji Liu , Yingbing Chen , Ming Liu , Lujia Wang

LLM-powered systems require complex multi-step decision-making abilities to solve real-world tasks, yet current planning approaches face a trade-off between the high latency of inference-time search and the limited generalization of…

Artificial Intelligence · Computer Science 2026-04-17 Xin Xie , Dongyun Xue , Wuguannan Yao , Mingxiao Feng , Wengang Zhou , Xiang Qi , Houqiang Li , Peng Zhang

Large transformer models, trained on diverse datasets, have demonstrated impressive few-shot performance on previously unseen tasks without requiring parameter updates. This capability has also been explored in Reinforcement Learning (RL),…

Multiagent Systems · Computer Science 2026-04-02 Tao Jiang , Zichuan Lin , Lihe Li , Yi-Chen Li , Cong Guan , Lei Yuan , Zongzhang Zhang , Yang Yu , Deheng Ye

We study an efficient implementation of Multi-Armed Bandit (MAB)-based Monte-Carlo Tree Search (MCTS) for classical planning. One weakness of MCTS is that it spends a significant time deciding which node to expand next. While selecting a…

Artificial Intelligence · Computer Science 2025-11-18 Masataro Asai

Lane-free traffic environments allow vehicles to better harness the lateral capacity of the road without being restricted to lane-keeping, thereby increasing the traffic flow rates. As such, we have a distinct and more challenging setting…

We present MBAPPE, a novel approach to motion planning for autonomous driving combining tree search with a partially-learned model of the environment. Leveraging the inherent explainable exploration and optimization capabilities of the…

Robotics · Computer Science 2023-09-18 Raphael Chekroun , Thomas Gilles , Marin Toromanoff , Sascha Hornauer , Fabien Moutarde

Multi-robot systems are integral to modern logistics, but their capabilities are often limited to tasks executable by individual agents. This paper addresses a critical gap in existing frameworks like Multi-Agent Path Finding (MAPF) and…

Multiagent Systems · Computer Science 2026-05-18 Ning Zhou , Nikolai W. F. Bode , Edmund R. Hunt

Prehensile object rearrangement in cluttered and confined spaces has broad applications but is also challenging. For instance, rearranging products in a grocery shelf means that the robot cannot directly access all objects and has limited…

Robotics · Computer Science 2022-03-21 Rui Wang , Yinglong Miao , Kostas E. Bekris

Diffusion models have recently emerged as a powerful tool for planning. However, unlike Monte Carlo Tree Search (MCTS)-whose performance naturally improves with inference-time computation scaling-standard diffusion-based planners offer only…

Artificial Intelligence · Computer Science 2026-01-30 Jaesik Yoon , Hyeonseo Cho , Doojin Baek , Yoshua Bengio , Sungjin Ahn

Real-world multimodal misinformation often arises from mixed forgery sources, requiring dynamic reasoning and adaptive verification. However, existing methods mainly rely on static pipelines and limited tool usage, limiting their ability to…

Computation and Language · Computer Science 2025-11-18 Xing Cui , Yueying Zou , Zekun Li , Peipei Li , Xinyuan Xu , Xuannan Liu , Huaibo Huang

In this study, we explore the efficiency of the Monte Carlo Tree Search (MCTS), a prominent decision-making algorithm renowned for its effectiveness in complex decision environments, contingent upon the volume of simulations conducted.…

Artificial Intelligence · Computer Science 2024-03-19 Ye Zhang , Mengran Zhu , Kailin Gui , Jiayue Yu , Yong Hao , Haozhan Sun

Large Language Model (LLM) agents are increasingly applied to complex, multi-step tasks that require interaction with diverse external tools across various domains. However, current LLM agent tool planning methods typically rely on greedy,…

Artificial Intelligence · Computer Science 2026-03-16 Shuo Yang , Soyeon Caren Han , Yihao Ding , Shuhe Wang , Eduard Hoy

We propose a novel method for reconstructing floor plans from noisy 3D point clouds. Our main contribution is a principled approach that relies on the Monte Carlo Tree Search (MCTS) algorithm to maximize a suitable objective function…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Sinisa Stekovic , Mahdi Rad , Friedrich Fraundorfer , Vincent Lepetit

Recent advances in large language models (LLMs) have substantially accelerated the development of embodied agents. LLM-based multi-agent systems mitigate the inefficiency of single agents in complex tasks. However, they still suffer from…

Emerging Technologies · Computer Science 2026-02-02 XiaoJie Zhang , JianHan Wu , Xiaoyang Qu , Jianzong Wang

In this work, we introduce MO-SeGMan, a Multi-Objective Sequential and Guided Manipulation planner for highly constrained rearrangement problems. MO-SeGMan generates object placement sequences that minimize both replanning per object and…

Robotics · Computer Science 2025-11-04 Cankut Bora Tuncer , Marc Toussaint , Ozgur S. Oguz

Monte Carlo tree search (MCTS) has achieved state-of-the-art results in many domains such as Go and Atari games when combining with deep neural networks (DNNs). When more simulations are executed, MCTS can achieve higher performance but…

Artificial Intelligence · Computer Science 2020-12-16 Li-Cheng Lan , Meng-Yu Tsai , Ti-Rong Wu , I-Chen Wu , Cho-Jui Hsieh

We explore applying the Monte Carlo Tree Search (MCTS) algorithm in a notoriously difficult task: tuning programs for high-performance deep learning and image processing. We build our framework on top of Halide and show that MCTS can…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-29 Ameer Haj-Ali , Hasan Genc , Qijing Huang , William Moses , John Wawrzynek , Krste Asanović , Ion Stoica