Related papers: Surface Interactions in Photon Monte Carlo Simulat…
Colloidal droplets are used in a variety of practical applications. Some of these applications require particles of different sizes. These include medical diagnostic methods, the creation of photonic crystals, the formation of…
A new Monte Carlo program for photohadronic interactions of relativistic nucleons with an ambient photon radiation field is presented. The event generator is designed to fulfil typical astrophysical requirements, but can also be used for…
A boundary-based net-exchange Monte Carlo method was introduced in [1] that allows to bypass the difficulties encountered by standard Monte Carlo algorithms in the limit of optically thick absorption (and/or for quasi-isothermal…
The atmospheric scattering of light has a significant influence on results of optical observations of air showers. It causes attenuation of direct light from the shower, but also contributes a delayed signal to the observed light. The…
Equilibrium adsorption of disk-like particles on patterned adhesive surfaces is studied using Monte Carlo simulations. The surface is represented as a two-dimensional plane with circular adhesive domains arranged either regularly or…
We use ab-initio electromagnetic simulations to investigate light absorption by rough surfaces in the context of the formation of laser-induced periodic surface structures. Our approach involves modeling a realistic rough surface using a…
In a recent experiment by Eichmann et al., polarization-sensitive measurements of the fluorescence from two four-level ions driven by a linearly polarized laser were made. Depending on the polarization chosen, different degrees of…
The increasing density of space objects in low-Earth orbit highlights the critical need for accurate orbit predictions to minimise operational disruptions. One significant challenge lies in accurately modelling the interaction of gas…
We address the issue of accurately treating interaction effects in the mesoscopic regime by investigating the ground state properties of isolated irregular quantum dots. Quantum Monte Carlo techniques are used to calculate the distributions…
Reaction and elastic differential cross sections are calculated for light nuclei in the framework of the Glauber theory. The optical phase-shift function is evaluated by Monte Carlo integration. This enables us to use the most accurate wave…
We study the spectra of photospheric emission from highly relativistic gamma-ray burst outflows using a Monte Carlo (MC) code. We consider the Comptonization of photons with a fast cooled synchrotron spectrum in a relativistic jet with…
We present the first numerical radiative transfer simulation of multiple light scattering in dust configurations containing aligned non-spherical (spheroidal) dust grains. Such models are especially important if one wants to explain the…
This paper gives an overview of the particle transport theory essentials, the basics of particle-material interaction simulation, physical quantities needed to simulate particle transport and interactions in materials, Monte Carlo…
Using the catalytic CO oxidation at RuO2(110) as a showcase, we employ first-principles kinetic Monte Carlo simulations to illustrate the intricate effects on temperature programmed reaction spectroscopy data brought about by the mere…
Inverse rendering methods have achieved remarkable performance in reconstructing high-fidelity 3D objects with disentangled geometries, materials, and environmental light. However, they still face huge challenges in reflective surface…
Large-scale Monte Carlo simulations, together with scaling, are used to obtain the critical behavior of the Hastings long-range model and two corresponding models based on small-world networks. These models have combined short- and…
AIM: We have recently developed a microscopic Monte Carlo approach to study surface chemistry on interstellar grains and the morphology of ice mantles. The method is designed to eliminate the problems inherent in the rate-equation formalism…
We present a Monte Carlo rendering framework for the physically-accurate simulation of speckle patterns arising from volumetric scattering of coherent waves. These noise-like patterns are characterized by strong statistical properties, such…
A detailed Monte-Carlo code has been developed from basic principles that simulates almost all of the basic photon and charged particle interactions. The code is used to derive the response functions of a high energy photon detector to…
The effect of surface roughness on the structure of liquid crystalline fluids near solid substrates is studied by Monte Carlo simulations. The liquid crystal is modelled as a fluid of soft ellipsoidal molecules and the substrate is modelled…