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Software analytics in augmented reality (AR) is said to have great potential. One reason why this potential is not yet fully exploited may be usability problems of the AR user interfaces. We present an iterative and qualitative usability…

Human-Computer Interaction · Computer Science 2020-08-17 David Baum , Stefan Bechert , Ulrich Eisenecker , Isabelle Meichsner , Richard Müller

Augmented reality (AR) has revolutionized the video game industry by providing interactive, three-dimensional visualization. Interestingly, AR technology has only been sparsely used in scientific visualization. This is, at least in part,…

Graphics · Computer Science 2022-08-04 Mrudang Mathur , Josef M. Brozovich , Manuel K. Rausch

Synchronous data-rich conversations are commonplace within enterprise organizations, taking place at varying degrees of formality between stakeholders at different levels of data literacy. In these conversations, representations of data are…

Human-Computer Interaction · Computer Science 2025-01-10 Matthew Brehmer

eXtended Reality (XR) autism research, ranging from Augmented Reality to Virtual Reality, focuses on socio-emotional abilities and high-functioning autism. However common autism interventions address the entire spectrum over social, sensory…

Human-Computer Interaction · Computer Science 2022-04-11 Valentin Bauer , Tifanie Bouchara , Patrick Bourdot

When connecting objects and their language referents in an embodied 3D environment, it is important to note that: (1) an object can be better characterized by leveraging comparative information between itself and other objects, and (2) an…

Computation and Language · Computer Science 2024-04-11 Chancharik Mitra , Abrar Anwar , Rodolfo Corona , Dan Klein , Trevor Darrell , Jesse Thomason

Recent years have witnessed the rapid development and wide adoption of immersive head-mounted devices, such as HTC VIVE, Oculus Rift, and Microsoft HoloLens. These immersive devices have the potential to significantly extend the methodology…

Graphics · Computer Science 2023-10-10 Chen Zhu-Tian , Yifang Wang , Tianchen Sun , Xiang Gao , Wei Chen , Zhigeng Pan , Huamin Qu , Yingcai Wu

A major focus of current research on place recognition is visual localization for autonomous driving. In this scenario, as cameras will be operating continuously, it is realistic to expect videos as an input to visual localization…

Computer Vision and Pattern Recognition · Computer Science 2020-11-05 Anh-Dzung Doan , Yasir Latif , Tat-Jun Chin , Yu Liu , Shin-Fang Ch'ng , Thanh-Toan Do , Ian Reid

In the context of autonomous navigation, effectively conveying abstract navigational cues to agents in dynamic environments presents significant challenges, particularly when navigation information is derived from diverse modalities such as…

Machine Learning · Computer Science 2025-03-17 Hsuan-Kung Yang , Tsung-Chih Chiang , Jou-Min Liu , Ting-Ru Liu , Chun-Wei Huang , Tsu-Ching Hsiao , Chun-Yi Lee

Conventional methods for visual assessment of civil infrastructures have certain limitations, such as subjectivity of the collected data, long inspection time, and high cost of labor. Although some new technologies i.e. robotic techniques…

Computer Vision and Pattern Recognition · Computer Science 2019-02-21 Enes Karaaslan , Ulas Bagci , F. Necati Catbas

The adoption of Augmented Reality (AR) is increasing to enhance Human-System Interaction (HSI) by creating immersive experiences that improve efficiency and safety in various industries. In industrial maintenance, traditional practices…

Human-Computer Interaction · Computer Science 2025-11-19 Parul Khanna , Ravdeep Kour , Ramin Karim

Early identification of on-site hazards is crucial for accident prevention in the construction industry. Currently, the construction industry relies on experienced safety advisors (SAs) to identify site hazards and generate mitigation…

Human-Computer Interaction · Computer Science 2025-04-11 Pengkun Liu , Jinding Xing , Ruoxin Xiong , Pingbo Tang

Although access to sufficient screen space is crucial to knowledge work, workers often find themselves with limited access to display infrastructure in remote or public settings. While virtual displays can be used to extend the available…

Within the past two decades, Augmented Reality (AR) applications have received increased attention. Augmented Reality is now widely used in the education sector at level K to 12. AR is expected to be generally adopted in two to three years…

Physics Education · Physics 2022-03-15 Carlo H. Godoy

Despite growing interest in virtual and augmented reality (VR/AR) for mental well-being, prior work using immersive interventions to teach mental health skills has largely focused on calming or abstract settings. As a result, little is…

Human-Computer Interaction · Computer Science 2025-10-15 Anna Fang , Jiayang Shi , Hriday Chhabria , Bosi Li , Haiyi Zhu

Although the availability of a large amount of data is usually given for granted, there are relevant scenarios where this is not the case; for instance, in the biomedical/healthcare domain, some applications require to build huge datasets…

Machine Learning · Computer Science 2023-10-24 Pierangela Bruno , Francesco Calimeri , Cinzia Marte , Simona Perri

Visualization and virtual environments (VEs) have been two interconnected parallel strands in visual computing for decades. Some VEs have been purposely developed for visualization applications, while many visualization applications are…

Human-Computer Interaction · Computer Science 2018-12-04 Min Chen , Kelly Gaither , Nigel W. John , Brian McCann

Large curved displays have emerged as a powerful platform for collaboration, data visualization, and entertainment. These displays provide highly immersive experiences, a wider field of view, and higher satisfaction levels. Yet, large…

Human-Computer Interaction · Computer Science 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan

Wireless Smart Sensors (WSS) process field data and inform structural engineers and owners about the infrastructure health and safety. In bridge engineering, inspectors make decisions using objective data from each bridge. They decide about…

Human-Computer Interaction · Computer Science 2021-10-19 M. Aguero , D. Doyle , D. Mascarenas , F. Moreu

Projected augmented reality, also called projection mapping or video mapping, is a form of augmented reality that uses projected light to directly augment 3D surfaces, as opposed to using pass-through screens or headsets. The value of…

Graphics · Computer Science 2020-01-03 Brittany Factura , Laura LaPerche , Phil Reyneri , Brett Jones , Kevin Karsch

Effectively showing the relationships between objects in a dataset is one of the main tasks in information visualization. Typically there is a well-defined notion of distance between pairs of objects, and traditional approaches such as…

Human-Computer Interaction · Computer Science 2014-04-09 Bahador Saket , Paolo Simonetto , Stephen Kobourov , Katy Borner