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Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Chao Yang , Ser-Nam Lim

With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Chuanyu Pan , Guowei Yang , Taijiang Mu , Yu-Kun Lai

Emotion recognition technology has been studied from the past decade. With its growing importance and applications such as customer service, medical, education, etc., this research study aims to explore its potential and importance in the…

Human-Computer Interaction · Computer Science 2025-03-31 Simran Kaur Ghatoray , Yongmin Li

Learning disentangled representations of data is a fundamental problem in artificial intelligence. Specifically, disentangled latent representations allow generative models to control and compose the disentangled factors in the synthesis…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Yotam Nitzan , Amit Bermano , Yangyan Li , Daniel Cohen-Or

Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Xiangyu Liang , Wenlin Zhuang , Tianyong Wang , Guangxing Geng , Guangyue Geng , Haifeng Xia , Siyu Xia

Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Chao Xu , Junwei Zhu , Jiangning Zhang , Yue Han , Wenqing Chu , Ying Tai , Chengjie Wang , Zhifeng Xie , Yong Liu

Recent advances in deep face recognition have spurred a growing demand for large, diverse, and manually annotated face datasets. Acquiring authentic, high-quality data for face recognition has proven to be a challenge, primarily due to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-29 Andrea Atzori , Fadi Boutros , Naser Damer , Gianni Fenu , Mirko Marras

Facial editing is an important task in vision and graphics with numerous applications. However, existing works are incapable to deliver a continuous and fine-grained editing mode (e.g., editing a slightly smiling face to a big laughing one)…

Computer Vision and Pattern Recognition · Computer Science 2021-09-10 Yuming Jiang , Ziqi Huang , Xingang Pan , Chen Change Loy , Ziwei Liu

Creating realistic animations of human faces with computer graphic models is still a challenging task. It is often solved either with tedious manual work or motion capture based techniques that require specialised and costly hardware.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Wolfgang Paier , Anna Hilsmann , Peter Eisert

High-fidelity reconstruction of head avatars from monocular videos is highly desirable for virtual human applications, but it remains a challenge in the fields of computer graphics and computer vision. In this paper, we propose a two-phase…

Graphics · Computer Science 2025-03-31 Pilseo Park , Ze Zhang , Michel Sarkis , Ning Bi , Xiaoming Liu , Yiying Tong

Methods for generating synthetic data have become of increasing importance to build large datasets required for Convolution Neural Networks (CNN) based deep learning techniques for a wide range of computer vision applications. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2020-09-02 Muhammad Ali Farooq , Peter Corcoran

This paper proposes a step toward obtaining general models of knowledge for facial analysis, by addressing the question of multi-source transfer learning. More precisely, the proposed approach consists in two successive training steps: the…

Machine Learning · Computer Science 2019-11-11 Valentin Vielzeuf , Alexis Lechervy , Stéphane Pateux , Frédéric Jurie

This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yifan Yang , Zhi Cen , Sida Peng , Xiangwei Chen , Yifu Deng , Xinyu Zhu , Fan Jia , Xiaowei Zhou , Hujun Bao

Head avatar reenactment focuses on creating animatable personal avatars from monocular videos, serving as a foundational element for applications like social signal understanding, gaming, human-machine interaction, and computer vision.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Wei Liang , Hui Yu , Derui Ding , Rachael E. Jack , Philippe G. Schyns

Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhiyao Sun , Ziqiao Peng , Yifeng Ma , Yi Chen , Zhengguang Zhou , Zixiang Zhou , Guozhen Zhang , Youliang Zhang , Yuan Zhou , Qinglin Lu , Yong-Jin Liu

Speech-driven 3D facial animation has been widely studied, yet there is still a gap to achieving realism and vividness due to the highly ill-posed nature and scarcity of audio-visual data. Existing works typically formulate the cross-modal…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jinbo Xing , Menghan Xia , Yuechen Zhang , Xiaodong Cun , Jue Wang , Tien-Tsin Wong

Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…

Graphics · Computer Science 2020-07-21 Eloïse Berson , Catherine Soladié , Vincent Barrielle , Nicolas Stoiber

Existing facial reenactment methods struggle with a trade-off between expressiveness and fine-grained controllability. Holistic facial reenactment models often sacrifice granular control for expressiveness, while methods designed for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Chaonan Ji , Jinwei Qi , Sheng Xu , Peng Zhang , Bang Zhang

Despite previous success in generating audio-driven talking heads, most of the previous studies focus on the correlation between speech content and the mouth shape. Facial emotion, which is one of the most important features on natural…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Xinya Ji , Hang Zhou , Kaisiyuan Wang , Wayne Wu , Chen Change Loy , Xun Cao , Feng Xu

In this letter, we envision a new metaverse communication paradigm for virtual avatar faces, and develop the semantic face compression with compact 3D facial descriptors. The fundamental principle is that the communication of virtual avatar…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Binzhe Li , Bolin Chen , Zhao Wang , Shiqi Wang , Yan Ye