Related papers: HuPER: A Human-Inspired Framework for Phonetic Per…
Universal jamming grippers excel at grasping unknown objects due to their compliant bodies. Traditional tactile sensors can compromise this compliance, reducing grasping performance. We present acoustic sensing as a form of morphological…
We introduce DiscoPhon, a multilingual benchmark for evaluating unsupervised phoneme discovery from discrete speech units. DiscoPhon covers 6 dev and 6 test languages, chosen to span a wide range of phonemic contrasts. Given only 10 hours…
When trained on language data, do transformers learn some arbitrary computation that utilizes the full capacity of the architecture or do they learn a simpler, tree-like computation, hypothesized to underlie compositional meaning systems…
We present software that, in only a few hours, transcribes forty hours of recorded speech in a surprise language, using only a few tens of megabytes of noisy text in that language, and a zero-resource grapheme to phoneme (G2P) table. A…
Perceptual processes are frequently multi-modal. This is the case of haptic perception. Data sets of visual and haptic sensory signals have been compiled in the past, especially when it comes to the exploration of textured surfaces. These…
Speech foundation models, such as OpenAI's Whisper, become the state of the art in speech understanding due to their strong accuracy and generalizability. Yet, their applications are mostly limited to processing pre-recorded speech, whereas…
In this project, we demonstrate that phoneme-based models for speech processing can achieve strong crosslinguistic generalizability to unseen languages. We curated the IPAPACK, a massively multilingual speech corpora with phonemic…
Despite rapid progress in the recent past, current speech recognition systems still require labeled training data which limits this technology to a small fraction of the languages spoken around the globe. This paper describes wav2vec-U,…
Speech pre-training has shown great success in learning useful and general latent representations from large-scale unlabeled data. Based on a well-designed self-supervised learning pattern, pre-trained models can be used to serve lots of…
Handwritten mathematical expression recognition (HMER) is a challenging task that has many potential applications. Recent methods for HMER have achieved outstanding performance with an encoder-decoder architecture. However, these methods…
Imagine being able to listen to the birds chirping in a park without hearing the chatter from other hikers, or being able to block out traffic noise on a busy street while still being able to hear emergency sirens and car honks. We…
Contemporary conversational systems often present a significant limitation: their responses lack the emotional depth and disfluent characteristic of human interactions. This absence becomes particularly noticeable when users seek more…
Non-native speakers show difficulties with spoken word processing. Many studies attribute these difficulties to imprecise phonological encoding of words in the lexical memory. We test an alternative hypothesis: that some of these…
Language models will inevitably err in situations with which they are unfamiliar. However, by effectively communicating uncertainties, they can still guide humans toward making sound decisions in those contexts. We demonstrate this idea by…
Using language makes human beings surpass animals in wisdom. To let machines understand, learn, and use language flexibly, we propose a human-like general language processing (HGLP) architecture, which contains sensorimotor, association,…
Previous speech pre-training methods, such as wav2vec2.0 and HuBERT, pre-train a Transformer encoder to learn deep representations from audio data, with objectives predicting either elements from latent vector quantized space or…
With the development of deep learning, automatic speech recognition (ASR) has made significant progress. To further enhance the performance of ASR, revising recognition results is one of the lightweight but efficient manners. Various…
In this paper, we design a signalling game-based emergent communication environment to generate state-of-the-art emergent languages in terms of similarity to human language. This is done with hyperparameter optimization, using XferBench as…
Audio recordings of collaborative learning environments contain a constant presence of cross-talk and background noise. Dynamic speech recognition between Spanish and English is required in these environments. To eliminate the standard…
Pragmatics and non-literal language understanding are essential to human communication, and present a long-standing challenge for artificial language models. We perform a fine-grained comparison of language models and humans on seven…