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3D assets have rapidly expanded in quantity and diversity due to the growing popularity of virtual reality and gaming. As a result, text-to-shape retrieval has become essential in facilitating intuitive search within large repositories.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Khanh Nguyen , Dasith de Silva Edirimuni , Ghulam Mubashar Hassan , Ajmal Mian

We propose a robust and accurate method for estimating the 3D poses of two hands in close interaction from a single color image. This is a very challenging problem, as large occlusions and many confusions between the joints may happen.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Shreyas Hampali , Sayan Deb Sarkar , Mahdi Rad , Vincent Lepetit

Physics-informed machine learning (PIML) has emerged as a promising alternative to classical methods for predicting dynamical systems, offering faster and more generalizable solutions. However, existing models, including recurrent neural…

Machine Learning · Computer Science 2025-01-28 Zheyuan Hu , Nazanin Ahmadi Daryakenari , Qianli Shen , Kenji Kawaguchi , George Em Karniadakis

Estimating 3D human pose from a single image suffers from severe ambiguity since multiple 3D joint configurations may have the same 2D projection. The state-of-the-art methods often rely on context modeling methods such as pictorial…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Xiaoxuan Ma , Jiajun Su , Chunyu Wang , Hai Ci , Yizhou Wang

In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Takehiko Ohkawa , Ryosuke Furuta , Yoichi Sato

State space models (SSMs) with selection mechanisms and hardware-aware architectures, namely Mamba, have recently demonstrated significant promise in long-sequence modeling. Since the self-attention mechanism in transformers has quadratic…

Computer Vision and Pattern Recognition · Computer Science 2024-04-29 Hanwei Zhang , Ying Zhu , Dan Wang , Lijun Zhang , Tianxiang Chen , Zi Ye

Estimating 3D hand poses from a single RGB image is challenging because depth ambiguity leads the problem ill-posed. Training hand pose estimators with 3D hand mesh annotations and multi-view images often results in significant performance…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Liangjian Chen , Shih-Yao Lin , Yusheng Xie , Yen-Yu Lin , Xiaohui Xie

Multi-object tracking (MOT) in team sports is particularly challenging due to the fast-paced motion and frequent occlusions resulting in motion blur and identity switches, respectively. Predicting player positions in such scenarios is…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Dheeraj Khanna , Jerrin Bright , Yuhao Chen , John S. Zelek

We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps and at state-of-the-art accuracy. This is enabled by a new learning based architecture designed such that it can make use…

Computer Vision and Pattern Recognition · Computer Science 2022-03-14 Yuxiao Zhou , Marc Habermann , Weipeng Xu , Ikhsanul Habibie , Christian Theobalt , Feng Xu

Accurate 3D human pose estimation from monocular videos requires effective modelling of complex spatial and temporal dependencies. However, existing methods often face challenges in efficiency and adaptability when modelling spatial and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Ruochen Li , Shuang Chen , Wenke E , Farshad Arvin , Amir Atapour-Abarghouei

Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation. Due to the inherent depth ambiguity of monocular settings,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Soshi Shimada , Vladislav Golyanik , Zhi Li , Patrick Pérez , Weipeng Xu , Christian Theobalt

The Mamba layer offers an efficient selective state space model (SSM) that is highly effective in modeling multiple domains, including NLP, long-range sequence processing, and computer vision. Selective SSMs are viewed as dual models, in…

Machine Learning · Computer Science 2024-04-02 Ameen Ali , Itamar Zimerman , Lior Wolf

Accurately recovering hand poses within the body context remains a major challenge in 3D whole-body pose estimation. This difficulty arises from a fundamental supervision gap: whole-body pose estimators are trained on full-body datasets…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Gyeongsik Moon

Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Cheng Yu , Bo Wang , Bo Yang , Robby T. Tan

Scene flow estimation aims to predict 3D motion from consecutive point cloud frames, which is of great interest in autonomous driving field. Existing methods face challenges such as insufficient spatio-temporal modeling and inherent loss of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Jiehao Luo , Jintao Cheng , Xiaoyu Tang , Qingwen Zhang , Bohuan Xue , Rui Fan

Predicting hand motion is critical for understanding human intentions and bridging the action space between human movements and robot manipulations. Existing hand trajectory prediction (HTP) methods forecast the future hand waypoints in 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Junyi Ma , Wentao Bao , Jingyi Xu , Guanzhong Sun , Xieyuanli Chen , Hesheng Wang

High-Density surface Electromyography (HDsEMG) has emerged as a pivotal resource for Human-Computer Interaction (HCI), offering direct insights into muscle activities and motion intentions. However, a significant challenge in practical…

Signal Processing · Electrical Eng. & Systems 2026-02-25 Mehran Shabanpour , Kasra Rad , Sadaf Khademi , Arash Mohammadi

Accurate hand pose estimation at joint level has several uses on human-robot interaction, user interfacing and virtual reality applications. Yet, it currently is not a solved problem. The novel deep learning techniques could make a great…

Human-Computer Interaction · Computer Science 2017-07-20 Francisco Gomez-Donoso , Sergio Orts-Escolano , Miguel Cazorla

We introduce a novel method for robust and accurate 3D object pose estimation from a single color image under large occlusions. Following recent approaches, we first predict the 2D projections of 3D points related to the target object and…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Markus Oberweger , Mahdi Rad , Vincent Lepetit

We propose novel real-time algorithm to localize hands and find their associations with multiple people in the cluttered 4D volumetric data (dynamic 3D volumes). Different from the traditional multiple view approaches, which find key points…

Computer Vision and Pattern Recognition · Computer Science 2019-03-06 Hao Jiang , Quanzeng You
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