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Transformer-based methods for 3D human pose estimation face significant computational challenges due to the quadratic growth of self-attention mechanism complexity with sequence length. Recently, the Mamba model has substantially reduced…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Zenghao Zheng , Lianping Yang , Jinshan Pan , Hegui Zhu

Manually annotating accurate 3D hand poses is extremely time-consuming and labor-intensive. Existing self-supervised hand pose estimation methods leverage the discrepancy between input images and rendered outputs, or multi-view consistency…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Tianhao Han , Haoyang Zhang , Liang Xie , Haochen Chang , Kun Gao , Yuan Cheng , Pengfei Ren , Erwei Yin

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qichen Fu , Xingyu Liu , Ran Xu , Juan Carlos Niebles , Kris M. Kitani

The attention mechanism has become a dominant operator in point cloud learning, but its quadratic complexity leads to limited inter-point interactions, hindering long-range dependency modeling between objects. Due to excellent long-range…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Kanglin Qu , Pan Gao , Qun Dai , Yuanhao Sun

Transformers have demonstrated impressive results for 3D point cloud semantic segmentation. However, the quadratic complexity of transformer makes computation costs high, limiting the number of points that can be processed simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Zhuoyuan Li , Yubo Ai , Jiahao Lu , ChuXin Wang , Jiacheng Deng , Hanzhi Chang , Yanzhe Liang , Wenfei Yang , Shifeng Zhang , Tianzhu Zhang

Articulated hand pose estimation plays an important role in human-computer interaction. Despite the recent progress, the accuracy of existing methods is still not satisfactory, partially due to the difficulty of embedded high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2016-12-28 Liuhao Ge , Hui Liang , Junsong Yuan , Daniel Thalmann

Recent advancements in 3D hand pose estimation have shown promising results, but its effectiveness has primarily relied on the availability of large-scale annotated datasets, the creation of which is a laborious and costly process. To…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Xiaozheng Zheng , Chao Wen , Zhou Xue , Pengfei Ren , Jingyu Wang

Hands are often severely occluded by objects, which makes 3D hand mesh estimation challenging. Previous works often have disregarded information at occluded regions. However, we argue that occluded regions have strong correlations with…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 JoonKyu Park , Yeonguk Oh , Gyeongsik Moon , Hongsuk Choi , Kyoung Mu Lee

The task of point cloud upsampling (PCU) is to generate dense and uniform point clouds from sparse input captured by 3D sensors like LiDAR, holding potential applications in real yet is still a challenging task. Existing deep learning-based…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Jiayi Song , Weidong Yang , Zhijun Li , Wen-Ming Chen , Ben Fei

Tremendous amounts of expensive annotated data are a vital ingredient for state-of-the-art 3d hand pose estimation. Therefore, synthetic data has been popularized as annotations are automatically available. However, models trained only with…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Masoud Abdi , Ehsan Abbasnejad , Chee Peng Lim , Saeid Nahavandi

Estimating 3D human poses only from a 2D human pose sequence is thoroughly explored in recent years. Yet, prior to this, no such work has attempted to unify 2D and 3D pose representations in the shared feature space. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zhenyu Zhang , Wenhao Chai , Zhongyu Jiang , Tian Ye , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

Estimating the 3D hand pose from a monocular RGB image is important but challenging. A solution is training on large-scale RGB hand images with accurate 3D hand keypoint annotations. However, it is too expensive in practice. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Zhenyu Wu , Duc Hoang , Shih-Yao Lin , Yusheng Xie , Liangjian Chen , Yen-Yu Lin , Zhangyang Wang , Wei Fan

3D hand pose estimation from images has seen considerable interest from the literature, with new methods improving overall 3D accuracy. One current challenge is to address hand-to-hand interaction where self-occlusions and finger…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

Existing Transformer-based models for point cloud analysis suffer from quadratic complexity, leading to compromised point cloud resolution and information loss. In contrast, the newly proposed Mamba model, based on state space models (SSM),…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Xu Han , Yuan Tang , Zhaoxuan Wang , Xianzhi Li

Hi-C technology measures genome-wide interaction frequencies, providing a powerful tool for studying the 3D genomic structure within the nucleus. However, high sequencing costs and technical challenges often result in Hi-C data with limited…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Minghao Yang , Zhi-An Huang , Zhihang Zheng , Yuqiao Liu , Shichen Zhang , Pengfei Zhang , Hui Xiong , Shaojun Tang

Large language models (LLMs) have advanced significantly due to the attention mechanism, but their quadratic complexity and linear memory demands limit their performance on long-context tasks. Recently, researchers introduced Mamba, an…

Computation and Language · Computer Science 2024-10-22 Wangjie You , Zecheng Tang , Juntao Li , Lili Yao , Min Zhang

Multicategory remote object counting is a fundamental task in computer vision, aimed at accurately estimating the number of objects of various categories in remote images. Existing methods rely on CNNs and Transformers, but CNNs struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Peng Liu , Sen Lei , Heng-Chao Li

Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Mathias Parger , Chengcheng Tang , Yuanlu Xu , Christopher Twigg , Lingling Tao , Yijing Li , Robert Wang , Markus Steinberger

Human engagement estimation in conversational scenarios is essential for applications such as adaptive tutoring, remote healthcare assessment, and socially aware human--computer interaction. Engagement is a dynamic, multimodal signal…

Artificial Intelligence · Computer Science 2025-09-23 Shenwei Kang , Xin Zhang , Wen Liu , Bin Li , Yujie Liu , Bo Gao

Expressive Human Pose and Shape Estimation (EHPS) aims to jointly estimate human pose, hand gesture, and facial expression from monocular images. Existing methods predominantly rely on Transformer-based architectures, which suffer from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Haohang Jian , Jinlu Zhang , Junyi Wu , Zhigang Tu