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Related papers: Minimizing Inequity in Facility Location Games

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We introduce the General Incentives-based Framework for Fairness (GIFF), a novel approach for fair multi-agent resource allocation that infers fair decision-making from standard value functions. In resource-constrained settings, agents…

Multiagent Systems · Computer Science 2025-10-31 Ashwin Kumar , William Yeoh

We study a constrained distributed heterogeneous two-facility location problem, where a set of agents with private locations on the real line are divided into disjoint groups. The constraint means that the facilities can only be built in a…

Computer Science and Game Theory · Computer Science 2025-08-12 Xinru Xu , Wenjing Liu , Qizhi Fang

Given a set of $m$ agents and a set of $n$ items, where agent $A$ has utility $u_{A,i}$ for item $i$, our goal is to allocate items to agents to maximize fairness. Specifically, the utility of an agent is the sum of its utilities for items…

Data Structures and Algorithms · Computer Science 2009-01-05 Deeparnab Chakrabarty , Julia Chuzhoy , Sanjeev Khanna

Machine Learning (ML) algorithms shape our lives. Banks use them to determine if we are good borrowers; IT companies delegate them recruitment decisions; police apply ML for crime-prediction, and judges base their verdicts on ML. However,…

Computer Science and Game Theory · Computer Science 2021-01-05 Omer Ben-Porat , Fedor Sandomirskiy , Moshe Tennenholtz

This paper investigates the dynamics of competition among organizations with unequal expertise. Multi-agent reinforcement learning has been used to simulate and understand the impact of various incentive schemes designed to offset such…

Computer Science and Game Theory · Computer Science 2022-01-06 Paramita Koley , Aurghya Maiti , Sourangshu Bhattacharya , Niloy Ganguly

The overall aim of our research is to develop techniques to reason about the equilibrium properties of multi-agent systems. We model multi-agent systems as concurrent games, in which each player is a process that is assumed to act…

Logic in Computer Science · Computer Science 2020-08-14 Julian Gutierrez , Aniello Murano , Giuseppe Perelli , Sasha Rubin , Thomas Steeples , Michael Wooldridge

The Facility Location Problem (FLP) is a well-studied optimization problem with applications in many real-world scenarios. Past literature has explored the solutions from different perspectives to tackle FLPs. These include investigating…

Computer Science and Game Theory · Computer Science 2025-02-21 Avyukta Manjunatha Vummintala , Shivam Gupta , Shweta Jain , Sujit Gujar

Multi-agent systems are trained to maximize shared cost objectives, which typically reflect system-level efficiency. However, in the resource-constrained environments of mobility and transportation systems, efficiency may be achieved at the…

Multiagent Systems · Computer Science 2024-10-30 Jasmine Jerry Aloor , Siddharth Nayak , Sydney Dolan , Hamsa Balakrishnan

We consider the facility location problem in two dimensions. In particular, we consider a setting where agents have Euclidean preferences, defined by their ideal points, for a facility to be located in $\mathbb{R}^2$. We show that for the…

Computer Science and Game Theory · Computer Science 2022-12-14 Sumit Goel , Wade Hann-Caruthers

We propose a general class of symmetric games called position-optimization games. Given a probability distribution $Q$ over a set of targets $\mathcal{Y}$, the $n$ players each choose a position in a space $\mathcal{X}$. A player's utility…

Computer Science and Game Theory · Computer Science 2026-02-18 Rafael Frongillo , Melody Hsu , Mary Monroe , Anish Thilagar

We present new coordination mechanisms for scheduling selfish jobs on $m$ unrelated machines. A coordination mechanism aims to mitigate the impact of selfishness of jobs on the efficiency of schedules by defining a local scheduling policy…

Computer Science and Game Theory · Computer Science 2011-07-12 Ioannis Caragiannis

Federated learning is an increasingly popular paradigm that enables a large number of entities to collaboratively learn better models. In this work, we study minmax group fairness in paradigms where different participating entities may only…

Machine Learning · Computer Science 2021-10-08 Afroditi Papadaki , Natalia Martinez , Martin Bertran , Guillermo Sapiro , Miguel Rodrigues

In many situations, several agents need to make a sequence of decisions. For example, a group of workers that needs to decide where their weekly meeting should take place. In such situations, a decision-making mechanism must consider…

Computer Science and Game Theory · Computer Science 2023-12-18 Ido Kahana , Noam Hazon

The assignment game is a classical model for profit sharing and a cornerstone of cooperative game theory. While an imputation in its core guarantees fairness among coalitions, it provides no fairness guarantee at the level of individual…

Computer Science and Game Theory · Computer Science 2025-11-21 Vijay V. Vazirani

The real-world deployment of fair allocation algorithms usually involves a heterogeneous population of users, which makes it challenging for the users to get complete knowledge of the allocation except for their own bundles. Chan et al.…

Computer Science and Game Theory · Computer Science 2023-08-31 Tianze Wei , Bo Li , Minming Li

Coordination in multiplayer games enables players to avoid the lose-lose outcome that often arises at Nash equilibria. However, designing a coordination mechanism typically requires the consideration of the joint actions of all players,…

Computer Science and Game Theory · Computer Science 2026-03-23 Jaehan Im , Yue Yu , David Fridovich-Keil , Ufuk Topcu

In recent years, fairness in machine learning has emerged as a critical concern to ensure that developed and deployed predictive models do not have disadvantageous predictions for marginalized groups. It is essential to mitigate…

Machine Learning · Computer Science 2025-04-18 Jansen S. B. Pereira , Giovani Valdrighi , Marcos Medeiros Raimundo

Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…

Optimization and Control · Mathematics 2018-04-13 Tatiana Tatarenko

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-21 Véronique Bruyère , Quentin Hautem , Mickael Randour

We study a fair division problem with indivisible items, namely the computation of maximin share allocations. Given a set of $n$ players, the maximin share of a single player is the best she can guarantee to herself, if she would partition…

Computer Science and Game Theory · Computer Science 2016-05-16 Georgios Amanatidis , Georgios Birmpas , Evangelos Markakis