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Related papers: Minimizing Inequity in Facility Location Games

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In the strategic facility location problem, a set of agents report their locations in a metric space and the goal is to use these reports to open a new facility, minimizing an aggregate distance measure from the agents to the facility.…

Computer Science and Game Theory · Computer Science 2024-11-06 Eric Balkanski , Vasilis Gkatzelis , Golnoosh Shahkarami

Ensuring that refugees and asylum seekers thrive (e.g., find employment) in their host countries is a profound humanitarian goal, and a primary driver of employment is the geographic location within a host country to which the refugee or…

Computer Science and Game Theory · Computer Science 2025-01-23 Daniel Freund , Thodoris Lykouris , Elisabeth Paulson , Bradley Sturt , Wentao Weng

Facility location games have been a topic of major interest in economics, operations research and computer science, starting from the seminal work by Hotelling. In the classical pure location Hotelling game businesses compete for maximizing…

Computer Science and Game Theory · Computer Science 2018-08-08 Omer Ben-Porat , Moshe Tennenholtz

We study a variation of facility location problems (FLPs) that aims to improve the accessibility of agents to the facility within the context of mechanism design without money. In such a variation, agents have preferences on the ideal…

Computer Science and Game Theory · Computer Science 2024-09-16 Hau Chan , Jianan Lin , Chenhao Wang , Yanxi Xie

In this work we formulate and formally characterize group fairness as a multi-objective optimization problem, where each sensitive group risk is a separate objective. We propose a fairness criterion where a classifier achieves minimax risk…

Machine Learning · Statistics 2020-11-04 Natalia Martinez , Martin Bertran , Guillermo Sapiro

We introduce and study a multi-class online resource allocation problem with group fairness guarantees. The problem involves allocating a fixed amount of resources to a sequence of agents, each belonging to a specific group. The primary…

Computer Science and Game Theory · Computer Science 2025-01-28 Faraz Zargari , Hossein Nekouyan Jazi , Bo Sun , Xiaoqi Tan

The problem of allocating indivisible resources to agents arises in a wide range of domains, including treatment distribution and social support programs. An important goal in algorithm design for this problem is fairness, where the focus…

Computer Science and Game Theory · Computer Science 2026-02-17 Niclas Boehmer , Luca Kreisel

We consider the problem of helping agents improve by setting short-term goals. Given a set of target skill levels, we assume each agent will try to improve from their initial skill level to the closest target level within reach or do…

Computer Science and Game Theory · Computer Science 2022-03-02 Saba Ahmadi , Hedyeh Beyhaghi , Avrim Blum , Keziah Naggita

The window mechanism was introduced by Chatterjee et al. to reinforce mean-payoff and total-payoff objectives with time bounds in two-player turn-based games on graphs. It has since proved useful in a variety of settings, including parity…

Computer Science and Game Theory · Computer Science 2021-08-12 James C. A. Main , Mickael Randour , Jeremy Sproston

In the facility location problem, the task is to place one or more facilities so as to minimize the sum of the agent costs for accessing their nearest facility. Heretofore, in the strategic version, agent locations have been assumed to be…

Computer Science and Game Theory · Computer Science 2025-05-26 Richard Cole , Pranav Jangir

We consider the problem of locating a public facility on a line, where a set of $n$ strategic agents report their \emph{locations} and a mechanism determines, either deterministically or randomly, the location of the facility. Game…

Computer Science and Game Theory · Computer Science 2013-10-29 Michal Feldman , Yoav Wilf

We consider K-Facility Location games, where n strategic agents report their locations in a metric space, and a mechanism maps them to K facilities. Our main result is an elegant characterization of deterministic strategyproof mechanisms…

Computer Science and Game Theory · Computer Science 2012-07-05 Dimitris Fotakis , Christos Tzamos

We study Facility Location with Matching, a Facility Location problem where, given additional information about which pair of clients is compatible to be matched, we need to match as many clients as possible and assign each matched client…

Data Structures and Algorithms · Computer Science 2026-02-24 Fateme Abbasi , Martin Böhm , Jarosław Byrka , Matin Mohammadi , Yongho Shin

In real-world classification settings, such as loan application evaluation or content moderation on online platforms, individuals respond to classifier predictions by strategically updating their features to increase their likelihood of…

Computers and Society · Computer Science 2023-09-19 Vijay Keswani , L. Elisa Celis

In this paper, we study of the $m$-Capacitated Facility Location Problem ($m$-CFLP) on the line from a Bayesian Mechanism Design perspective and propose a novel class of mechanisms: the \textit{Extended Ranking Mechanisms} (ERMs). We first…

Computer Science and Game Theory · Computer Science 2024-06-18 Gennaro Auricchio , Jie Zhang , Mengxiao Zhang

Influence maximization is a widely used model for information dissemination in social networks. Recent work has employed such interventions across a wide range of social problems, spanning public health, substance abuse, and international…

Computer Science and Game Theory · Computer Science 2019-03-27 Alan Tsang , Bryan Wilder , Eric Rice , Milind Tambe , Yair Zick

Ensuring fairness in matching algorithms is a key challenge in allocating scarce resources and positions. Focusing on Optimal Transport (OT), we introduce a novel notion of group fairness requiring that the probability of matching two…

Machine Learning · Statistics 2026-02-02 Linus Bleistein , Mathieu Dagréou , Francisco Andrade , Thomas Boudou , Aurélien Bellet

We consider a multi-stage facility reallocation problems on the real line, where a facility is being moved between time stages based on the locations reported by $n$ agents. The aim of the reallocation algorithm is to minimise the social…

Computer Science and Game Theory · Computer Science 2021-03-25 Bart de Keijzer , Dominik Wojtczak

This paper explores the Mechanism Design aspects of the $m$-Capacitated Facility Location Problem where the total facility capacity is less than the number of agents. Following the framework outlined by Aziz et al., the Social Welfare of…

Computer Science and Game Theory · Computer Science 2024-07-29 Gennaro Auricchio , Harry J. Clough , Jie Zhang

A new class of multi agent single machine scheduling problems is introduced, where each job is associated with a self interested agent with a utility function decreasing in completion time. We aim to achieve a fair solution by maximizing…

Computer Science and Game Theory · Computer Science 2026-04-01 Gaia Nicosia , Andrea Pacifici , Ulrich Pferschy