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Learning a generalizable bimanual manipulation policy is extremely challenging for embodied agents due to the large action space and the need for coordinated arm movements. Existing approaches rely on Vision-Language-Action (VLA) models to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Chenyou Fan , Fangzheng Yan , Chenjia Bai , Jiepeng Wang , Chi Zhang , Zhen Wang , Xuelong Li

We present SpeakingFaces as a publicly-available large-scale multimodal dataset developed to support machine learning research in contexts that utilize a combination of thermal, visual, and audio data streams; examples include…

Human-Computer Interaction · Computer Science 2021-05-04 Madina Abdrakhmanova , Askat Kuzdeuov , Sheikh Jarju , Yerbolat Khassanov , Michael Lewis , Huseyin Atakan Varol

Understanding human actions from videos of first-person view poses significant challenges. Most prior approaches explore representation learning on egocentric videos only, while overlooking the potential benefit of exploiting existing…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Jilan Xu , Yifei Huang , Junlin Hou , Guo Chen , Yuejie Zhang , Rui Feng , Weidi Xie

This paper proposes a neural network-based user simulator that can provide a multimodal interactive environment for training Reinforcement Learning (RL) agents in collaborative tasks involving multiple modes of communication. The simulator…

Wearable cameras allow to acquire images and videos from the user's perspective. These data can be processed to understand humans behavior. Despite human behavior analysis has been thoroughly investigated in third person vision, it is still…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Francesco Ragusa , Antonino Furnari , Giovanni Maria Farinella

Understanding details of human multimodal interaction can elucidate many aspects of the type of information processing machines must perform to interact with humans. This article gives an overview of recent findings from Linguistics…

Computation and Language · Computer Science 2020-08-10 João Ranhel , Cacilda Vilela

Visual Instruction Tuning (VisIT) data, commonly available as human-assistant conversations with images interleaved in the human turns, are currently the most widespread vehicle for aligning strong LLMs to understand visual inputs,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Jacob Hansen , Wei Lin , Junmo Kang , Muhammad Jehanzeb Mirza , Hongyin Luo , Rogerio Feris , Alan Ritter , James Glass , Leonid Karlinsky

AI models have made significant strides in recent years in their ability to describe and answer questions about real-world images. They have also made progress in the ability to converse with users in real-time using audio input. This…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Reza Pourreza , Rishit Dagli , Apratim Bhattacharyya , Sunny Panchal , Guillaume Berger , Roland Memisevic

Learning to use tools or objects in common scenes, particularly handling them in various ways as instructed, is a key challenge for developing interactive robots. Training models to generate such manipulation trajectories requires a large…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tomoya Yoshida , Shuhei Kurita , Taichi Nishimura , Shinsuke Mori

Driven by recent advances in vision-language models (VLMs) and egocentric perception research, the emerging topic of an egocentric procedural AI assistant (EgoProceAssist) is introduced to step-by-step support daily procedural tasks in a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Junlong Li , Huaiyuan Xu , Sijie Cheng , Kejun Wu , Kim-Hui Yap , Lap-Pui Chau , Yi Wang

Can conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Sagnik Majumder , Hao Jiang , Pierre Moulon , Ethan Henderson , Paul Calamia , Kristen Grauman , Vamsi Krishna Ithapu

Recently, the AI community has made significant strides in developing powerful foundation models, driven by large-scale multimodal datasets. However, for audio representation learning, existing datasets suffer from limitations in the…

Sound · Computer Science 2024-09-10 Luoyi Sun , Xuenan Xu , Mengyue Wu , Weidi Xie

Human communication takes many forms, including speech, text and instructional videos. It typically has an underlying structure, with a starting point, ending, and certain objective steps between them. In this paper, we consider…

Computer Vision and Pattern Recognition · Computer Science 2016-05-12 Ozan Sener , Amir Roshan Zamir , Chenxia Wu , Silvio Savarese , Ashutosh Saxena

Learning from Demonstration (LfD) offers a promising paradigm for robot skill acquisition. Recent approaches attempt to extract manipulation commands directly from video demonstrations, yet face two critical challenges: (1) general video…

Robotics · Computer Science 2026-02-24 Thanh Nguyen Canh , Thanh-Tuan Tran , Haolan Zhang , Ziyan Gao , Nak Young Chong , Xiem HoangVan

In this paper, we build a visual dialogue dataset, named InfoVisDial, which provides rich informative answers in each round even with external knowledge related to the visual content. Different from existing datasets where the answer is…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Bingbing Wen , Zhengyuan Yang , Jianfeng Wang , Zhe Gan , Bill Howe , Lijuan Wang

We propose Machines Talking To Machines (M2M), a framework combining automation and crowdsourcing to rapidly bootstrap end-to-end dialogue agents for goal-oriented dialogues in arbitrary domains. M2M scales to new tasks with just a task…

Artificial Intelligence · Computer Science 2018-01-16 Pararth Shah , Dilek Hakkani-Tür , Gokhan Tür , Abhinav Rastogi , Ankur Bapna , Neha Nayak , Larry Heck

Humans use different modalities, such as speech, text, images, videos, etc., to communicate their intent and goals with teammates. For robots to become better assistants, we aim to endow them with the ability to follow instructions and…

Robotics · Computer Science 2023-09-26 Rutav Shah , Roberto Martín-Martín , Yuke Zhu

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

Machine Learning · Computer Science 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

Advances in autonomous driving provide an opportunity for AI-assisted driving instruction that directly addresses the critical need for human driving improvement. How should an AI instructor convey information to promote learning? In a…

Human-Computer Interaction · Computer Science 2024-06-14 Robert Kaufman , Jean Costa , Everlyne Kimani

Task-oriented dialogue systems help users accomplish tasks such as booking a movie ticket and ordering food via conversation. Generative models parameterized by a deep neural network are widely used for next turn response generation in such…

Computation and Language · Computer Science 2020-10-13 Prasanna Parthasarathi , Arvind Neelakantan , Sharan Narang
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